Sun and Moon Style/history
October 08, 2024
- Sun and Moon Style: This trait now heals for a percentage of all strike damage instead of only critical hit damage.
Sun and Moon Style
- Specialization
- Spellbreaker
- Tier
- Master
- Type
- Major
- Game link
“Gain bonuses for each dagger you equip:
Main hand—Strike damage is increased versus foes with no boons.
Off Hand—Heal for a percent of your outgoing strike damage.
: 4%Critical Damage to Healing : 7%Critical Damage to Healing- Bonus Damage to Boonless Foes: 10%
— In-game description
February 28, 2022
- Sun and Moon Style: Life-stealing percentage from critical strikes reduced from 7% to 4% in PvE only.
Sun and Moon Style
- Specialization
- Spellbreaker
- Tier
- Master
- Type
- Major
- Game link
“Gain bonuses for each dagger you equip:
Main hand—Strike damage is increased versus foes with no boons.
Off Hand—Heal for a percent of your outgoing critical damage.
: 4%Critical Damage to Healing : 7%Critical Damage to Healing- Bonus Damage to Boonless Foes: 10%
— In-game description
May 11, 2021
- Sun and Moon Style: Fixed a bug that could cause trait bonuses to be temporarily lost after recovering from the downed state. The main-hand dagger bonus has been reworked to deal an additional 10% strike damage to foes with no boons.
Sun and Moon Style
- Specialization
- Spellbreaker
- Tier
- Master
- Type
- Major
- Game link
“Gain bonuses for each dagger you equip:
Main hand—Strike damage is increased versus foes with no boons.
Off Hand—Heal for a percent of your outgoing critical damage.
- : 7%
Critical Damage to Healing- Bonus Damage to Boonless Foes: 10%
— In-game description
February 25, 2020
- Sun and Moon Style: (Competitive split) Reduced quickness duration from 3 seconds to 2 seconds.
Sun and Moon Style
- Specialization
- Spellbreaker
- Tier
- Master
- Type
- Major
- Game link
“Gain bonuses for each dagger you equip:
Main hand—Interrupts grant quickness. (Only occurs once per interval.)
Off Hand—Heal for a percent of your outgoing critical damage.
- : 7%
Critical Damage to Healing— In-game description
December 12, 2017
- Skills, traits, and sigils that have bonus effects when interrupting foes will now activate when used against foes with defiance bars as though they had been interrupted.
Original version
Sun and Moon Style
- Specialization
- Spellbreaker
- Tier
- Master
- Type
- Major
- Game link
“Gain bonuses for each dagger you equip:
Main hand—Interrupts grant quickness. (Only occurs once per interval.)
Off Hand—Heal for a percent of your outgoing critical damage.— In-game description