Pinpoint Distribution/history

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June 28, 2022

  • Pinpoint Distribution: This trait has been reworked. It now grants might to allies while in combat, applying 5 stacks of might with a 10-second duration on a 10-second interval.
Pinpoint Distribution.png

Pinpoint Distribution

Specialization
Engineer icon small.png Firearms
Tier
Master
Type
Major
Game link
10 Recharge time
Pinpoint Distribution

While you are in combat, grant might to yourself and nearby allies each interval.

Might.png5 Might (10s): 150 Condition Damage, 150 Power
Number of targets.png Number of Targets: 5
Interval.png Interval: 10 seconds
Radius.png Radius: 600
Miscellaneous effect.png Combat Only

— In-game description

May 08, 2018

Pinpoint Distribution.png

Pinpoint Distribution

Specialization
Engineer icon small.png Firearms
Tier
Master
Type
Major
Game link
Pinpoint Distribution

Increases condition damage on nearby allies.

Pinpoint Distribution.png Increased Condition Damage (9s): 100 Condition Damage
Interval.png Interval: 3 seconds
Radius.png Radius: 600
Miscellaneous effect.png Combat Only

— In-game description

August 08, 2017

  • Pinpoint Distribution: Fixed an incorrect skill fact that listed this trait as providing Precision instead of Condition Damage.

February 22, 2017

  • Pinpoint Distribution: This trait no longer grants condition damage based on precision.
    • This trait will now instead grant up to 150 condition damage to nearby allies.
Pinpoint Distribution.png

Pinpoint Distribution

Specialization
Engineer icon small.png Firearms
Tier
Master
Type
Major
Game link
Pinpoint Distribution

Increases condition damage on nearby allies.

Pinpoint Distribution.png Increased Precision (9s): 150 Condition Damage
Interval.png Interval: 3 seconds
Radius.png Radius: 600
Miscellaneous effect.png Combat Only

— In-game description

Original version

Pinpoint Distribution.png

Pinpoint Distribution

Specialization
Engineer icon small.png Firearms
Tier
Master
Type
Major
Game link
Pinpoint Distribution

You gain condition damage based on your precision.

Miscellaneous effect.png Gain Condition Damage Based on a Percentage of Precision: 10%

— In-game description