Talk:Scorpion Wire
Just kidding! –~=Ϛρѧякγ (τѧιк) ←♥– 01:55, 4 March 2011 (UTC) I wonder how does that work againts giant foe/bosses.
I wonder...how does that work on giant foes/bosses? --I AmLegion talk 04:49, 4 March 2011 (UTC)
- Everyone needs to make a thief just to try this on the Shatterer. Eive 04:52, 4 March 2011 (UTC)
- More practically speaking, I can imagine pulling someone through a firewall or static field and into a necromancer mark. Ought to be fun. --ஸ Kyoshi 05:57, 4 March 2011 (UTC)
- Seems it'll have a chance to fail then, or instead... you pull yourself towards the giant foes/bosses/Shatterer. Ge4ce-Talk-Contribs 05:59, 4 March 2011 (UTC)
- Yeah I hope it doesn't defy the logic of that monster you're trying to pull is a hundred times bigger than you. (Xu Davella 02:04, 6 March 2011 (UTC))
- Come on I'm sure an Asuran theif can use this to pull the Shatterer to them.--Elemental Phantom 20:02, 8 March 2011 (UTC)
- Hmmmm, maybe the base effect is pulling yourself to the target, while the effect is reversed while under the Stabilize boon?
- Come on I'm sure an Asuran theif can use this to pull the Shatterer to them.--Elemental Phantom 20:02, 8 March 2011 (UTC)
- Yeah I hope it doesn't defy the logic of that monster you're trying to pull is a hundred times bigger than you. (Xu Davella 02:04, 6 March 2011 (UTC))
- Seems it'll have a chance to fail then, or instead... you pull yourself towards the giant foes/bosses/Shatterer. Ge4ce-Talk-Contribs 05:59, 4 March 2011 (UTC)
- More practically speaking, I can imagine pulling someone through a firewall or static field and into a necromancer mark. Ought to be fun. --ஸ Kyoshi 05:57, 4 March 2011 (UTC)
Mortal Kombat reference?[edit]
I know the skill previously existed, but know it works exactly like SCORPION from Mortal Kombat who can throw a spear with a chain and force the opponent to move close to him (get over here!). Even the skill icon resembles the shape of Scorpion's special skill. Lokheit 10:30, 4 March 2011 (UTC)
- Well even the original skill has a trivia note about it and that one doesn't work exactly like scorpion's spear like this one. I think we could add a trivia reference but will wait for confirmation. Lokheit 10:33, 4 March 2011 (UTC)
- How many people do you think will yell "GET OVER HERE!!!!" when they use this skill? :D --The preceding unsigned comment was added by 74.140.47.76 (talk).
- That would be so awesome if your character would actually yell "Get over here!" 12.118.38.54 17:21, 22 September 2011 (UTC)
- How many people do you think will yell "GET OVER HERE!!!!" when they use this skill? :D --The preceding unsigned comment was added by 74.140.47.76 (talk).
A thought[edit]
You could really do some interesting combos with this. You could use this to pull an enemy nice and close, and ele could use Frozen Ground or Freezing Gust to snare them and then a Guardian could put down a damaging symbol or an ele could use aoe or a necro could use a well or mark to damage to the enemy while you unleash you attacks on them. Could be interesting in PvP. 74.220.50.81 20:22, 17 March 2011 (UTC)
cripple and daze[edit]
I think the statement in the interview means "he has scorpionwire that allows him to pull enemies off others and skills that cause daze and cripple". | Corvus 21:27, 10 June 2011 (UTC)
Pulling through traps[edit]
I have a question if anyone can answer it, as I didn't get chance to test it. If you pull someone through a trap, so that they land outside of the traps area, will it still set the trap off? If not this could be used for some sneaky tripwire antics on a fleeing foe. - Rin Aki 06:25, 27 September 2011 (UTC)
- This question would be more relevant to pull rather than just Scorpion Wire. Right now it seems to me that traps do not have any damage over time/pulses (like in GW), so it could be possible that pulling a foe through traps sets them off. Of course, that'd be quite interesting with Shadow Trap. Mediggo 07:09, 27 September 2011 (UTC)
Stun after pulling?[edit]
I can't say for sure, as I haven't experienced this from the other side, but I have noticed that after the target is pulled to you, they seem to be incapacitated for .5 to 1 seconds. I have only noticed this in sPvP, so it may just be players not reacting quickly, but I feel as if they would react just as fast as a mob to this effect. Has anyone else noticed this? --relt 00:00, 24 September 2012 (UTC)
- It does an unlisted knockdown. --92.73.180.223 15:01, 28 September 2012 (UTC)
- Yep, I have confirmed that as well. The target is knocked down while they are pulled, and once they arrive they have to stand up, which is where the delay comes in. relt 13:33, 29 September 2012 (UTC)
Reflection[edit]
The reflect skill is what causes you to be pulled to your foe instead of the other way around. I don't think this is a bug as it states. http://www.guildwars2guru.com/topic/46548-scorpion-wire/
Line of sight[edit]
Is the Line of Sight on this broken? It seems you can pull people with this without line of sight, where other pulls have to have line of sight. 79.74.255.40 15:45, 31 May 2017 (UTC)
- It shouldn't behave that way, it requires a line of sight. —Ventriloquist 21:58, 31 May 2017 (UTC)