Unsteady Ground/history
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June 25, 2024
- This skill now performs an initial strike that deals defiance-bar damage when deployed in PvE.
“Create unsteady ground that foes cannot cross.
- Duration: 4 seconds
- Number of Targets: 10
- Range: 1,200
— In-game description
April 19, 2016
- Unsteady Ground: The number of times this skill can be used to attempt to knock back an enemy has been capped at 10. The duration of this skill has been increased from 3 seconds to 4 seconds.
“Create unsteady ground that foes cannot cross.
- Duration: 3 seconds
- Number of Targets: 10
- Range: 1,200
— In-game description
October 15, 2013
- Unsteady Ground: This skill no longer damages or cripples enemies. It will now prevent foes from crossing the area, knocking them back a short distance. Lasts for 3 seconds.
“— In-game description
June 25, 2013
- Unsteady Ground: Increased the duration from 9 seconds to 10 seconds.
Unsteady Ground
“Create unsteady ground that cripples foes moving through it.
- Damage: 37 (0.1)?
- Cripple (2s): -50% Movement Speed
- Range: 1,200
— In-game description
Original version
Unsteady Ground
“Create unsteady ground that cripples foes moving through it.
- Damage: 37
- Cripple (2s): -50% Movement Speed
- Range: 1,200
— In-game description