Living World Season 4 content

Repel the Branded invasion and close the rifts

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Repel the Branded invasion and close the rifts

Location
Kodonur Temple
Prosperity's Approach
Rilohn River
Venta Pass
Event type
Rift (map icon).png
Dynamic event
Level
80
Repel the Branded invasion and close the rifts is a level 80 event that occurs in various places on the Jahai Bluffs map. The event appears as a large bubble over the landscape, with the area inside spawning themed foes and decor. The events in Prosperity's Approach and western Venta Pass are Ascalonian themed, the ones in Rilohn River and Kodonur Temple are Shiverpeak themed, and the one in eastern Venta Pass is jungle themed.

Objectives[edit]

  • Time until rift is fully formed: 1:00
  • Defeat the Branded incursion.
  • Event bar.jpg
    Event swords (tango icon).png
  • Time limit: 15:00
  • Close the rift by defeating the Tethered Riftstalker.
  • Event bar.jpg
    Event boss (tango icon).png
  • Time limit: 15:00

Map of event locations[edit]

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670
Experience.png
378 Karma.png 88 Copper coin
Silver 20,003
Experience.png
284 Karma.png 66 Copper coin
Bronze 13,335
Experience.png
189 Karma.png 44 Copper coin
These are the expected rewards for a level 80 player.

NPCs[edit]

Foes[edit]

These foes are present across all the events and count towards its progression

Ascalonian rift

Shiverpeaks rift

Jungle rift

Objects[edit]

Jungle rift

Gallery[edit]

Notes[edit]

  • The appearance of a rift is announced via an on-screen, map-wide message stating "An active disturbance has been detected!"
  • If you are within the area (bubble) when the event begins, you will be pushed back and receive five stacks of Confusion.
  • Event scaling can lead to multiple incursions and tethered riftstalkers may occur within a single rift event.
  • A rift may randomly despawn when the timer reaches 0 seconds, the cause is unknown.
  • The rift SE of Noble's Walk does not always occur, causing a cycle of only 4 rift events. This does not appear to correct itself until map reset.