User:Venom20/Sandbox/runes

From Guild Wars 2 Wiki
Jump to navigationJump to search

Power[edit]

Power
Rune Rarity Bonus (1) Bonus (2) Bonus (3) Bonus (4) Bonus (5) Bonus (6)
Rune of the Balefire Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +15% burning duration +50 power 5% chance to gain vigor for 10s when hit. (cooldown: 30s) +90 power 5% chance to cause a fire nova when hit. (cooldown: 30s)
Rune of Balthazar Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +15% burning duration +50 power You gain haste for 5s when your hit below 20% health. (cooldown: 90s) +90 power When you use a healing skill nearby foes are burned for 3 seconds. (cooldown: 10s)
Rune of the Centaur Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +15% bleeding duration +50 power +20% swiftness duration +90 power When you use a heal skill you and all nearby allies gain swiftness for 10 seconds. (cooldown: 10s)
Rune of the Citadel Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +15% fury duration +50 power 5% chance to gain fury for 30s when hit. (cooldown: 60s) +90 power 5% chance to summon a bomb on hit. (cooldown: 10s)
Rune of the Elementalist Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +17 condition damage +50 power +40 condition damage +90 power Burning and frozen last 20% longer.
Rune of the Brawler Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +15 toughness +50 power +35 toughness +90 power When you use a healing skill you gain might for 20 seconds. (cooldown 10s)
Rune of the Fire Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +20% might duration +50 power 5% chance to gain might for 20s when hit. (cooldown: 5s) +90 power You gain a fire aura for 5s when you're hit below 20% health. (cooldown: 90s)
Rune of the Flame Legion Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +15% burning duration +50 power 5% chance to cause burning for 1s when hit. (cooldown: 5s) +90 power +100 power while health is above 90%.
Rune of Hoelbrak Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +20% might duration +50 power 5% chance to gain might for 20s when hit. (cooldown: 5s) +90 power -20% condition duration applied to you.
Rune of the Mesmer Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +15 precision +50 power +35 precision +90 power +33% stun duration
Rune of the Ogre Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +3% critical damage +50 power 5% chance to summon a Rock Dog when hit (cooldown: 60s) +90 power +5% damage while you have a companion.
Rune of the Pack Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power 5% chance to gain swiftness for 30s when hit. (cooldown: 60s) +50 power 5% chance to buff nearby allies on your attack, when hit, with might, fury and swiftness. (cooldown: 10s) +90 power 5% chance to summon a wolf when hit. (cooldown: ?s)
Rune of the Scholar Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +3% critical damage +50 power +5% critical damage +90 power +10% damage while health is above 90%.
Rune of Strength Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power +20% might duration +50 power 3% chance to gain might for 20s when hit. (cooldown: 5s) +90 power +5% damage while under the effects of might.
Rune of Vampirism Minor ? ? -- -- -- --
Major ? ? -- -- -- --
Superior +25 power 5% to cause your next attack to steal life when hit. (cooldown: 15s) +50 power Your next attack after using your heal skill steals life. (Not in) +90 power You become mist when below 10% health. (cooldown: 60s)

Precision[edit]

Precision
Rune Rarity Bonus (1) Bonus (2) Bonus (3) Bonus (4) Bonus (5) Bonus (6)
Rune of the Eagle Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 precision +3% crit damage +50 precision +5% crit damage +90 precision +5% vs targets with less then 50% health.
Rune of Lyssa Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 precision +10% condition duration +50 precision When you use a healing skill you gain a random boon for 10 seconds. (cooldown: 10s) +90 precision When you use an elite skill lose all conditions and gain all buffs for 5 seconds.
Rune of the Ranger Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 precision +3% critical damage +50 precision +5% critical damage +90 precision +5% damage power while you have a companion.
Rune of Rata Sum Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 precision +15% poison duration +50 precision +20% weakness duration +90 precision 5% chance to summon a radiation field on hit. (cooldown: 60s)
Rune of the Thief Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 precision +17 condition damage +50 precision +40 condition damage +90 precision +10% damage behind or beside your foe.

Toughness[edit]

Rune Rarity Bonus (1) Bonus (2) Bonus (3) Bonus (4) Bonus (5) Bonus (6)
Rune of the Dolyak Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 toughness +15 vitality +50 toughness +35 vitality +90 toughness You regenerate health
Rune of the Earth Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 toughness +20% protection duration +50 toughness 5% chance to gain protection for 10s when hit. (cooldown: 30s) +90 toughness You gain Magnetic Aura for 5s when you're hit below 20% health. (cooldown: 90s)
Rune of the Engineer Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 toughness +17 condition damage +50 toughness +40 condition damage +90 toughness +5% damage while holding a bundle.
Rune of the Forgeman Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 toughness +15% burning duration +50 toughness +20% protection duration +90 toughness At 50% health you gain protection for 10s and burn all nearby foes. (cooldown: 60s)
Rune of the Guardian Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 toughness +15 compassion +50 toughness +35 compassion +90 toughness You inflict a 1s burning on block.
Rune of Melandru Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 toughness -15% condition duration +50 toughness -33% stun duration +90 toughness -30% condition duration
Rune of Mercy Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 toughness You take less damage while reviving. +35 toughness You resurrect allies with 20% more health. +90 toughness You revive twice as fast.
Rune of Svanir Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 toughness +20% frozen duration +50 toughness -50% frozen duration +90 toughness You become a block of ice for 5s when you are hit below 20% health.

Vitality[edit]

Rune Rarity Bonus (1) Bonus (2) Bonus (3) Bonus (4) Bonus (5) Bonus (6)
Rune of the Ice Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 vitality +20% frozen duration +50 vitality 5% chance to freeze all nearby foes when hit. (cooldown: 30s) +90 vitality +5% damage against frozen foes.
Rune of the Lich Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 vitality +4% condition duration +50 vitality +6% condition duration +90 vitality 5% chance to summon a minion on hit. (cooldown: 60s)
Rune of Sanctuary Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 vitality +20% frozen duration +50 vitality 5% chance to gain retaliation for 10s when hit. (cooldown: 30s) +90 vitality You gain stability for 5s when you're hit below 20% health. (cooldown: 90s)
Rune of the Soldier Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 vitality +15 toughness +50 vitality +35 toughness +90 vitality Shouts remove conditions.
Rune of Speed Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 vitality +20% swiftness duration +50 vitality 5% chance to gain swiftness for 30s when hit. (cooldown: 60s) +90 vitality +7% move speed while using swiftness.
Rune of the Warrior Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 vitality +15 power +50 vitality +35 power +90 vitality -1 second on weapon swap.
Rune of the Wurm Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 vitality +2% critical damage +50 vitality +4% critical damage +90 vitality +3% damage

Malice[edit]

Rune Rarity Bonus (1) Bonus (2) Bonus (3) Bonus (4) Bonus (5) Bonus (6)
Rune of the Adventurer Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +28 condition damage +15 power +55 condition damage +35 power +100 condition damage When you use a healing skill you gain 100% endurance. (cooldown: 10s)
Rune of the Afflicted Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +28 condition damage +15% bleed duration +55 condition damage +15% poison duration +100 condition damage You create a death nova when you go down. (cooldown: 30 sec.)
Rune of Grenth Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +28 condition damage +20% frozen duration +55 condition damage 5% chance to cause chill for 3s when hit. (cooldown: 30s) +100 condition damage When you use a healing skill nearby foes are chilled for 3 seconds. (cooldown: 10s)
Rune of the Krait Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +28 condition damage +15% bleeding duration +55 condition damage 5% chance to cause bleeding for 10s when hit. (cooldown: 5s) +100 condition damage +100 power while underwater.
Rune of the Necromancer Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +28 condition damage +15 vitality +55 condition damage +35 vitality +100 condition damage +20% fear duration.
Rune of the Nightmare Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +28 condition damage +4% condition duration +55 condition damage +6% condition duration +100 condition damage 5% chance to cause fear when hit. (cooldown: 90s)
Rune of Orr Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +28 condition damage +15% poison duration +55 condition damage 5% chance to cause poison for 10s when hit. (cooldown: 10s) +100 condition damage You gain haste for 5s when you're hit below 20% health. (cooldown: 90s)
Rune of the Undead Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +28 condition damage +200 toughness while down. +55 condition damage +10% damage while down. +100 condition damage You gain regeneration and cause a poison nova on rally.

Prowess[edit]

Rune Rarity Bonus (1) Bonus (2) Bonus (3) Bonus (4) Bonus (5) Bonus (6)
Rune of the Air Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +2% critical damage +20% swiftness duration +3% critical damage When you use a heal skill you gain swiftness for 5s. (cooldown: 10s) +5% critical damage 5% chance to gain Lightning Strike when hit. (cooldown: 10s)
Rune of the Golemancer Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +2% critical damage +15 precision +3% critical damage +35 precision +5% critical damage 5% chance to summon a golem. (cooldown: 90s)
Rune of Rage Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +2% critical damage +20% fury duration +3% critical damage 5% chance to gain fury for 30s when hit. (cooldown: 60s) +5% critical damage +5% critical while under the effects of fury.

Compassion[edit]

Rune Rarity Bonus (1) Bonus (2) Bonus (3) Bonus (4) Bonus (5) Bonus (6)
Rune of Dwayna Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 healing +20% regeneration duration +50 healing 5% chance to gain regeneration for 10s when hit. (cooldown: 30s) +90 healing When you use a heal skill you and all nearby allies gain regeneration for 10 seconds. (cooldown: 10s)
Rune of the Flock Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 healing 5% chance to summon a bird on your attack when hit. (cooldown: 10s) +50 healing Attack bird causes blindness for 5s. +90 healing When you use a healing skill you and nearby allies are healed a small amount. (cooldown: 10s)
Rune of the Grove Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 healing +15% protection duration +50 healing 5% chance to gain protection for 10s when hit. (cooldown 30s) +90 healing 5% chance to root your target on hit. (cooldown: 60s)
Rune of the Monk Minor +10 healing +5% boon duration -- -- -- --
Major ? ? ? ? -- --
Superior +25 healing +15% boon duration +50 healing 5% chance to gain health when hit. (cooldown: 10s) +90 healing When you use an elite skill you and all nearby allies gain aegis for 30 seconds.
Rune of the Water Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +25 healing +15% boon duration +50 healing 5% chance to remove a condition when hit. (cooldown: 30s) +90 healing When you use a healing skill you and nearby allies are healed for a small amount. (cooldown: 10s)

Other[edit]

Rune Rarity Bonus (1) Bonus (2) Bonus (3) Bonus (4) Bonus (5) Bonus (6)
Rune of Divinity Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +10 to all stats +10 to all stats +10 to all stats +10 to all stats +10 to all stats +10 to all stats
Rune of Infiltration Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +2% damage vs. foes below 50% health +15 precision +3% damage vs. foes below 50% health +35 precision +5% damage vs. foes below 50% health You cloak when you're hit below 10% health. (cooldown: 90s)
Rune of the Pirate Minor ? ? -- -- -- --
Major ? ? ? ? -- --
Superior +10% magic find +20% might duration +15% magic find 5% chance to shout Yarr and grant might to nearby allies when hit. (cooldown: 10s) +25% magic find +5% chance to summon a Parrot. (cooldown: 90s)