Template:Inventory infobox

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An infobox template, similar to {{Item infobox}}, but with parameters appropriate for inventory bags.

Parameters[edit]

type 
The Bag type: bag, pack or box.
slots 
The number of slots the bag possessed. If multiple different slots are possible, separate possible values with commas.
property 
Optional. If the bag has a special property:
  • basic (no special properties)
  • craftsman (prioritise materials)
  • equipment (prioritise armor/weapons)
  • oiled (prioritise junk)
  • containers (prioritise consumables and containers)
  • invisible (not in vendor windows)
  • invisible equipment (prioritise armor/weapons + not in vendor windows)
description 
Optional. The in-game description of the item.
hint 
Optional. Used only for collection items that display hint text
categorize 
Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
status 
Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "discontinued", "future", "unimplemented", "current" (default).
status notes 
Optional. Allows provision of additional reason for the given status.
status date 
Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
requires 
Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.

The following parameters are handled by the {{Default item parameter}} template:

Parameter Optional? Default Notes
collection Optional If the item is part of any collections, separated by ";". If no collection page exists, set it to the achievement subobject.
prefix Optional The nomenclature prefix that describes the attribute bonuses on the item. Automatically sets the attribute bonuses in the description based on {{item stat lookup}} and {{prefix attributes}}. Use only if the item's stats match a standard prefix.
rarity Specified Unspecified rarity: junk, basic, fine, masterwork, rare, exotic, ascended, legendary.
level Optional Required level to use the item.
race Optional Required race to use item. Currently only used for cultural armor and cultural weapons.
unique Optional Whether the item is unique. "y" for yes, omit parameter if no.
bound Optional Under what conditions the item becomes bound. Do not specify if item is not bound.

Options:

  • acquire → "Soulbound on acquire"
  • use → "Soulbound on use"
  • account → "Account bound"
  • account soul → "Account bound, Soulbound on use"
  • account use → "Account bound on use"
  • (blank) → No binding text
cost Optional Currency cost of the item when purchased from a vendor.
To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. {{coin|500}}, 500 {{item icon|zhaitaffy}}, or 500 {{token|Guild Commendation}}
value Optional The number of Copper coin coins a vendor will pay for this item; use only the number, since the template assumes copper coins.
id Optional The item id. Does allow multiple ids to be set by using a comma-separated list.
other ids Optional Other item ids that are not displayed as chat links.
skin id Optional If given, an additional skin chat link will be displayed above the item chat link.


Examples[edit]

{{Inventory infobox
| slots = 8
| property = invisible
| description = 8 Slots, Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
| rarity = Fine
| bound = account
| id = 54604
}}

.
8 Slot Invisible Bag.png

8 Slot Invisible Bag

Item type
Bag
Slots
8
Property
Invisible
Rarity
Fine
Binding
Account Bound
Game link
API
API

8 Slots, Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.

— In-game description