Flourish/history

From Guild Wars 2 Wiki
Jump to navigationJump to search

August 20, 2024

  • Flourish: Reduced the power coefficients from 0.75/1.0 to 0.6/0.9 in PvP only.
Flourish.png

Flourish

Profession
Ranger icon small.png Ranger (skill list)
Weapon
Main hand mace
 
Weapon slot 2
Game link
0.75¾ Activation time  6 Recharge time  
Flourish

Strike the earth, damaging nearby enemies and healing nearby allies. The ground flourishes in response, repeating stronger effects after a delay. Gain Nature's Strength if the initial strike hits an enemy.

Damage.png Initial Damage: 312 (0.85)?
Damage.png Initial Damage: 275 (0.75)?
Damage.png Initial Damage: 220 (0.6)?
Damage.png Delayed Damage: 468 (1.275)?
Damage.png Delayed Damage: 367 (1.0)?
Damage.png Delayed Damage: 330 (0.9)?
Healing.png Healing: 509 (0.5)?
Healing.png Healing: 410 (0.25)?
Regeneration.png Regen (4s): 520 Heal
Regeneration.png Regen (3s): 390 Heal
Nature's Strength.png Nature's Strength (25s): Imbued with vital energy. At 5 stacks you become a Force of Nature, growing enlarged, gaining stability, increasing your outgoing damage and healing, and recharging your mace skills.
Force of Nature.png Force of Nature (5s): +10% Damage, +10% Healing Increase to Others
Number of targets.png Number of Targets: 5
Radius.png Radius: 180

— In-game description

April 16, 2024

  • Reduced the base healing from 970 to 509 in PvE only. Reduced the healing power coefficient from 0.4 to 0.25 and reduced the regeneration duration from 4 seconds to 3 seconds in PvP only.
Flourish.png

Flourish

Profession
Ranger icon small.png Ranger (skill list)
Weapon
Main hand mace
 
Weapon slot 2
Game link
0.75¾ Activation time  6 Recharge time  
Flourish

Strike the earth, damaging nearby enemies and healing nearby allies. The ground flourishes in response, repeating stronger effects after a delay. Gain Nature's Strength if the initial strike hits an enemy.

Damage.png Initial Damage: 312 (0.85)?
Damage.png Initial Damage: 275 (0.75)?
Damage.png Delayed Damage: 468 (1.275)?
Damage.png Delayed Damage: 367 (1.0)?
Healing.png Healing: 509 (0.5)?
Healing.png Healing: 410 (0.25)?
Regeneration.png Regen (4s): 520 Heal
Regeneration.png Regen (3s): 390 Heal
Nature's Strength.png Nature's Strength (25s): Imbued with vital energy. At 5 stacks you become a Force of Nature, growing enlarged, gaining stability, increasing your outgoing damage and healing, and recharging your mace skills.
Force of Nature.png Force of Nature (5s): +10% Damage, +10% Healing Increase to Others
Number of targets.png Number of Targets: 5
Radius.png Radius: 180

— In-game description

March 19, 2024

  • Reduced the initial power coefficient from 1.0 to 0.85 and the delayed power coefficient from 1.5 to 1.275 in PvE only.
Flourish.png

Flourish

Profession
Ranger icon small.png Ranger (skill list)
Weapon
Main hand mace
 
Weapon slot 2
Game link
0.75¾ Activation time  6 Recharge time  
Flourish

Strike the earth, damaging nearby enemies and healing nearby allies. The ground flourishes in response, repeating stronger effects after a delay. Gain Nature's Strength if the initial strike hits an enemy.

Damage.png Initial Damage: 312 (0.85)?
Damage.png Initial Damage: 367 (1.0)?
Damage.png Delayed Damage: 468 (1.275)?
Damage.png Delayed Damage: 550 (1.5)?
Healing.png Healing: 970 (0.5)?
Regeneration.png Regen (4s): 520 Heal
Nature's Strength.png Nature's Strength (25s): Imbued with vital energy. At 5 stacks you become a Force of Nature, growing enlarged, gaining stability, increasing your outgoing damage and healing, and recharging your mace skills.
Force of Nature.png Force of Nature (5s): +10% Damage, +10% Healing Increase to Others
Number of targets.png Number of Targets: 5
Radius.png Radius: 180

— In-game description

February 27, 2024

  • Flourish was added to the game.

Beta event version: November 28, 2023

Flourish.png

Flourish

Profession
Ranger icon small.png Ranger (skill list)
Weapon
Main hand mace
 
Weapon slot 2
Game link
0.75¾ Activation time  6 Recharge time  
Flourish

Strike the earth, damaging nearby enemies and healing nearby allies. The ground flourishes in response, repeating stronger effects after a delay. Gain Nature's Strength if the initial strike hits an enemy.

Damage.png Initial Damage: 367 (1.0)?
Damage.png Delayed Damage: 550 (1.5)?
Healing.png Healing: 970 (0.5)?
Regeneration.png Regen (4s): 520 Heal
Nature's Strength.png Nature's Strength (25s): Imbued with vital energy. At 5 stacks you become a Force of Nature, growing enlarged, gaining stability, increasing your outgoing damage and healing, and recharging your mace skills.
Force of Nature.png Force of Nature (5s): +10% Damage, +10% Healing Increase to Others
Number of targets.png Number of Targets: 5
Radius.png Radius: 180

— In-game description