Prospect Valley

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Prospect Valley

2Waypoint (map icon).png 11Point of interest (map icon).png 2Hero point.png 2Vista (map icon).png

Prospect Valley map.jpg
Map of Prospect Valley

Prospect Valley locator.svg
Location within Dry Top

Image(s)

Prospect Valley.jpg

Click to enlarge.

Prospect Valley is the opening area of Dry Top. It is where the Zephyr Sanctum fell down to earth after being sabotaged in 1327 AE.

Locations and objectives[edit]

Waypoints
Waypoint (map icon).png Dry Top Entry Waypoint —
Waypoint (map icon).png Prosperity Waypoint —
Points of Interest
Point of interest (map icon).png Abandoned Mine
Point of interest (map icon).png Choke Canyon
Point of interest (map icon).png Crash Site 1
Point of interest (map icon).png Flatland Wastes
Point of interest (map icon).png Lair of the Beast
Point of interest (map icon).png Prosperity Mine
Point of interest (map icon).png Salamander's Rise
Point of interest (map icon).png Ship's Fall
Point of interest (map icon).png Sparring Rock
Point of interest (map icon).png Spurbend Canyon
Point of interest (map icon).png Town of Prosperity
Hero Challenges
Hero point.png Hruugar Ironhaunch (80)
Hero point.png Wreckage of Zephyrite Crystal Garden
Vistas
Vista (map icon).png Crash Site Vista —
Head to the Prospect Valley Crash Site jumping puzzle. The vista is slightly south of the start of the puzzle by a Quartz Crystal node.
Vista (map icon).png Sparring Rock Vista —
This vista is on the way to the Sparring Rock point of interest. Simply use the Wind Crystal nearby to reach it.
Jumping Puzzles
Puzzle tango 20.png Prospect Valley Crash Site
Events
Event cog (tango icon).png Carry and detonate explosives to demolish the cave-in debris while avoiding tunneling devourers (80)
Event fist (tango icon).png Challenge and spar with Nochtli (80)
Event boss (tango icon).png Clear Prosperity of jungle tendrils and Mordrem (80)
Event swords (tango icon).png Clear the jungle tendril and its roots (80)
Event swords (tango icon).png Cull the encroaching dust mites threatening the Zephyrites (80)
Event fist (tango icon).png [Group Event] Defeat Three-Toed Tootsie (80)
Event boss (tango icon).png [Group Event] Defeat the champion N4-SR before the Inquest can lock down their base (80)
Event boss (tango icon).png [Group Event] Defeat the champion devourer queen (80)
Event boss (tango icon).png [Group Event] Defeat the dust mite twister! (80)
Event boss (tango icon).png [Group Event] Defeat the dust monster! (80)
Event shield (tango icon).png Defend the kite basket of supplies from the Inquest (80)
Event shield (tango icon).png Escort Haze to safety (80)
Event boss (tango icon).png Kill the Inquest Synergetics Expert (80)
Event shield (tango icon).png Protect Serene as she recovers crystals lost in the crash (80)
Event swords (tango icon).png Race against the Inquest to collect crystal shards for the Zephyrites (80)
Event shield (tango icon).png [Group Event] Rescue injured Zephyrites from the Inquest inside the mine and escort them outside (80)
Event shield (tango icon).png Rescue the captive Zephyrites (80)
Event boss (tango icon).png [Group Event] Slay the colocal queen (80)
Event boss (tango icon).png [Group Event] Slay the rare creature (80)
Event boss (tango icon).png [Group Event] Slay the rare creature (80)
Event boss (tango icon).png [Group Event] Slay the rare creature (80)
Event boss (tango icon).png [Group Event] Slay the rare creature (80)
Event boss (tango icon).png [Group Event] Slay the rare creature (80)

NPCs[edit]

Allies[edit]

Animals
Charr
Felines
Humans
Hylek
Norn
Skritt

Services[edit]

Reinforce Armor (map icon).png Anvil
Merchant (vendor icon).png Dusk
Merchant (vendor icon).png Martinus
Scout (map icon).png Seraph Soldier Reina

Foes[edit]

Ambient creatures
Devourers
Drakes
Elementals
Griffons
Hylek
Inquest
Mordrem
Porcines
Spiders
Wind Riders

Historical NPCs[edit]

These NPCs were moved or removed with Entanglement release.
Humans
Hylek
Quaggans
Various

Ambient dialogue[edit]

For previous dialogue, see here.

At Crash Site 1
Aura: My friend, try not to surrender to despair. This will pass, and our hearts will heal—
Lucent: I brought this suffering on myself, turning my back on my ancestors to follow my love into the sky.
Aura: We can't allow the pain to crystallize in our hearts. Its shards will cut deep, Lucent.
Lucent: Bennet...
Aura: Excuse me?
Lucent: My parents named me Bennet. How could I have shed their blessings so casually?
Lucent: My love brought me to our sanctum, where she renamed me. She said I brought light and clarity to her heart...
Aura: Oh Luce—Bennet. Know that you're not alone in this. I wish you peace.

If Tier 6 is reached

Aura: You see? We can endure this. We will see our way through these tests.
Lucent: We were fortunate this time, but we remain lost in a harsh and unforgiving place.
Aura: It's easy to remain at balance when all is well. Our challenge is to know that same place even in our darkest days.
At the Seraph tent in the Flatland Wastes
Zephyrite: (moan)
Seraph Medic: You’re going to be okay.
Seraph Medic: You're fortunate to still be with us.
Zephyrite: (scream) No!
Seraph Medic: Please try to relax. There was a crash, you—
Zephyrite: Can't believe he did this. We took him in. Was one of us...
Seraph Medic: Did you see something? Can you describe him?
Zephyrite: Wild, raving... Masters...couldn't contain... There, in the... (moan)
Seraph Medic: Sir?
Zephyrite: We owe you our lives. (groan) We're very fortunate.
Seraph Medic: Easy, now. Better?
Zephyrite: Yes, thank you.
Seraph Medic: Fortune... We came chasing a lead on some bandit traders and just happened to break through to Dry Top when all of you fell out of the sky.
Zephyrite: Our aspects aligned, then. There is meaning to this. (cough)
Seraph Medic: If you say so, sir. Okay, lie still now.
Seraph Medic: Are you feeling better?
Zephyrite: I'll mend physically, but my heart may never stop aching for all we've lost.
Zephyrite: It happened so fast. There was a flash, and then the world turned sideways. Everyone was falling.
Zephyrite: I...asked Glint for a merciful end. I awoke here, instead.
Seraph Medic: Try to get some rest.
Seraph Medic: I can't believe so many survived that crash.
Seraph Medic (1): Have any of the Zephyrites said anything about their, uh, their rituals?
Seraph Medic (2): Rituals? No, why do you... Oh.
Seraph Medic (1): Yeah. We're going to need to know what they want...done for them.
Seraph Medic (1): We didn't come ready for this kind of mission.
Seraph Medic (2): No, and there are more coming in all the time.
Seraph Medic (1): Just hope they can keep the way clear back to Tangle Root so we can get resupplied.
Seraph Medic: Get word to Tangle Root: we need fresh bandages and clear water.

Objects[edit]

Bundles

Crafting resources[edit]

Resource nodes
Mine resource (map icon).png Orichalcum Ore
Mine resource (map icon).png Mithril Ore
Mine resource (map icon).png Quartz Crystal Formation
Wood resource (map icon).png Cypress Sapling
Wood resource (map icon).png Ancient Sapling
Plant resource (map icon).png Cactus