User:Venom20/Sandbox/runes
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Power[edit]
Power | |||||||
---|---|---|---|---|---|---|---|
Rune | Rarity | Bonus (1) | Bonus (2) | Bonus (3) | Bonus (4) | Bonus (5) | Bonus (6) |
Rune of the Balefire | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +15% burning duration | +50 power | 5% chance to gain vigor for 10s when hit. (cooldown: 30s) | +90 power | 5% chance to cause a fire nova when hit. (cooldown: 30s) | |
Rune of Balthazar | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +15% burning duration | +50 power | You gain haste for 5s when your hit below 20% health. (cooldown: 90s) | +90 power | When you use a healing skill nearby foes are burned for 3 seconds. (cooldown: 10s) | |
Rune of the Centaur | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +15% bleeding duration | +50 power | +20% swiftness duration | +90 power | When you use a heal skill you and all nearby allies gain swiftness for 10 seconds. (cooldown: 10s) | |
Rune of the Citadel | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +15% fury duration | +50 power | 5% chance to gain fury for 30s when hit. (cooldown: 60s) | +90 power | 5% chance to summon a bomb on hit. (cooldown: 10s) | |
Rune of the Elementalist | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +17 condition damage | +50 power | +40 condition damage | +90 power | Burning and frozen last 20% longer. | |
Rune of the Brawler | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +15 toughness | +50 power | +35 toughness | +90 power | When you use a healing skill you gain might for 20 seconds. (cooldown 10s) | |
Rune of the Fire | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +20% might duration | +50 power | 5% chance to gain might for 20s when hit. (cooldown: 5s) | +90 power | You gain a fire aura for 5s when you're hit below 20% health. (cooldown: 90s) | |
Rune of the Flame Legion | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +15% burning duration | +50 power | 5% chance to cause burning for 1s when hit. (cooldown: 5s) | +90 power | +100 power while health is above 90%. | |
Rune of Hoelbrak | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +20% might duration | +50 power | 5% chance to gain might for 20s when hit. (cooldown: 5s) | +90 power | -20% condition duration applied to you. | |
Rune of the Mesmer | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +15 precision | +50 power | +35 precision | +90 power | +33% stun duration | |
Rune of the Ogre | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +3% critical damage | +50 power | 5% chance to summon a Rock Dog when hit (cooldown: 60s) | +90 power | +5% damage while you have a companion. | |
Rune of the Pack | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | 5% chance to gain swiftness for 30s when hit. (cooldown: 60s) | +50 power | 5% chance to buff nearby allies on your attack, when hit, with might, fury and swiftness. (cooldown: 10s) | +90 power | 5% chance to summon a wolf when hit. (cooldown: ?s) | |
Rune of the Scholar | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +3% critical damage | +50 power | +5% critical damage | +90 power | +10% damage while health is above 90%. | |
Rune of Strength | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | +20% might duration | +50 power | 3% chance to gain might for 20s when hit. (cooldown: 5s) | +90 power | +5% damage while under the effects of might. | |
Rune of Vampirism | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | -- | -- | -- | -- | |
Superior | +25 power | 5% to cause your next attack to steal life when hit. (cooldown: 15s) | +50 power | Your next attack after using your heal skill steals life. (Not in) | +90 power | You become mist when below 10% health. (cooldown: 60s) |
Precision[edit]
Precision | |||||||
---|---|---|---|---|---|---|---|
Rune | Rarity | Bonus (1) | Bonus (2) | Bonus (3) | Bonus (4) | Bonus (5) | Bonus (6) |
Rune of the Eagle | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 precision | +3% crit damage | +50 precision | +5% crit damage | +90 precision | +5% vs targets with less then 50% health. | |
Rune of Lyssa | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 precision | +10% condition duration | +50 precision | When you use a healing skill you gain a random boon for 10 seconds. (cooldown: 10s) | +90 precision | When you use an elite skill lose all conditions and gain all buffs for 5 seconds. | |
Rune of the Ranger | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 precision | +3% critical damage | +50 precision | +5% critical damage | +90 precision | +5% damage power while you have a companion. | |
Rune of Rata Sum | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 precision | +15% poison duration | +50 precision | +20% weakness duration | +90 precision | 5% chance to summon a radiation field on hit. (cooldown: 60s) | |
Rune of the Thief | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 precision | +17 condition damage | +50 precision | +40 condition damage | +90 precision | +10% damage behind or beside your foe. |
Toughness[edit]
Rune | Rarity | Bonus (1) | Bonus (2) | Bonus (3) | Bonus (4) | Bonus (5) | Bonus (6) |
---|---|---|---|---|---|---|---|
Rune of the Dolyak | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 toughness | +15 vitality | +50 toughness | +35 vitality | +90 toughness | You regenerate health | |
Rune of the Earth | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 toughness | +20% protection duration | +50 toughness | 5% chance to gain protection for 10s when hit. (cooldown: 30s) | +90 toughness | You gain Magnetic Aura for 5s when you're hit below 20% health. (cooldown: 90s) | |
Rune of the Engineer | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 toughness | +17 condition damage | +50 toughness | +40 condition damage | +90 toughness | +5% damage while holding a bundle. | |
Rune of the Forgeman | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 toughness | +15% burning duration | +50 toughness | +20% protection duration | +90 toughness | At 50% health you gain protection for 10s and burn all nearby foes. (cooldown: 60s) | |
Rune of the Guardian | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 toughness | +15 compassion | +50 toughness | +35 compassion | +90 toughness | You inflict a 1s burning on block. | |
Rune of Melandru | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 toughness | -15% condition duration | +50 toughness | -33% stun duration | +90 toughness | -30% condition duration | |
Rune of Mercy | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 toughness | You take less damage while reviving. | +35 toughness | You resurrect allies with 20% more health. | +90 toughness | You revive twice as fast. | |
Rune of Svanir | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 toughness | +20% frozen duration | +50 toughness | -50% frozen duration | +90 toughness | You become a block of ice for 5s when you are hit below 20% health. |
Vitality[edit]
Rune | Rarity | Bonus (1) | Bonus (2) | Bonus (3) | Bonus (4) | Bonus (5) | Bonus (6) |
---|---|---|---|---|---|---|---|
Rune of the Ice | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 vitality | +20% frozen duration | +50 vitality | 5% chance to freeze all nearby foes when hit. (cooldown: 30s) | +90 vitality | +5% damage against frozen foes. | |
Rune of the Lich | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 vitality | +4% condition duration | +50 vitality | +6% condition duration | +90 vitality | 5% chance to summon a minion on hit. (cooldown: 60s) | |
Rune of Sanctuary | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 vitality | +20% frozen duration | +50 vitality | 5% chance to gain retaliation for 10s when hit. (cooldown: 30s) | +90 vitality | You gain stability for 5s when you're hit below 20% health. (cooldown: 90s) | |
Rune of the Soldier | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 vitality | +15 toughness | +50 vitality | +35 toughness | +90 vitality | Shouts remove conditions. | |
Rune of Speed | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 vitality | +20% swiftness duration | +50 vitality | 5% chance to gain swiftness for 30s when hit. (cooldown: 60s) | +90 vitality | +7% move speed while using swiftness. | |
Rune of the Warrior | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 vitality | +15 power | +50 vitality | +35 power | +90 vitality | -1 second on weapon swap. | |
Rune of the Wurm | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 vitality | +2% critical damage | +50 vitality | +4% critical damage | +90 vitality | +3% damage |
Malice[edit]
Rune | Rarity | Bonus (1) | Bonus (2) | Bonus (3) | Bonus (4) | Bonus (5) | Bonus (6) |
---|---|---|---|---|---|---|---|
Rune of the Adventurer | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +28 condition damage | +15 power | +55 condition damage | +35 power | +100 condition damage | When you use a healing skill you gain 100% endurance. (cooldown: 10s) | |
Rune of the Afflicted | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +28 condition damage | +15% bleed duration | +55 condition damage | +15% poison duration | +100 condition damage | You create a death nova when you go down. (cooldown: 30 sec.) | |
Rune of Grenth | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +28 condition damage | +20% frozen duration | +55 condition damage | 5% chance to cause chill for 3s when hit. (cooldown: 30s) | +100 condition damage | When you use a healing skill nearby foes are chilled for 3 seconds. (cooldown: 10s) | |
Rune of the Krait | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +28 condition damage | +15% bleeding duration | +55 condition damage | 5% chance to cause bleeding for 10s when hit. (cooldown: 5s) | +100 condition damage | +100 power while underwater. | |
Rune of the Necromancer | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +28 condition damage | +15 vitality | +55 condition damage | +35 vitality | +100 condition damage | +20% fear duration. | |
Rune of the Nightmare | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +28 condition damage | +4% condition duration | +55 condition damage | +6% condition duration | +100 condition damage | 5% chance to cause fear when hit. (cooldown: 90s) | |
Rune of Orr | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +28 condition damage | +15% poison duration | +55 condition damage | 5% chance to cause poison for 10s when hit. (cooldown: 10s) | +100 condition damage | You gain haste for 5s when you're hit below 20% health. (cooldown: 90s) | |
Rune of the Undead | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +28 condition damage | +200 toughness while down. | +55 condition damage | +10% damage while down. | +100 condition damage | You gain regeneration and cause a poison nova on rally. |
Prowess[edit]
Rune | Rarity | Bonus (1) | Bonus (2) | Bonus (3) | Bonus (4) | Bonus (5) | Bonus (6) |
---|---|---|---|---|---|---|---|
Rune of the Air | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +2% critical damage | +20% swiftness duration | +3% critical damage | When you use a heal skill you gain swiftness for 5s. (cooldown: 10s) | +5% critical damage | 5% chance to gain Lightning Strike when hit. (cooldown: 10s) | |
Rune of the Golemancer | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +2% critical damage | +15 precision | +3% critical damage | +35 precision | +5% critical damage | 5% chance to summon a golem. (cooldown: 90s) | |
Rune of Rage | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +2% critical damage | +20% fury duration | +3% critical damage | 5% chance to gain fury for 30s when hit. (cooldown: 60s) | +5% critical damage | +5% critical while under the effects of fury. |
Compassion[edit]
Rune | Rarity | Bonus (1) | Bonus (2) | Bonus (3) | Bonus (4) | Bonus (5) | Bonus (6) |
---|---|---|---|---|---|---|---|
Rune of Dwayna | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 healing | +20% regeneration duration | +50 healing | 5% chance to gain regeneration for 10s when hit. (cooldown: 30s) | +90 healing | When you use a heal skill you and all nearby allies gain regeneration for 10 seconds. (cooldown: 10s) | |
Rune of the Flock | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 healing | 5% chance to summon a bird on your attack when hit. (cooldown: 10s) | +50 healing | Attack bird causes blindness for 5s. | +90 healing | When you use a healing skill you and nearby allies are healed a small amount. (cooldown: 10s) | |
Rune of the Grove | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 healing | +15% protection duration | +50 healing | 5% chance to gain protection for 10s when hit. (cooldown 30s) | +90 healing | 5% chance to root your target on hit. (cooldown: 60s) | |
Rune of the Monk | Minor | +10 healing | +5% boon duration | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 healing | +15% boon duration | +50 healing | 5% chance to gain health when hit. (cooldown: 10s) | +90 healing | When you use an elite skill you and all nearby allies gain aegis for 30 seconds. | |
Rune of the Water | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +25 healing | +15% boon duration | +50 healing | 5% chance to remove a condition when hit. (cooldown: 30s) | +90 healing | When you use a healing skill you and nearby allies are healed for a small amount. (cooldown: 10s) |
Other[edit]
Rune | Rarity | Bonus (1) | Bonus (2) | Bonus (3) | Bonus (4) | Bonus (5) | Bonus (6) |
---|---|---|---|---|---|---|---|
Rune of Divinity | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +10 to all stats | +10 to all stats | +10 to all stats | +10 to all stats | +10 to all stats | +10 to all stats | |
Rune of Infiltration | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +2% damage vs. foes below 50% health | +15 precision | +3% damage vs. foes below 50% health | +35 precision | +5% damage vs. foes below 50% health | You cloak when you're hit below 10% health. (cooldown: 90s) | |
Rune of the Pirate | Minor | ? | ? | -- | -- | -- | -- |
Major | ? | ? | ? | ? | -- | -- | |
Superior | +10% magic find | +20% might duration | +15% magic find | 5% chance to shout Yarr and grant might to nearby allies when hit. (cooldown: 10s) | +25% magic find | +5% chance to summon a Parrot. (cooldown: 90s) |