Surging Maw/history

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Historic content quaggan icon.png This page contains information about a Guild Wars 2 skill that has been updated since its introduction.
Some of the information on this page no longer applies to the game as it currently exists.

For the current version of this skill, see Surging Maw.

May 08, 2018

  • Dart: This skill has been renamed Surging Maw, and its ending strike will now inflict bleeding based on how long the ranger has been moving.
Surging Maw.png

Surging Maw

10.75¾ Activation time  10 Recharge time  

Profession
Ranger tango icon 20px.png Ranger (skill list)
Weapon
Spear
 
Weapon slot 3
Game link

Dart at your foe, inflicting bleeding based on the amount of time based charging.

 Damage.png Damage: 440 (1.2)?
 Bleeding.png2 Bleeding (6s): 264 Damage
 Bleeding.png16 Maximum Bleeding (6s): 2112 Damage
 Number of targets.png Number of Targets: 3
 Combo.png Combo Finisher: Leap
 Range.png Range: 1,200

— In-game description [?]

June 23, 2015

  • Dart: Movement-speed adjustments no longer affect the intended travel distance.

December 14, 2012

  • Dart: This skill is now a leap finisher.
Surging Maw.png

Dart

20.5½ Activation time  10 Recharge time  

Profession
Ranger tango icon 20px.png Ranger (skill list)
Weapon
Spear
 
Weapon slot 3
Game link

Dart at your foe. If you hit, bleed them and make them vulnerable.

 Damage.png Damage: 252 (1.2)?
 Vulnerability.png5 Vulnerability (10s): 5% Incoming Damage, 5% Incoming Condition Damage
 Bleeding.png Bleeding (10s): 220 Damage
 Number of targets.png Number of Targets: 3
 Combo.png Combo Finisher: Leap
 Range.png Range: 900

— In-game description [?]

October 01, 2012

Surging Maw.png

Dart

20.5½ Activation time  10 Recharge time  

Dart at your foe. If you hit, bleed them and make them vulnerable.

 Damage.png Damage: 252
 Vulnerability.png5 Vulnerability (10s): 5% Incoming Damage, 5% Incoming Condition Damage
 Bleeding.png Bleeding (10s): 220 Damage
 Range.png Range: 900

— In-game description [?]

Original version

Dart at your foe. If you hit, bleed them and make them vulnerable.

 Damage.png Damage: 252
 Vulnerability.png5 Vulnerability (10s): 5% Incoming Damage, 5% Incoming Condition Damage
 Bleeding.png Bleeding (10s): 220 Damage
 Range.png Range: 900

— In-game description [?]