Last Rites

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Disambig icon.png This article is about the necromancer trait. For the Path of Fire achievement, see Last Rites (achievement). For the Halloween weapon, see Last Rites (weapon).

Last Rites.png

Last Rites

Necromancer tango icon 20px.png Blood Magic (trait list)
Training cost
6 Hero points
Game link
External links

As long as you are not downed, allies near you do not bleed out while downed. Gain Healing Power based on your current health.

 Last Rites (effect).png Last Rites (9s): You do not lose health while downed.
 Healing Power attribute.png Healing Power above 75% Health: +150
 Healing Power attribute.png Healing Power below 75% Health: +300
 Healing Power attribute.png Healing Power below 50% Health: +450
 Interval.png Interval: 3 seconds
 Radius.png Radius: 300
 Miscellaneous effect.png Combat Only

— In-game description


  • The passive Healing Power increase is always in effect while the trait is equipped, but it does not show on the buff bar.
The icon, which represents the passive that others do not bleed out while downed, does not appear on the equipped player's bar unlike other party wide passive traits like Strength in Numbers Strength in Numbers because it does not affect the user.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
July 07, 2015
  • The portion of this trait that prevents allies from bleeding out now only applies to allies while you are not downed.
  • The bonus healing power is applied regardless of state.
June 23, 2015 Specialization update:
  • Last Rites has been added to the game.