From Guild Wars 2 Wiki
- Not only that, but I believe the title should be plural, as this is a list of multiples and not a singular event. KairuByte (talk) 21:31, 6 May 2019 (UTC)
- It is lowercase because it wasn't an official name, though now as there is "Bonus Event: xx" ingame that seems no longer to be the case. And article titles are not in plural unless that's their exact name again (same like World boss, not World bosses article for example). ~SimeTalk 22:55, 6 May 2019 (UTC)
- Agreed, it was easier on the eyes with the images, too. talk 14:33, 16 June 2019 (UTC)
- I'm always up for simplicity and simplifying things, I appreciate the effort and also I agree the old design caused broken links. However, I feel this new way was also somewhat drastic and cramped the info as well as removed some info. With the previous design I made a distinction of the features (which stuff changed) and the bonuses (the buff players received), with this new way they are mixed again. What about maybe making a template derived from the releases one for this, a middle ground between both, then no broken links or any necessity for images? --Txonä Atan - (talk) 19:59, 16 June 2019 (UTC)
- Oh, also I always thought the official description for these funny and cool xD --Txonä Atan - (talk) 20:02, 16 June 2019 (UTC)
- I obviously think the current format is easier to navigate, but it's also clear I'm in the minority here. I'm not against making further changes to the page, but I'm very much against simply reverting it back.
- First of all, bear in mind that as far as we know, special events will be a much more common occurrence from now on, and the page will grow very long very fast. Making each row kilometre long is not eactly future-proof. And I wouldn't be surprised if the current iterations of special events—such as the World Boss or Meta Event Rush—started repeating in the future, which would only add to the problem.
- Second, the template used was made specifically for releases. Not only can there be potential changes to it in the future made with releases in mind, but even now some of its features don't make any sense on this page. The release type colour-coding strip is useless, it's always going to be grey. Many events don't have their own articles and none of them have game update notes (and the styling used makes it impossible to distinguish which labels are proper links without hovering over them). The events always have durations rather than a single date to begin with, so the date superimposed on the image is pointless. And while I like the images in principle (and they work well with releases where we can all but guarantee to have some fitting art available), we often don't have anything meaningful for special events (such as with the current Destabilized Magic). And if there's no image, the purple date is very difficult to read anyway.
- I don't mind the descriptions, I kept them in the changed version for a long time and I originally wanted them in the releases as well, I'm just afraid they will make the page too long. I don't mind keeping the features and bonus effects split (although I personally don't see much point to it), but I would prefer to shorten some of the effect descriptions—we don't need to know exact magic find increases or a list of all attributes affected by bloodlust on an overview page. And I would remove times from the durations (at least in the historical events), they're just noise. If you find a way to deal with events without an obvious image, I'm not against putting them back in, but they should still make sense. 22:23, 17 June 2019 (UTC)
- I support the current format since it'll be easier to update and its cleaner (particularly bearing in mind not every release has an image). -Chieftain Alex 22:38, 17 June 2019 (UTC)