Flamewall/history
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August 08, 2017
- Flamewall: The damage of this skill has been increased by 100%.
June 23, 2015
- Flamewall: Increased the burning duration from 1 second to 2.5 seconds per pulse.
“Create a wall of flame at the target area that burns foes.
- Damage: 33 (0.1)?
- Burning (2 ½s): 328 Damage
- Number of Targets: 5
- Duration: 8 seconds
- Combo Field: Fire
- Range: 900
— In-game description
April 15, 2014
- Flamewall: Increased the number of targets from 4 to 5. Added a skill fact for number of targets: 5.
“Create a wall of flame at the target area that burns foes.
- Damage: 31 (0.1)?
- Burning (1s): 131 Damage
- Number of Targets: 5
- Duration: 8 seconds
- Combo Field: Fire
- Range: 900
— In-game description
July 23, 2013
- Flame Wall[sic]: Fixed the damage skill fact to display the proper damage done per tick.
July 09, 2013
- Flame Wall [sic]: This skill will no longer cancel and go on interrupt recharge when immediately casting another skill.
June 25, 2013
- Flamewall: Reduced the cast time from 1.1 seconds to .6 seconds.
- Reduced the aftercast from .25 seconds to .2 seconds.
Flamewall
“Create a wall of flame at the target area that burns foes.
- Damage: 95
- Duration: 8 seconds
- Burning (1s): 131 Damage
- Combo Field: Fire
- Range: 900
— In-game description
February 26, 2013
- Flame Wall: The combat region for combo interactions has been increased.