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Twilight I: The Experimental Nightsword

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Twilight I: The Experimental Nightsword is a Legendary Weapons collection achievement to gain the precursor weapon, Dusk, for the legendary greatsword, Twilight. This collection is the first step to obtain the first tier of the precursor, Dusk Experiment.


This achievement rewards items. Twilight I: The Experimental Nightsword Legendary Weapons 3Achievement points
All things must end, all kingdoms perish, and every day must finish in the fall of night. Consider the finality of all things by meditating on the transience of power and glory throughout Tyria,
all in order to take your first steps in creating the legendary precursor known as Dusk.
Prerequisite: Revered Antiquarian
Unlock Item: Twilight Vol. 1.pngTwilight Vol. 1
Reward: Chest of Hope.pngChest of the End

Collected 15 Items 3Achievement points

Collection items[edit]

Collectible Type Subtype Notes


  • Final Sorrow - Elise's ghost only appears after Fen has walked slightly deeper into the cave after leaving her grave, and despawns while he is still in the cave near the other gravestones.
  • Malchor's Demise is obtained by completing the event Protect the Cathedral of Zephyrs (Risen Lieutenant) without opening a chest. Will be awarded whether you succeed or fail, as long as you have some participation.
  • Orr's Fall requires someone to open the puzzle chest to spawn the Veteran Risen Wizard, subsequently spawning the grand chest that contains the collection item.
  • Ascalon's Searing requires you to click 'Examine' twice in a row.
  • Marionette's Defeat - the examine option is active under the sword's hilt of the jumping puzzle for the vista.
  • Scarlet's Demise requires the player to swim down to the bottom of the wreckage to find the place to examine.
  • Ocean Supremacy and Modniir's Ruin are world bosses, use a World Event timer of your choice to time them.

Related collections[edit]