Blunderbuss/history
October 08, 2024
- Blunderbuss: Increased the minimum power coefficient from 0.87 to 1.1 in PvP only.
Blunderbuss
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
“Fire several shards of shrapnel that inflict more damage the closer you are to foes. You and nearby allies gain might.
Maximum Damage: 742 (1.76)? Maximum Damage: 553 (1.31)? Minimum Damage: 464 (1.10)? Minimum Damage: 367 (0.87)? Minimum Damage: 464 (1.1)?- Maximum Bleeding (9s): 594 Damage
3- Minimum Bleeding (3s): 198 Damage
3- 5
- 3
- Number of Targets: 5
- Boon Radius: 360
- Range: 900
— In-game description
March 19, 2024
- Blunderbuss: Reduced the cooldown from 8 seconds to 6 seconds in PvP only.
Blunderbuss
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
“Fire several shards of shrapnel that inflict more damage the closer you are to foes. You and nearby allies gain might.
Maximum Damage: 742 (1.76)? Maximum Damage: 553 (1.31)? Minimum Damage: 464 (1.10)? Minimum Damage: 367 (0.87)?- Maximum Bleeding (9s): 594 Damage
3- Minimum Bleeding (3s): 198 Damage
3- 5
- 3
- Number of Targets: 5
- Boon Radius: 360
- Range: 900
— In-game description
June 28, 2022
- Blunderbuss: Moved from third to second in the Rifle sequence. Now additionally applies might to up to 5 allied targets within a range of 360. Might applied is 5 stacks for 8 seconds in PvE and 3 stacks for 5 seconds in PvP and WvW. Cooldown reduced from 9 seconds to 6 seconds in PvE and from 12 seconds to 8 seconds in PvP and WvW. Increased minimum power coefficient from 0.5 to 0.87 in PvP and WvW.
Blunderbuss
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
“Fire several shards of shrapnel that inflict more damage the closer you are to foes.
Maximum Damage: 742 (1.76)? Maximum Damage: 553 (1.31)? Minimum Damage: 464 (1.10)? Minimum Damage: 367 (0.87)?- Maximum Bleeding (9s): 594 Damage
3- Minimum Bleeding (3s): 198 Damage
3- Number of Targets: 5
- Boon Radius: 360
- Range: 900
— In-game description
February 25, 2020
- Blunderbuss: (Competitive split) Reduced minimum power coefficient from 1.1 to 0.5. Reduced maximum power coefficient from 1.76 to 1.31. Increased cooldown from 9 seconds to 12 seconds.
Blunderbuss
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
“Fire several shards of shrapnel that inflict more damage the closer you are to foes.
Maximum Damage: 742 (1.76)? Maximum Damage: 553 (1.31)? Minimum Damage: 464 (1.10)? Minimum Damage: 211 (0.5)?- Maximum Bleeding (9s): 594 Damage
3- Minimum Bleeding (3s): 198 Damage
3- Number of Targets: 5
- Range: 900
— In-game description
July 16, 2019
- Blunderbuss: This skill now respects line of sight.
April 23, 2019
- Blunderbuss: Rather than inflicting between 1 and 4 stacks of bleeding for 7 seconds based on range, this skill now inflicts 3 stacks of bleeding with a duration of between 3 and 9 seconds based on range.
- This skill has been reworked to scale damage dynamically based on distance rather than at various tiers so that closer is always better, not just when the engineer crosses a particular range threshold.
- The range of this skill has been increased from 700 to 900.
Blunderbuss
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
“Fire several shards of shrapnel that inflict more damage the closer you are to foes.
- Maximum Damage: 742 (1.76)?
- Minimum Damage: 464 (1.10)?
- Maximum Bleeding (9s): 594 Damage
3- Minimum Bleeding (3s): 198 Damage
3- Number of Targets: 5
- Range: 900
— In-game description
May 08, 2018
- Blunderbuss: Reduced the recharge of this skill from 10 seconds to 9 seconds
Blunderbuss
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
“Fire a cloud of shrapnel that causes more damage the closer you are to foes.
- Damage within 0-250 Range: 742 (1.76)?
- Damage within 250-400 Range: 650 (1.54)?
- Damage within 400-550 Range: 557 (1.32)?
- Damage within 550-700 Range: 464 (1.1)?
- Bleeding within 0-250 Range (7s): 616 Damage
4- Bleeding within 250-400 Range (7s): 462 Damage
3- Bleeding within 400-550 Range (7s): 308 Damage
2- Bleeding within 550-700 Range (7s): 154 Damage
- Number of Targets: 5
- Range: 700
— In-game description
December 12, 2017
- Blunderbuss: Reduced the bleeding stacks inflicted at each tier by 1. Increased the duration of bleeding from 5 seconds to 7 seconds at all tiers.
Blunderbuss
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
“Fire a cloud of shrapnel that causes more damage the closer you are to foes.
- Damage within 0-250 Range: 742 (1.76)?
- Damage within 250-400 Range: 650 (1.54)?
- Damage within 400-550 Range: 557 (1.32)?
- Damage within 550-700 Range: 464 (1.1)?
- Bleeding within 0-250 Range (7s): 616 Damage
4- Bleeding within 250-400 Range (7s): 462 Damage
3- Bleeding within 400-550 Range (7s): 308 Damage
2- Bleeding within 550-700 Range (7s): 154 Damage
- Number of Targets: 5
- Range: 700
— In-game description
February 22, 2017
- Blunderbuss: This skill has been unsplit from PvP and will now deal the higher (10%) damage values in all areas of the game.
- Increased bleeding stacks from 1 – 4 to 2 – 5, based on range.
- Increased bleeding duration from 4 seconds to 5 seconds.
Blunderbuss
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
“Fire a cloud of shrapnel that causes more damage the closer you are to foes.
- Damage within 0-250 Range: 742 (1.76)?
- Damage within 250-400 Range: 650 (1.54)?
- Damage within 400-550 Range: 557 (1.32)?
- Damage within 550-700 Range: 464 (1.1)?
- Bleeding within 0-250 Range (5s): 550 Damage
5- Bleeding within 250-400 Range (5s): 440 Damage
4- Bleeding within 400-550 Range (5s): 330 Damage
3- Bleeding within 550-700 Range (5s): 220 Damage
2- Number of Targets: 5
- Range: 700
— In-game description
December 13, 2016
- Blunderbuss: The damage of this ability has been increased by 10% at all range thresholds in PvP only.
Blunderbuss
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
“Fire a cloud of shrapnel that causes more damage the closer you are to foes.
Damage within 0-250 Range: 675 (1.6)? Damage within 0-250 Range: 742 (1.76)? Damage within 250-400 Range: 591 (1.4)? Damage within 250-400 Range: 650 (1.54)? Damage within 400-550 Range: 506 (1.2)? Damage within 400-550 Range: 557 (1.32)? Damage within 550-700 Range: 422 (1.0)? Damage within 550-700 Range: 464 (1.1)?- Bleeding within 0-250 Range (4s): 352 Damage
4- Bleeding within 250-400 Range (4s): 264 Damage
3- Bleeding within 400-550 Range (4s): 176 Damage
2- Bleeding within 550-700 Range (4s): 88 Damage
- Number of Targets: 5
- Range: 700
— In-game description
July 28, 2015
- Blunderbuss: Increased the range to 700.
Blunderbuss
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
“Fire a cloud of shrapnel that causes more damage the closer you are to foes.
- Damage within 0-250 Range: 675 (1.6)?
- Damage within 250-400 Range: 591 (1.4)?
- Damage within 400-550 Range: 506 (1.2)?
- Damage within 550-700 Range: 422 (1.0)?
- Bleeding within 0-250 Range (4s): 352 Damage
4- Bleeding within 250-400 Range (4s): 264 Damage
3- Bleeding within 400-550 Range (4s): 176 Damage
2- Bleeding within 550-700 Range (4s): 88 Damage
- Number of Targets: 5
- Range: 700
— In-game description
April 15, 2014
- Blunderbuss: Added a skill fact for distance scaling.
Blunderbuss
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
“Fire a cloud of shrapnel that causes more damage the closer you are to foes.
- Damage within 0-200 Range: 654 (1.6)?
- Damage within 200-300 Range: 572 (1.4)?
- Damage within 300-400 Range: 490 (1.2)?
- Damage within 400-500 Range: 409 (1.0)?
- Bleeding within 0-200 Range (4s): 352 Damage
4- Bleeding within 200-300 Range (4s): 264 Damage
3- Bleeding within 300-400 Range (4s): 176 Damage
2- Bleeding within 400-500 Range (4s): 88 Damage
- Number of Targets: 5
- Range: 500
— In-game description
December 10, 2013
- Blunderbuss: Increased the range of this skill from 400 to 500 (700 when traited with Rifled Barrels).
Blunderbuss
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
“Fire a cloud of shrapnel that causes more damage the closer you are to foes.
- Damage at 200 distance: 618 (1.600)?
- Damage at 400 distance: 386 (1.000)?
- Bleeding at 200 distance (4s): 352 Damage
4- Bleeding at 400 distance (4s): 88 Damage
- Range: 500
— In-game description
Original version
Blunderbuss
“Fire a cloud of shrapnel that causes more damage the closer you are to foes.
- Damage at 100 distance: 618 (1.600)?
- Damage at 400 distance: 386 (1.000)?
- Bleeding at 100 distance (4s): 352 Damage
4- Bleeding at 400 distance (4s): 88 Damage
- Range: 400
— In-game description