User talk:Poke/archive/2007-2010

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Hey there, Poke :) --Talk br12(talk) 19:35, 21 December 2007 (UTC)

Hey brains :) poke | talk 19:36, 21 December 2007 (UTC)
Hey Poke :D --- Raptors / RAAAAAAAAAA!
Oh, hi Raptors! I see you took your chance to get on this wiki? ^^ But please sign with four tildes :) poke | talk 19:39, 21 December 2007 (UTC)
How's GW2WT coming along? :P --Talk br12(talk) 19:44, 21 December 2007 (UTC)
I think I'll modify my current code to handle both wikis.. poke | talk 19:45, 21 December 2007 (UTC)
Hiya Poke --Cursed Angel talk 22:29, 21 December 2007 (UTC)
Stop signing everywhere to give you a higher ranking o.O poke | talk 22:32, 21 December 2007 (UTC)
oh u figured out my plan --Cursed Angel talk 23:05, 21 December 2007 (UTC)
Gotta admit though, the barrage of Hi's and Hello's is much more inviting than {{Welcome}}...--Talk br12(talk) 23:10, 21 December 2007 (UTC)
Maybe I should protect that template before it's being created or a policy says that I'm not allowed to protect it.. o.O poke | talk 23:12, 21 December 2007 (UTC)
*Whispers* No policies are stopping you yet. Calortalk 23:20, 21 December 2007 (UTC)
Yet... --Talk br12(talk) 23:21, 21 December 2007 (UTC)


What's up with deleting all the template images (Delete, merge, move icons, etc.) then reuploading them? Calortalk 23:24, 21 December 2007 (UTC)

It was only one and as long as I understand the GFDL, the author has to be named.. poke | talk 23:26, 21 December 2007 (UTC)
Ahh ok. Licensing. Calor (t) 19:01, 22 December 2007 (UTC)

System messages

When replacing default system messages, one suggested tip is to edit in the default text first, save page, and then make the change. That way the original text is in the history for easy reference/diffing. --Rezyk 00:30, 22 December 2007 (UTC)

Ok, will do this next time :) But you still can see the original messages here. poke | talk 00:31, 22 December 2007 (UTC)

Bug with your wiki switcher

I was modifying your WikiSwitch code to create links on all 3 wikis to switch between all 3 of them easily, and in the process noticed that the version of your code that isn't based on gwwtools has a bug with pages that have a / in the name as they are converted to %2. -- Gem (gem / talk) 23:14, 22 December 2007 (UTC)

Oh yeah, I added an encoding to fix another bug and forgot about the normal /.. I will release a new code soon. poke | talk 23:24, 22 December 2007 (UTC)
Glad to be helpful. :) -- Gem (gem / talk) 23:32, 22 December 2007 (UTC)
Don't be lazy poke, the wiki is relying too much on you! (And after all, the holidays have passed now, so chop chop, back to work!) -- CoRrRan (CoRrRan / talk) 19:11, 2 January 2008 (UTC)
Yeah, 2nd of january, back to work. Lord Belar 19:20, 2 January 2008 (UTC)
-.- poke | talk 20:38, 2 January 2008 (UTC)
Poke for president, don't you forget that! (/me pokes poke on IRC causing a new warning bell to go off on poke's PC.) ;-) -- CoRrRan (CoRrRan / talk) 21:15, 2 January 2008 (UTC)
*ignore* :P poke | talk 22:19, 2 January 2008 (UTC)
Anja sends Cor some love. <3 - anja talk 00:01, 3 January 2008 (UTC)
<poke> Anja is abusing my talk page o.O
<Anja_> oh where? let me ban her
poke | talk 00:15, 3 January 2008 (UTC)


I know there are no policies yet on removing comments on userpages, but you're an admin and you reverted his previous removals. He's at it again on Ryudo's talk and his talk. Also, you may be interested at what he did on GWW at HELP:GAME. He's pissed off at something, because it's a junk build. Please post some sort of response on his talk page, or wherever you feel fit. Calor (t) 03:35, 2 January 2008 (UTC)

Speedy deletion

Good job, now do the rest. :P Lord Belar 21:47, 3 January 2008 (UTC)

Just because you feel like they should be deleted isn't a big enough reason to speedy them without letting others discuss :P - anja talk 22:01, 3 January 2008 (UTC)
No, I meant the rest of the candidates for deletion. Lord Belar 22:07, 3 January 2008 (UTC)
Anja too. poke | talk 22:08, 3 January 2008 (UTC)
What, for deletion? :P Lord Belar 22:14, 3 January 2008 (UTC)
NOES! Not the Anja for deletion! -- CoRrRan (CoRrRan / talk) 17:38, 4 January 2008 (UTC)
I meant "Anja meant the rest of the candidates for deletion, too". poke | talk 20:40, 5 January 2008 (UTC)


Any plans for a Guild Wars 2 Wiki Tools?  :o) --Shadowphoenix 19:22, 28 March 2008 (UTC)

Yes, but as GWWT is mainly a tagging tool and we don't have anything to tag (as we don't have policies as well, yet), it will take time. poke | talk 19:28, 28 March 2008 (UTC)
points at here and there; vote for mine :o) Ok I understand no policies no GW2WT :o( --Shadowphoenix 19:31, 28 March 2008 (UTC)
Actually that are not policies, that are drafts - the wiki is full of drafts, but you cannot work with draft policies. For something like GWWT there is a stable policy needed. poke | talk 19:35, 28 March 2008 (UTC)
Oh yeah I know (btw the "there" link changed, had it linked wrong :P), i was just saying VOTE FOR MINE!!!! lol :D --Shadowphoenix 19:37, 28 March 2008 (UTC)

Image:User Mini Me Ta[...]rejects.jpg

I wasn't aware of any policy which makes a long image name "inappropiate". -- Mini Me talk 10:11, 12 May 2008 (UTC)

itz cuz thar arent eni --Cursed Angel talk 10:24, 12 May 2008 (UTC)
As CA said, there are no policies. poke | talk 16:07, 12 May 2008 (UTC)
Okay. So why did you delete it again? -- Mini Me talk 18:20, 12 May 2008 (UTC)
Because it's annoying as bloody hell? Maybe if you could pronounce it or spell it off the top of your head... -- Armond WarbladeUser Armond sig image.png 05:47, 13 May 2008 (UTC)
Also i think a fair amount of common sense would be useful when naming things...PheNaxKian(T/c)User PheNaxKian Pheonix Sig.Jpg 14:39, 13 May 2008 (UTC)
What's so hard to pronounce about Taumatawhakatangihangakoauauotamateapokaiwhenuakitanatahu Pneumonoultramicroscopicsilicovolcanoconiosis Honorificabilitudinitatibus? Eh? And my common sense is fine tyvm. -- Mini Me talk 16:15, 13 May 2008 (UTC)
The "Taumatawhakatangihangakoauauotamateapokaiwhenuakitanatahu Pneumonoultramicroscopicsilicovolcanoconiosis Honorificabilitudinitatibus" part. And no, it isn't. Lord Belar 21:53, 14 May 2008 (UTC)
Taumatawhakatangihangakoauauotamateapokaiwhenuakitanatahu Pneumonoultramicroscopicsilicovolcanoconiosis Honorificabilitudinitatibus is really easy to pronounce if you try it a few times. Just say it, say Taumatawhakatangihangakoauauotamateapokaiwhenuakitanatahu Pneumonoultramicroscopicsilicovolcanoconiosis Honorificabilitudinitatibus. You can do it.
Oh, and my common sense is fine, it's just that I don't care enough for wiki's (and the people on this wiki) that I'll name it whatever I like ;) -- Mini Me talk 18:07, 15 May 2008 (UTC)

Inaccessible pages

Thanks for cleaning up the inaccessible file on the orphaned page list. I'm not sure, but there may be a few other such messes. Could you check and take whatever action is needed to fix them? --Max 2 19:30, 26 July 2009 (UTC)

They should be all gone by now. The only reason for them becoming inaccessible is because they start with a interwiki link and were created before the interwiki links were activated. But this only applies to "gw1" interwiki links, as that is the only non-standard interwiki link we have here. And Special:Allpages says there are no more pages beginning with "gw1", so it should be fine now :) poke | talk 21:04, 26 July 2009 (UTC)
Thank you for checking. --Max 2 19:41, 27 July 2009 (UTC)

Could you check out Special:WhatLinksHere/gw1:Eye of the North? Special:WantedPages has a few odd ones like that (which is what I think Mtew is referring to); I don't think it's the same as the gw1:Utopia page, since that was an existent page and these ones are not (which is why you wouldn't find them on AllPages). --User Pling sig.png Pling \ talk 01:24, 13 August 2009 (UTC)

No, that's just a WLH to a interwiki link, which works fine (see this example). The wanted pages-one however is weird.. I'll look into that. poke | talk 19:38, 17 August 2009 (UTC) news

and what about News? — User Balistic Pve Sig.png Balistic 21:46, 30 August 2009 (UTC)

I'm just going to read the news in the same way as on news. The way News is currently made doesn't offer a good way to include the news in the same way as we do over at GWW. poke | talk 21:51, 30 August 2009 (UTC)
Yeah, and I think News is news about GW2 from the website. So... where should we put the News about GW2? — User Balistic Pve Sig.png Balistic 22:00, 30 August 2009 (UTC) news are on the GWW wiki. So I don't really care about that; as I said, all I'm doing is starting a big archive for all news that will appear there. poke | talk 22:05, 30 August 2009 (UTC)
I know (: — User Balistic Pve Sig.png Balistic 22:19, 30 August 2009 (UTC)
Learn to sign please xD - Btw. why are you leaving out the timestamp always? poke | talk 22:21, 30 August 2009 (UTC)
Do we really need an ArenaNet namespace here? In the GW1 wiki it was used mostly for suggestions, and there it's likely going to be removed soon anyway. I don't see a need for that namespace here. Erasculio 22:24, 30 August 2009 (UTC)
Well, we have it, and it is not as if it wastes space or anything. It is good for having the two wikis in sync imo. poke | talk 22:26, 30 August 2009 (UTC)
Yeah, the namespace has already been set-up and whats the worst that could happenUser Balistic Pve Sig.png Balistic
Regarding your most recent edit to that page, why'd you remove the October 30, 2009 entry?-- Shew 19:13, 31 October 2009 (UTC)
Oh, I actually didn't notice :P Because the news was already added before, but the "th" was missing, my script got an error (which is fixed now) and didn't update the file the parsed news is written to. So I copied an old version of that script :P poke | talk 01:09, 1 November 2009 (UTC)
Ah, lol, ok.-- Shew 01:26, 1 November 2009 (UTC)

What is wrong with Placeholders

Poke, the idea behind the placeholders has a purpose, it is to reduce the number of "broken" links on the page, and is allowed for use to show that the links do work. This is prep work for when the wiki gets populated with content, so more work doesn't need to be done later. And as far as improper capitalization on the "No Personal Attacks" page, that is presuming that the same improper standard used on GWW is going to be accepted here. Article titles, as are book titles are (in the English language) capitalized. Each page here is very similar to an article from a magazine, and as such, it is proper to capitalize it that way. This is a new wiki, and blatantly enforcing questionable (meaning goes against actual English usage) standards from GWW is not proper, as none have been established here yet. 42 - talk 19:11, 13 November 2009 (UTC)

Placeholders, than contain basically nothing, just to get rid of red links are bad. They may clean up the WantedPages list, but they make links blue without having content on the target. It is better to see a red link, knowing there is nothing to read, than a blue link and looking at a page with no value.
And the "No Personal Attacks" page was in the wrong namespace and is redundant to Guild Wars 2 Wiki:No personal attacks; also given how the current articles were created the current standard still remains as the normal capitalization as used on GWW, wikipedia and many other places.
Also most of your "placeholders" just have no value for this wiki, as this game is about Guild Wars 2, not Guild Wars 1. Unless you have good sources that the content you are adding is really part of the game, they are completely redundant (plus the part being placeholders with no content as explained above).
And btw. those wiki standards come from people who are using the wiki, not from written policies. Policies are just formalizations of those practices. And as most of the people here come from either GWW or GuildWiki (which are both similar, and which both especially use the current capitalization scheme), those practices were taken over to this wiki, and that is how it is done for now. poke | talk 19:20, 13 November 2009 (UTC)
I have no problem with a standard being accepted here, but that should be decided for itself here, not just automatically applying other places' standards especially when some of them go against actual common sense. Just because it is an accepted policy elsewhere doesn't mean that someone cannot try to make use of proper English standards (which most of the English speaking world uses) here from the beginning. The NPA page that I made was just one example of how it is done properly in English (which this wiki, along with the GWW, claims to be). It being spelled with lower case is not proper English standard, being that it is a title.
A placeholder does have a value, even if you do not think that there is a use for it or not. That is a huge part of the problem that already exists on GWW. People get the mindset that how they think things are is the only possible way they should be, and anyone who thinks different is automatically wrong. It is nice to see people are trying to bring that bad habit to the new place despite this NOT being GWW. 42 - talk 03:14, 14 November 2009 (UTC)
Since the game hasn't come out yet, what is wrong with giving, and I know this might be a tough concept to handle, examples of something, instead of insisting that it only be from the game or not at all. It has been proven (probably since the beginning of recorded history) time and time again that when a job is rushed, errors are much more likely. Or here is an even wilder idea, since your issue is this content references GWW, remove the references, and have a generic example that would work, instead of just automatically trashing someone else's efforts.
The time to work on things like this is now, when the content from the game isn't pouring in. Then, once it slows down to a trickle, the examples can be adjusted to reflect actual in-game content. If you keep having the attitude that is shown so much on GWW, all that will happen is this wiki will be as held back as much as GWW is. People try to make improvements, only to have most of them shot down because a select group of people don't think it would be helpful for them.
Just because that attitude has been used, sorry, misused over and over on GWW is no reason to carry it over to here, when people are already trying to make helpful improvements. 42 - talk 05:42, 19 November 2009 (UTC)
That "select group of people" you are talking about is actually that part of the community who cares about the wiki and participates in discussion. Everybody, really everybody, is welcomed and invited to take part in discussions; and if they don't participate, then they should not be upset that their opinion might get ignored.
And my opinion still stands, and it was proven multiple times, that a lot other people think like that; contentless pages, or placeholders, have no value at all and if anything they only make browsing through a wiki confusing when you might expect details where no details are.
"when a job is rushed, errors are much more likely" – this is a wiki; and part of a wiki is that when errors were made they are corrected by others. Nobody will expect us to immediately have everything from the game when it comes out, when there is something missing, it will get added sooner or later. We don't need to rush then either, and even when, there is nothing wrong. And creating placeholders with no content that just clutter up the wiki don't help at all as a preparation for the final things. poke | talk 09:00, 19 November 2009 (UTC)
That is your view of it, and I do not have a problem with that. I happen to disagree. I think the more that we can get set up now, the less will have to be done later, even if it isn't rushed. There are some things that do not need to have game specific information, and can still be valid examples. It would make no sense to draw up an example of a town description page, and say all future pages have to follow that, that is true. But there is nothing wrong with general examples being made now, especially since the examples being presented are about how the wiki works, not about the game content. Not all of the examples are that case, but you get the idea. 42 - talk 04:35, 20 November 2009 (UTC)


dose of dramallamadramallamadramallamadramallama.

ps ur fat. -Auron 21:12, 16 November 2009 (UTC)

nah, I'm not. poke | talk 21:14, 16 November 2009 (UTC)
pictures or it didn't happen. NuVII User NuclearVII signature 3.jpg 20:04, 20 November 2009 (UTC)


As was being discussed on the talk page you ignored, I don't agree with moving the trailers articles to a new name based on what they would officially be called. Not only this makes categorization less logical (by time is more important than by name, given how each trailer is an evolution over the previous one), but also using "The Races of Tyria" as the trailer's article is making the search feature rather useless; someone searching for "trailer" won't find it, and someone looking for real information about the races of Tyria could stumble upon it, instead of here. A redirect from the current titles to the old ones, using "The Races of Tyria trailer" for the second trailer, would have been better. Erasculio 21:29, 8 December 2009 (UTC)


Why are the suffixes being left in the dates? They aren't necessary, and hardly anyone uses them when a date is in the month day, year format. Not only is this the case, but the official website doesn't use them.-- Shew 12:46, 23 March 2010 (UTC)

It's my personal opinion. I got used to them and like it the way it looks. Also dates within the news always use the ordinals btw. poke | talk 18:12, 23 March 2010 (UTC)

Skill infobox

What do you think about making/copying/adapting a skill infobox? We've got quite a lot of details that an infobox could be useful - skill names, icons, animations, profession, skill types, whether they're race- or profession-skills. With 7 other professions to come, we'll have even more. We've got some categories up, I think, which could be dealt with in an infobox (i.e. auto-cats). -- pling User Pling sig.png 14:44, 29 April 2010 (UTC)

I would like to rewrite it for GW2W; exactly what details would you like it to have? Is animation really a good idea, given that we can't expect an animation for every skill that will later appear (of course most skills we will get to know in the near future will have an animation, but it might be better to add a simple link to the animation in the notes section or something). poke | talk 19:14, 29 April 2010 (UTC)
“given that we can't expect an animation for every skill that will later appear” I'll probably be working on that when the game comes out. (And by "I", I mean all the people who were working on it on GWW too.) I'll start up the project here if nobody else does. Not sure if there's a need to worry about not having them immediately. --Kyoshi (Talk) User Kyoshi sig.png 19:25, 29 April 2010 (UTC)
Although those animations might turn out a bit more complicated, given that the effects will differ a lot based on your environment. Anyway, so if we add a link for animations, we are talking about player made ones then, I guess? poke | talk 19:27, 29 April 2010 (UTC)
I think that was the point for the links in GWW's skill infobox. All the animations from there are user-made, in any case. I think to take environments into account we'll just have to make the animation lists from scratch (Churning_Earth_ground.gif, Churning_Earth_air.gif, etc) rather than generating automatically from skill lists. It'll certainly be more complicated (it's not as if I know how to format those lists), but we have experience and a general idea from the first wiki, and obviously someone knows how to make those lists, so I think we'll manage. --Kyoshi (Talk) User Kyoshi sig.png 19:31, 29 April 2010 (UTC)
Yes, I too think it's a good idea to have animations for each skill, seeing as how it makes the page seem, well, of a higher quality, if that makes sense. It's not just a single shot of an action being done, but rather the ability to see HOW it is performed, and what it does. Take, for instance, the elementalist skill "Phoenix": The still picture looks like a random blob of fire just in front of the elementalist, but when you see the animation you can see it is a moving, bird-like thing that has an interesting effect (such as hitting many enemies in a row). 19:34, 29 April 2010 (UTC)
Sure, but having the animation on the page itself can increase load times for those with slower computers. I think links would probably be better.
However, on second thought, the fact that we don't know exactly what effects the environment will (or will not) have on skills suggests one of two choices. First, that we don't include a place for animations in the skill infobox yet. Since we don't know what environmental effects (or how many) will change how a skill reacts, we wouldn't know how many links to make. After seeing what common environments can change a skill, we could include links for each of the environments' animations for skills.
The second option would be to have us simply create a page for each skill to link to from the skill infobox, rather than an animation. All of the environmental effects and animations could be listed on this page, rather than cluttering an infobox, and the infobox can be set to link to animation pages rather than animation files. (Maybe with this new organization it would be worth it to simply create a subpage for each skill, e.g. /wiki/Churning_Earth/animations)
I'm leaning toward the second. Opinions? --Kyoshi (Talk) User Kyoshi sig.png 19:41, 29 April 2010 (UTC)
Isn't there a way to have files "hidden" as sort of a side tab, not activated unless clicked on? I do believe I saw things like this on the official wikipedia site, used for animations. Saying something like "click for animation of ___". Doing this allowed it to not have to load if slower comps don't want to, and can keep it out of the way. 19:46, 29 April 2010 (UTC)
The original GWW does it. See gw1:"Coward!" vs gw1:Quick Shot, for example, and look at the infobox on the right. --Kyoshi (Talk) User Kyoshi sig.png 19:53, 29 April 2010 (UTC)
Getting way ahead of ourselves and somewhat off the topic, guys. For now, yes, a link like we have on the GWW skill infobox for animations would be useful, for videocaps for now, and for player-made gamecaps in the future. If we wind up needing a more complex system for skill animations when the game comes out, we can deal with it then. Anything else regarding the skill infobox? - Tanetris 20:30, 29 April 2010 (UTC)
Works for me. --Kyoshi (Talk) User Kyoshi sig.png 20:34, 29 April 2010 (UTC)
I pretty much echo Tanetris - link to the animations we already have in the infobox. The more we can directly point to the game, the better, and these videos are the closest we can be to experiencing skills.
As for other details: we can have profession/race, skill type, "attribute" (e.g. fire attunement, which seems to be more of an attribute than a skill). It'll obviously take time to make the infobox, and we'll probably get more details on the other professions in that time, so we can then build up how skills work in order to put them in infoboxes. -- pling User Pling sig.png 21:15, 29 April 2010 (UTC)
I'll start with a very simple version then; expect the template tomorrow when I get home from uni. poke | talk 21:20, 29 April 2010 (UTC)
Okay, first draft is up. I'll expand and add some more categorization later (or maybe tomorrow). Feel free to request features. poke | talk 17:59, 1 May 2010 (UTC)

Where should reference data go?

The main purpose of templates is to provide common ways of presenting information. They also provide access to key information for reports. However finding which template provides which information is a hassle. There is also a synchronization problem when the same information appears more than once on a page.
Proposal: Use a sub-page to record the information and include it as needed in the templates and text.
Specifically, have an info sub-page that is just a switch statement. It would look something like:

{{#switch {{trim|{{{1}}}}}
| item name = value
| another name = its value
| yet another name = and its value
| and = so on...

The value of 'item name' can then be included on the page or in a template by using {{ {{FULLPAGENAME}}/info|item name}}.
The main problem is that new editors may not be able to do this, but they should catch on quickly and others can add this refinement later. (I'm not sure I've got the syntax for this right, nor am I particularly attached to 'info' as the sub-page name.) --Max 2 21:49, 29 April 2010 (UTC)

May I ask what you are talking about? Are you referring to the template documentations? I think they should stay on the same page as the template code itself for two major reasons: First, the template code itself is usually not rendered on a template page, so it won't clutter the page or something, and on the code side you can easily see what is real template code and what not. Second, when making changes to a template, the documentation can be changed with the same edit that introduces a change to the template, so we always have the documentation in sync with the template. By using a subpage for the documentation it would be complicated to identify which documentation revision refers to which template revision. poke | talk 22:19, 29 April 2010 (UTC)
No, not documentation particularly. Maybe an example would help.
Take a page about a skill. Say that skill is 'Flat Smash'. (This is a made up example, so no fair saying we know of no such skill.) It would be a preliminary description at this point, but we know something about it from the hints that have been dropped. Say it is associated with a particular kind of weapon. Say that the weapon mentioned was a 'short sword'. Say, the associated weapon name appears several times in the description. Further, there are similar skills attached to other weapons and the description contains a significant generic element. It would make sense to put that generic element in a template with the weapon name substituted in as appropriate. Finally, the weapon name also appears a few times in some non-generic description of the skill. When it turns out that the weapon is not just any 'short sword', but a 'Norn Short Sword', you have an editing nightmare. So a way to mention the weapon is needed and still have the name defined in only one place.
To make this work, create the sub-page 'Flat Smash/info' containing the code above and including
| associated weapon=short sword
The generic description template and the other descriptive text, when it needed to insert the associated weapon name would use {{getinfo|associated weapon}}. (The template 'getinfo' is simply {{{{FULLPAGENAME}}/info|{{{1}}}}}, and would need proper documentation, of course.) When the fact that the weapon is in fact a 'Norn Short Sword' surfaces, the line on the /info page would be the only thing that would have to be changed.

Now backup and consider this a general mechanism for passing information and defining repeatedly used phrases. That's the proposal.
--Max 2 00:06, 30 April 2010 (UTC)
How would this differ from an infobox, other than getting subpages involved? - Tanetris 07:28, 30 April 2010 (UTC)
It is a mechanism for providing definitions local to a particular page. It is primaialy a method of tagging and communicating information rather than a method of presenting information the way an 'infobox' is. It is something to be used with an 'infobox' rather than somthing to replace an 'infobox'. --Max 2 13:08, 30 April 2010 (UTC)
Additional musings: Better names for the sub-page might be 'local defs' or 'my defs'. The look-up template invocations would then be {{ local | term }} or {{ my | term }}. --Max 2 13:24, 30 April 2010 (UTC)
I think I get what Mtew is saying. Basically (to take his example of the skill and the short sword), if on the main article we were using "short sword" a lot, instead of having it typed out lots of times, we just have it on this sub page, and then if it changes (so it becomes associated with "long sword" instead), then you only have to change it on the sub page, and the main page will change every instance of "short sword" to "long sword". (I think that's right). ~ PheNaxKian 14:02, 30 April 2010 (UTC)
That's the basic idea, yes, but not quite all of it. These definitions can also serve as parameters to several templates at the same time and can be included in reports fairly easily. --Max 2 14:55, 30 April 2010 (UTC)
I don't think we have a real benefit from that.. Having some kind of "dictionary template" to "easily" change wrong names to the correct ones later is just going to be confusing.. Confusing to everyone who is looking at the source of that article. I mean, when there is some text with a wrong word in there, it is easy to understand, and easy to fix. Just change the word and hit safe. When we have such a dictionary however, we will clutter the code with a lot of references to that dictionary. In addition we will have to decide on those wrong key words to get the correct word from the dictionary. And {{definitions|some wrong word}} that actually displays "correct word" is really more confusing than just a simple correct word in the code.
I understand why you proposed such a thing, to quickly fix all those words on all pages, but when the game is final, those template usages will have absolutely no benefit and we should replace them anyway. And then instead of replacing the template calls, we could also just enter the correct word. poke | talk 18:08, 1 May 2010 (UTC)
That would be correct if the only use of the template were marking items that are expected to change, but the other use mentioned, passing a parameter to multiple templates, is not that temporary. For example, in a quest infobox, the quest giver and quest givers location may be (for example only, no fair claiming it isn't the case now) useful in some other template as well or in the main article text. The infobox template could use something like
{{ my | giver | {{{ giver | TBS [[Category:quests with no giver specified]] }}} }}
and have the information supplied either as a template parameter or as a local definition. There could then be a {{ dialog | speaker | text }} template that picked up the 'giver' from the local definitions when the speaker is 'giver' and not have to have the giver's name entered explicitly each time. --Max 2 20:02, 1 May 2010 (UTC)
Sorry, I just reread you reply and realized you missed the part about these being local definitions. A global dictionary is another beast entirely. --Max 2 20:16, 1 May 2010 (UTC)
Well, I don't think it really matters where the definitions are stored. They'll still add confusion if you just have template calls where you would expect normal words or links. Also it would be still quite temporary as, when the game is released, we will know what is correct and what not and usually things like quest givers don't change.
Also, I think I told you that before, a wiki is not a database, so automated text/data blocks are not appropriate and will just make the wiki text more confusing. It's much easier to maintain pain text on a wiki than highly referenced template calls, which in the end will display the same. poke | talk 00:42, 2 May 2010 (UTC)
There is something seriously wrong. I've said nothing about databases here. The fact the definitions are tied to a particular page is one of the more important features of the proposal. The main application I see for this is passing information into multiple templates consistently using a fairly simple syntax. It can, but does not have to, be used to tag things that are going to change. That is a secondary application. That application was mentioned mainly because it was easier to describe that than it was to describe how it would be used in templates. --Max 2 03:19, 2 May 2010 (UTC)
This overcomplicates things for, in particular, inexperienced/new editors. If you're right and people are misunderstanding your idea, it says something about the template - it's too complex or it doesn't make sense. I don't think this is a solution to a problem (I'm not so sure there's a problem, either), and I don't think it makes anything easier, so I don't think the template is necessary. — pling User Pling sig.png 16:17, 2 May 2010 (UTC)


The first word that sprung to my head when i saw your name was Patrick Wherewolf o.o --Neil2250 User Neil2250 sig icon5.png 20:38, 5 May 2010 (UTC)

To calm you down: No, I'm not a werewolf :P poke | talk 20:49, 5 May 2010 (UTC)
That's exactly what a werewolf would say... ._. --Kyoshi (Talk) User Kyoshi sig.png 21:03, 5 May 2010 (UTC)
Lier. =_= User Neil2250 Patrick Werewolf.jpg --Neil2250 User Neil2250 sig icon5.png 15:56, 6 May 2010 (UTC)


Not sure exactly what I did wrong, but I cannot get references to show up on the elementalist attunement pages. Word is your the "wiki-go to guy" so I figured you might be able to help me out. --User Phnzdvn sig.pnghnzdvn 15:48, 6 May 2010 (UTC)

There is a problem with DPL there. See also this bug report. It seems that using both on a single page will get a bit difficult.. poke | talk 17:02, 6 May 2010 (UTC)
Hmm, I see. Should I keep the references on the pages or just remove them then? --User Phnzdvn sig.pnghnzdvn 17:04, 6 May 2010 (UTC)

How are there any pages left on this Wiki?

+-      16:21 	(Deletion log)‎ . . [Poke‎ (348×)]

User A F K When Needed Signature Icon.jpg A F K When Needed 16:23, 23 May 2010 (UTC)

I'm not done yet... :P poke | talk 16:23, 23 May 2010 (UTC)
This isn't the game, stop dropping nukes like there's no tomorrow. User A F K When Needed Signature Icon.jpg A F K When Needed 16:43, 23 May 2010 (UTC)


IS there any way to get that one program, javascript:addScript('User:Poke/GuildWarsWikiTools/ContributionCount.js');void(0); on here? :)--Unending fear 20:01, 24 May 2010 (UTC)

tl;dr: WTB Edit Count User A F K When Needed Signature Icon.jpg A F K When Needed 22:12, 24 May 2010 (UTC)
Edit count as in the number of edits you've made? If so, Special:Preferences shows you.-- Shew 22:14, 24 May 2010 (UTC)
That's very nice. How do you get into the preferences belonging to someone else, though? ;)
For things like RfAs (where people need 100 mainspace edits to vote) it's handy to be able to check the conut of others. User A F K When Needed Signature Icon.jpg A F K When Needed 22:22, 24 May 2010 (UTC)
Yeah, that's something I don't know, but Poke probably does.-- Shew 22:37, 24 May 2010 (UTC)
(Edit conflict) first, anyone can vote on RfA's, you're thinking of RfB's. Second, they're not held on here (given there's no policies currently). Finaly, no, none of GWWT is available on here. I believe poke is waiting for GWWT V2.0 which will be awesome apparently =p. ~ PheNaxKian talk 22:38, 24 May 2010 (UTC)
Sure is it possible, use this as a bookmarklet; should work on most wikis: javascript:(function(){var x=document.createElement('script');x.src='';x.type='text/javascript';document.getElementsByTagName('head')[0].appendChild(x);})();. poke | talk 17:11, 25 May 2010 (UTC)
Thanks a ton, man! :D--Unending fear 17:56, 25 May 2010 (UTC)
Poke that's a helluva lotta smilie faces. User A F K When Needed Signature Icon.jpg A F K When Needed 19:30, 25 May 2010 (UTC)


Werewolf, i may be dumn or just stupid, but arnt the File:Flag of Canada.svg, File:Flag of the United Kingdom.svg a bit off? i mean, your missing half a leaf and the UK flag doesent look like that (i should there and all.) ALSO, there seems to be some kind of wierd coding error when you click on the file picture of the UK flag, it comes up with some funky coding, mind explaining to little ol' me?<3 --NeilUser Neil2250 sig icon5 Anti.png 15:03, 26 May 2010 (UTC)

omfg, we need to fix the wub template too.--NeilUser Neil2250 sig icon5 Anti.png 15:03, 26 May 2010 (UTC)
I know, and was trying to fix (but had to go for a while).. But somehow it doesn't work, I'm not yet sure why.. I'll continue to investigate though :P poke | talk 15:13, 26 May 2010 (UTC)
Thanks Poke ^_^ --NeilUser Neil2250 sig icon5 Anti.png 15:56, 26 May 2010 (UTC)
Okay, there seems to be something wrong with the SVG conversion tool set up for the wiki. I asked Emily to get it checked, I'll report back when I have some news. Until then, they'll remain broken. poke | talk 18:55, 26 May 2010 (UTC)
On the topic of .svg, how would I save a file as one? >.>; My signature's picture way originally .svg but I had to save it as .png >.<--Unending fear 19:06, 26 May 2010 (UTC)
That's another broken thing, the server does not correctly return SVG files, so you just get text (I asked to get that fixed as well btw). You can just save the text as a .svg file though, after all SVGs are text files. poke | talk 19:25, 26 May 2010 (UTC)


ohai User A F K When Needed Signature Icon.jpg A F K When Needed 17:59, 27 May 2010 (UTC)

and my job is now done.--NeilUser Neil2250 sig icon5 Anti.png 18:18, 27 May 2010 (UTC)
Hi. poke | talk 18:23, 27 May 2010 (UTC)

Is there any way...

To add custom links into my toolbox? :0 --Unending fear 22:19, 16 June 2010 (UTC)

I used to know how to do that... but I can't remember what you put at the front... I think it is p-something. I'll have a look into it, unless poke already knows :P. --User Phnzdvn sig.pnghnzdvn 03:07, 20 June 2010 (UTC)
addOnloadHook(function() {

That will add a new link to your tool box. Just replace URL with the URL of the link and replace NAME with what you want to name the link :-) --User Phnzdvn sig.pnghnzdvn 04:45, 20 June 2010 (UTC)

Oh and that goes in your monobook.js, btw --User Phnzdvn sig.pnghnzdvn 04:48, 20 June 2010 (UTC)
What's the monobook? >.> --Unending fear 14:54, 20 June 2010 (UTC)
Useful. Yours is located here. Mine is here, so you can use that coding if you want. Just change the links if needed. Don't forget to refresh your browser's cache after changing it. (Ctrl + F5) Shadow Runner 14:57, 20 June 2010 (UTC)

Would you mind?

If I made a welcome page based slightly off the GW1W page??? Or do we want something original? Aquadrizzt Main Page Designer 13:56, 28 June 2010 (UTC)

I can't think of any reason why we should come up with something new. Especially given that the current GWW version was already a remade after we noticed that a completely uncategorized one is very messy. poke | talk 16:34, 28 June 2010 (UTC)
KK...ill post it up then :) Aquadrizzt Main Page Designer 16:47, 28 June 2010 (UTC)
And, daily fail #3 has just taken place... >.< Aquadrizzt Main Page Designer 16:56, 28 June 2010 (UTC)

User's pages

Is there a way to see all of the user's pages on the user page? I'm only asking, because I'd like to see all of mine and see if there's any I need to delete (Think there is.) Ariyen 17:37, 29 June 2010 (UTC)

If you mean, how many like (User)/(Page) there are, you can always type "User:Ariyan/" into the search, and it will come up with all of yours underneath. --Naut User Naut Dark Blue Monk.png 17:43, 29 June 2010 (UTC)
(Edit conflict) :Like this :). To get there, type 'User:Ariyen/' into the searchbox, press Search, then click “all pages starting with "User:Ariyen/"” at the top. Done! --Naoroji User Naoroji Golem - Green.jpg 17:45, 29 June 2010 (UTC)
Dammit Naut, I hate you D: --Naoroji User Naoroji Golem - Green.jpg 17:45, 29 June 2010 (UTC)
I know that, not talking about search, but if it's possible to view from the main page of the user. Ariyen 17:48, 29 June 2010 (UTC)
Don't beleive so. --Naut User Naut Dark Blue Monk.png 17:48, 29 June 2010 (UTC)
Well... I do. :-) Ariyen 17:51, 29 June 2010 (UTC)
You can make a template out of the resulting search page, as seen here in my sandbox. --Naoroji User Naoroji Golem - Green.jpg 17:56, 29 June 2010 (UTC)
Does that answer your question? --Naoroji User Naoroji Golem - Green.jpg 17:56, 29 June 2010 (UTC)
What I'm talking about - I believe is something you'd see over in the toolbox. Not something any user can get to and edit, etc.Ariyen 18:19, 29 June 2010 (UTC)
You could add
addOnloadHook(function() {
  addPortletLink('p-tb','/wiki/Special:PrefixIndex/User:Ariyen/','My userspace pages');
into your monobook and you'd get a link to the PrefixIndex page in your toolbox, without anyone else seeing it. Other than that, I don't know what you mean/can't help you :). --Naoroji User Naoroji Golem - Green.jpg 18:31, 29 June 2010 (UTC)
The link in the toolbox was a feature of GWWT, there is no official MediaWiki link. Either add that link yourself via JavaScript, or wait until GWWT2 offers a similar link. poke | talk 21:02, 29 June 2010 (UTC)
Ah, I'll wait until Gwwt2 :-) I don't like trying to deal with js coding -.- :p bleh hehe. Ariyen 22:32, 29 June 2010 (UTC)

Template help

Poke, I would like to ask your help with the ArenaNet image template. No one has replied to it yet, but I was trying to begin a discussion about how the template as it currently stands has not enough versatility to allow for category trees, so we need to use some badly done templates such as the Trailer image template in order to avoid having the template automatically categorizing everything in the wrong category.
I was trying to figure out a way to replace most of the current templates with a single ArenaNet image template, but I can't find out how to add an option to the template so by default it would autocategorize stuff (just as it is right now), yet with a command line which would allow users to make it not autocategorize (so it would be possible to use the template for images within subcategories, such as the Eviscerate animation, without placing the same image within the same category twice - the Eviscerate animation is both within the ArenaNet images category and the Warrior skills animation category, which is also a branch of the ArenaNet images category).
Assuming you are not going to oppose the idea, do you know how it would be possible to change the template in order to make the automatic categorization optional? Erasculio 00:49, 12 August 2010 (UTC)

I have changed the template, and explained it on the talk page. poke | talk 18:16, 12 August 2010 (UTC)
Thank you very much. I kept trying to do it myself, with no success. Erasculio 20:13, 12 August 2010 (UTC)


User:Poke/GuildWarsWikiTools.js <-- Are you going to make one pl0x? I think I can edit it for myself but an "official" toolbox would be great. User Karasu sig.png Karasu (talk) 19:30, 14 August 2010 (UTC)

Poke's in the middle of making GWWT v2.0, which will have a simultaneous (or near simultaneous) release on both GWW and GW2W. He has no intentions of making GWWT supported here until then =p. ~ PheNaxKian talk 22:41, 14 August 2010 (UTC)
edit: you can check up the page for pokes workaround solution though. ~ PheNaxKian talk 22:43, 14 August 2010 (UTC)
That's great news. I wasn't looking for the edit counter, but the many buttons (especially diff last etc) or the interaction with PvX and GWW are extremely useful to me. --Karasu User Karasu sig.png (talk) 14:10, 15 August 2010 (UTC)
Yup, that's how it will be. And yes, GWWT2 will be available simultaneous on both wikis. Until then, please hold out. poke | talk 15:30, 15 August 2010 (UTC)
Specify when "then" is :P. You know how much I want GWWT2! pling User Pling sig.png 19:02, 15 August 2010 (UTC)

Trading cards

<3 ,,"Klumpeet",, 19:44, 22 August 2010 (UTC)

Waving at camels

Is this a colorful German euphemism, or something more cryptic? Felix Omni Signature.png 04:12, 23 August 2010 (UTC)

It's from the the better GWW times, a custom interpretion of "iawtc". poke | talk 07:00, 23 August 2010 (UTC)
gw1:User talk:BeXoR/Userboxes pling User Pling sig.png 20:12, 23 August 2010 (UTC)

Is it

me, or is Bill Kaulitz surprising hot for a guy? — Gares 22:40, 9 September 2010 (UTC)

He is just a weird girl. <_< poke | talk 07:55, 10 September 2010 (UTC)
Sweet. I'll tell my gf to quit worrying about me then. :P — Gares 13:51, 10 September 2010 (UTC)
He's no line trap. Felix Omni Signature.png 17:59, 10 September 2010 (UTC)
I'm late to this party but I totally want to marry him. Her. It. Whatever. -Auron 12:57, 17 September 2010 (UTC)
You'll have to beat me to it. — Gares 13:43, 17 September 2010 (UTC)

if i dont get help the wiki might explode :O

i broke shit. bad w/ the #if function, and i understand your pro with them. see User:The Scythe Has Fallen/Sandbox please. ty in advance, its making my head spin at this point. User_talk:The_Scythe_Has_Fallen#Trait_icon might also be relivant, as to what i was trying to accomplish. — Scythe 22:50, 15 Sep 2010 (UTC)

If you don't tell me exactly what your actual problem is, I won't be able to help you... poke | talk 07:12, 16 September 2010 (UTC)
i wanted to automate the template to sort it from either Strength or Strength (trait) on its own. But now a few days later i realize that i completely spaced that that would never return something as Strength... so dont worry about it ^^ — Scythe 21:31, 17 Sep 2010 (UTC)

Halp, halp!

Hey Poke!
I was wondering if it is possible to create templates that generate tables with different numbers of rows/columns based on the variables entered. I'm making dye charts for the Dye article, and I thought it'd be better to have templates rather than futzing with table code every time an update is needed. How do I do this? :o --KOKUOU 06:16, 17 September 2010 (UTC)

Do you want to create similar output as how it displayed in-game? poke | talk 12:53, 17 September 2010 (UTC)
Yeah, if you take a look here (version 1), you can see what I want to do. There's pretty much a consensus on the talk page for the dye article, so I thought a template would be better than a bunch of raw table code that potentially will need to be updated anyway. I have them as table cells now, but I could also make the squares into divs (which would probably be better/cleaner) but I still need to figure out how to create the right number based on variable input. I like fuddling wi template codes, so don't worry about trying to give me everything; any hints or tips would be appreciated! :D --KOKUOU 18:11, 17 September 2010 (UTC)
Puhh.. I don't think templates will be able to help you that much there; at least not with producing the table code. I guess you would do best, if you make the table in pure wiki code on the page and use a template for the color swatches.. poke | talk 18:38, 17 September 2010 (UTC)
Really? Wikicode isn't able to generate a certain number of objects base on variable input? You'd think it could. o_O --KOKUOU 18:52, 17 September 2010 (UTC)
Oh, on a semi-related note, is it possible to have more than one input for template variables. So, say I had a minipet template and wanted to know which character had it and whether or not it was dedicated. Could you do something like this?: Gwen = mo,yes
--KOKUOU 19:52, 17 September 2010 (UTC)
No, you can only pass values to the template which then can only check if it is set or equals to something. Working with the text is not really possible. Also no, wikicode cannot make loops, you can only make a very big set of ifs etc and simply do not output the previously enterered objects. poke | talk 20:31, 17 September 2010 (UTC)

your probably getting tired of answering questions of this nature but...

where can / is it possible for users to specify custom css definitions that work wiki-wide? — Scythe 2:43, 23 Sep 2010 (UTC)

Wiki-wide for you, or wiki-wide for everyone? --JonTheMon 03:20, 23 September 2010 (UTC)
Both yes, but the latter only for actual useful things (not for some user page or template). poke | talk 08:57, 23 September 2010 (UTC)
To expand upon these answers a bit. For changes that everyone can see/use, only admins can change said css file. If it's just for you, you can use your personal css file (Special:MyPage/common.css/Special:MyPage/monobook.css the later is specific to the monobook skin where as the former is applied to any skin (but only for you still)) 11:38, 23 September 2010 (UTC)
as far as i know monobook.css & .js are reltively the same. What i was talking about was if i wanted to make, say a definition for class="moz" or sumtin like that, where would i place the origional definition? — Scythe 20:35, 23 Sep 2010 (UTC)
Read this section again please. poke | talk 21:22, 23 September 2010 (UTC)

As the closest thing I may find to a Resident Copyright Advisor...

Would you be willing to look at File talk:User RAd1cAl EdwArd Guildwiki-icon-small.png? Thank you, poke. :) --Riddle 15:51, 23 September 2010 (UTC)

Sorry for the huge delay. Anyway, I don't care too much about that specific case, but just to be sure, I personally would add the ArenaNet image tag to it; after all the icon is definitely based on an image by ArenaNet. poke | talk 21:02, 28 September 2010 (UTC)

hope you dont mind

I've acknowledged your god-ness in a welcome template :) — Scythe 2:30, 28 Sep 2010 (UTC)

I don't mind you asking, but what I do mind is cross posting on multiple user's talk pages.. Just put it on RFC if you want some attention or ask one prominent user.. poke | talk 20:58, 28 September 2010 (UTC)
dosnt matter, im ganna tag the template for del. Consensus says they're bad. — Scythe 22:05, 28 Sep 2010 (UTC)

A technical question

Poke, I know you're busy with other stuff, but I have asked people one thing and was then told to ask you. Do you know if it's possible to enable the "self" command in links here, so the syntax [[self:Example]] works as it does in GW1W? Thanks. Erasculio 22:33, 18 October 2010 (UTC)

I highly object with using self: interwiki links for the single purpose to clear of wanted pages. There is a reason why normal links appear on what links here, and changing all links to self: links would just destroy that purpose. The impact on wanted pages is never really nice, but it doesn't justify disrupting all links that point to such a page. poke | talk 07:02, 19 October 2010 (UTC)
Actually, I'm not trying to replace all links with self:, just those in my userspace so my own pages don't clutter the "What links here" articles (which is the same thing I did on GW1W). It could also be useful to clear a bit "Wanted pages" (there are a lot of links in talk pages for the policy articles we have renamed, but I don't feel confortable in correcting those links; using self: would be better as it would change less people's old comments), but that would require community discussion in order to be implemented. Erasculio 08:58, 19 October 2010 (UTC)

quick question

What does "Grandmothering", "Grandfathering" mean exactly on wiki? I was looking at user stuff and noticed that was a given reason... I often press random page when I'm bored... - Lucian Shadowborn User Aios sig.png 01:09, 19 December 2010 (UTC)

In context of the wiki, it means giving someone admin rights because they had them on GWW or GuildWiki. It's a reference to the term grandfather clause. - Tanetris 01:23, 19 December 2010 (UTC)
Oh ok, makes sense. Thanks Tanetris. - Lucian Shadowborn User Aios sig.png 02:03, 19 December 2010 (UTC)

Gallery parameters

Hello Poke, word is that you are a genius when it comes to matters of coding. Perhaps even some form of evil genius. The question pertains to the new plan on using a gallery to display large amounts of images (+200). According to mediawiki there are parameters to specify the size of the thumbnails and the number of images that can be placed in a row. I have attempted to use these parameters to help speed up load times of these massive pages for slower internet connections, but the parameters that I feed in are not functioning correctly. Do you know if the gallery template (or script or whatever) that is installed on this wiki is capable of understanding these parameters? Also, on a related side note, do you know if it is possible to define the max number of thumbnails per gallery page? Currently it is showing 200 per page, I was wondering is there is a way to shrink that to say 50 or 100? Venom20 User Venom20-icon-0602-sm-black.png 04:42, 19 December 2010 (UTC)

Venom, those parameters work (test them at Naoroji's page). The difference is that the gallery command at the ArenaNet concept art category is not working properly; if you compare it with Mediawiki's example, it does not list the files it's going to display. That's mostly because the gallery command is not necessary for a category of images to display a gallery (see the subcategories of concept art, they don't have a gallery command). Having text at an image category page usually prevents said page from displaying thumbnails; the only thing that gallery command is doing at the main concept art category is superceding such effect, but the gallery displayed is still the wiki default. Incidentally, at "my preferences" there's an option to reduce the size of the thumbnails. Erasculio 09:14, 19 December 2010 (UTC)
Erasculio is right, the normal (media-)category listings are not created using gallery tags, so there is little you can change there. The only thing you can do is disable the gallery completely. But both the thumbnail sizes and the number of thumbnails are not changeable. poke | talk 15:13, 23 December 2010 (UTC)

Happy Birthday!

Hope you have a nice day! :D --Naut User Naut Dark Blue Monk.png 19:56, 27 December 2010 (UTC)

Thank you :) poke | talk 22:39, 27 December 2010 (UTC)
Happy B-day! (srry I'm late) --User The Holy Dragons sig.pngThe Holy Dragons 22:45, 27 December 2010 (UTC)
Thank you too :D poke | talk 23:12, 27 December 2010 (UTC)
Happy birthday poke! Aquadrizzt (talk)(contribs) 23:14, 27 December 2010 (UTC)
Happy Birthday, Werewolf. --NeilUser Neil2250 sig icon5 Anti.png 23:26, 27 December 2010 (UTC)
Thanks :) poke | talk 00:05, 28 December 2010 (UTC)
Happy Birthday! - Lucian Shadowborn User Aios sig.png 01:49, 28 December 2010 (UTC)
Happy B-Day!!! just a tad behind. Venom20 User Venom20-icon-0602-sm-black.png 17:43, 29 December 2010 (UTC)