Defeat the Speakers currently disturbing the cemetery
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Defeat the Speakers currently disturbing the cemetery is a level 80 event at Zu Heltzer Historical Site in The Echovald Wilds.
Objectives[edit]
- Speak with Tanek to get a device capable of tracking the ritualists.
- Speaker Ritualists Remaining
- Tanek flees in: 10:00
Rewards[edit]
Reward tier | Experience | Karma | Coin |
---|---|---|---|
Gold | 26,670 | 378 | 88 |
Silver | 20,003 | 284 | 66 |
Bronze | 13,335 | 189 | 44 |
These are the expected rewards for a level 80 player.
NPCs[edit]
Allies[edit]
Foes[edit]
Objects[edit]
Dialogue[edit]
- On repeat before the Pre Event
- Tanek: The next tour starts soon!
- Tanek: West wing is infested. Better avoid that.
- Pre Event
- Tourist: This is where the tour starts?
- Tanek: It sure is! Everyone, gather close.
- Tanek: Today, I am going to take you on a journey through the history of the great Kurzick houses.
- Tanek: As illustrated by the remains of the renowned House zu Heltzer.
- Tanek: Some parts of this tour may be deeply unsettling, and so it is not recommended for children under the age of ten.
- Tourist: A raptor! How quaint!
- Tanek: The zu Heltzers were once the most powerful of the great Kurzick houses.
- Tanek: Their patron saint was Saint Viktor, known for slaying Shiro the Betrayer.
- Tanek: The zu Helters are his descendants—at least, that's what they claimed anyway.
- Tanek: Everyone: stop. Look at the ground.
- Tanek: We are standing in the exact spot where Danika zu Heltzer, the final ruler of the house, died...
- Tanek: Trying to defend her home and family from the Ministry of Purity.
- Tanek: Oooh, anyone just get a little shiver? I sure did!
- Tanek: Now, just outside is the resting place of many great zu Heltzers.
- Tanek: If we're lucky, a few of them might even show up to tell us about the past in person!
- Tanek: Or "in spirit," I should say.
- Canthan Spirit Archer: Get out of here, Kurzick whelp!
- Tourist: Is that... Is that who you meant?
- Tanek: Uh, no. We'll be skipping the cemetery portion of the tour today.
- Tanek: Why don't you all just move back into the building—quickly, please.
- Speaking to Tanek
- If you're here for a tour, the next one's in ten minutes, but we won't be going through the cemetery today.
- A tour?
- Oh, yes. I lead tour groups through the zu Heltzer grounds. Mainly people from the city looking to experience the "thrill of the frontier."
- Why are you staying out of the cemetery?
- The cemetery's always been a little haunted. It's part of the appeal. But a whole new crop of spirits just showed up! They're not buried here, and they're scaring away anyone who tries to go inside.
- I'd be willing to help
- I need to go.
- The cemetery's always been a little haunted. It's part of the appeal. But a whole new crop of spirits just showed up! They're not buried here, and they're scaring away anyone who tries to go inside.
- How does the ectospectrometer work? (only an option if the event has started)
- Lorro said it has two functions. First is a beam that'll reveal anything hiding in front of you, and then there's a circular emitter that lets you know the direction to anything resonating magic.
- How does the directional function work?
- Apparently it bounces back visuals and sounds to you relative to the distance between you and whatever it picks up. Blue is further away, yellow is closer, and red is extremely close.
- Why are you staying out of the cemetery? (returns to "The cemetery's always been a little haunted")
- What should I watch out for? (see below)
- Thank you.
- Apparently it bounces back visuals and sounds to you relative to the distance between you and whatever it picks up. Blue is further away, yellow is closer, and red is extremely close.
- Thank you!
- What should I watch out for? (only an option if the event has started)
- The Speakers are channeling spirits. Those spirits can't be attacked-even if you are a master <Profession>. They can hurt you, though, and might damage your ectospectrometer.
- How so?
- Getting near spirits could overload the device. Best stay away from them if you can, and make sure they don't follow you... Especially not back there.
- Why are you staying out of the cemetery? (returns to "The cemetery's always been a little haunted")
- Thank you.
- I need to go.
- Event start, after speaking to Tanek and agreeing to help
- Tanek: Would you? Oh gosh, I'd be so grateful. One of the Kestrels, a tinker named Lorro, let me borrow this device.
- Tanek: She called it an "ectospectrometer" and said it might help me find the source of all the paranormal activity.
- Tanek: But I've been too scared to go in there and use it.
- Revealing a Speaker Ritualist
- Speaker Ritualist: Leave me alone!
- Speaker Ritualist: We need these spirits!
- Speaker Ritualist: I was just, uh, looking for a piece of gold I lost back here?
- Speaker Ritualist: Stop interfering with our rituals!
- Speaker Ritualist: This'll be over soon if you all just go away!
- Speaker Ritualist: Why are you ruining this for us?
- Dialogue from Bound Spirits during this event
- Bound Spirit: The Canthan people have spoken; we are their will.
- Bound Spirit: We will not allow the Kurzicks to rise again.
- Bound Spirit: No one will ever question the superiority of the Canthan people.
- Bound Spirit: We have cleansed Echovald, and it will remain that way.
- Bound Spirit: Tell that Kurzick whelp not to come back.
- Bound Spirit: Remember your place or we will be forced to remind you.
- Tanek flees in 3 minutes
- Tanek: Hello...? You're not dead out there, are you? Please, I need to return the ectospectrometer soon!
- Tanek flees in 1 minute
- Tanek: I've only got a few more minutes before the next tour starts! Please hurry!
- Event success
- Tanek: They're gone? Oh, what a relief. Just in time.
- Tanek: Well, I better go get ready for the next tour. I can't thank you enough.
- Tanek: If you want to book anything with Echovald Adventure Tours, it's on me.
- Event failure
- Tanek: That's it. I've gotta go. Lorro needs her doohickey back, and I've got another tour group coming through.
Related achievements[edit]
- The Echovald Wilds: Revealing Ritualists — Reveal and defeat 10 Speaker ritualists during the cemetery ghost event. (1 )
- The Echovald Wilds: Supernaturally Sneaky — Complete the cemetery ghost event without being spotted by the ghosts. (1 )