Power Cleanse/history
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February 14, 2023
- Mesmer mantras now require an initial casting time to prepare the mantra charges.
- (Undocumented): increased radius from 240 to 360.
Power Cleanse
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Sequence
- →
- Game link
“Remove conditions from you and nearby allies.
- Conditions Removed: 3
- Number of Targets: 5
- Maximum Count: 2
- Count Recharge: 24 seconds
- Radius: 360
— In-game description
May 11, 2021
- Mantras no longer need to be prepared before use. They regenerate ammunition normally.
September 22, 2017
- Mantras: The instant portion of these skills can now be cast while jumping.
August 08, 2017
- Mantras: Mantra skills will no longer display their number of charges in the enhancement bar and will instead use the ammo system.
- Ammo count has been set to 2.
- Recharges between casts have not changed.
- Power Cleanse: Count recharge has been set to 24 seconds.
- Increased the number of conditions removed from 2 to 3.
- Added an effect to indicate skill area.
Power Cleanse
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Sequence
- →
- Game link
“Remove conditions from you and nearby allies.
- Conditions Removed: 3
- Number of Targets: 5
- Count Recharge: 24 seconds
- Maximum Count: 2
- Radius: 240
— In-game description
October 15, 2013
- Power Cleanse: This skill now removes 2 conditions from up to 5 allies in a 240 radius.
Power Cleanse
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Sequence
- →
- Game link
“Remove conditions from you and nearby allies.
- Conditions Removed: 2
- Number of Targets: 5
- Radius: 240
— In-game description
August 20, 2013
- Power Cleanse: Removed the range fact as it was unnecessary.
Original version
Power Cleanse
“— In-game description