Flow like Water/history

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May 11, 2021

  • Text on many damage-increasing profession traits, runes, and sigils has been clarified to indicate whether they increase outgoing strike damage, condition damage, or all damage, as appropriate.
Flow like Water.png

Flow like Water

Specialization
Elementalist icon small.png Water
Tier
Master
Type
Major
Game link
Flow like Water

Deal increased strike damage when your health is above the threshold. Blocking or evading an attack heals you.

Healing.png Healing: 714 (0.3)?
Healing.png Healing: 478 (0.3)?
Radius.png Health Threshold: 75%

— In-game description

February 25, 2020

  • Flow like Water: (Competitive split) Reduced bonus damage from 10% to 5%. Reduced base heal from 714 to 478.
Flow like Water.png

Flow like Water

Specialization
Elementalist icon small.png Water
Tier
Master
Type
Major
Game link
Flow like Water

Deal increased damage when your health is above the threshold. Blocking or evading an attack heals you.

Healing.png Healing: 714 (0.3)?
Healing.png Healing: 478 (0.3)?
Radius.png Health Threshold: 75%

— In-game description

July 16, 2019

  • Flow like Water: This new trait takes the slot previously occupied by Aquamancer's Training and increases damage dealt by 10% while the elementalist is above 75% health.
  • Additionally, it heals the elementalist when they block or evade an attack. The healing effect has a 10-second cooldown.
Flow like Water.png

Flow like Water

Specialization
Elementalist icon small.png Water
Tier
Master
Type
Major
Game link
Flow like Water

Deal increased damage when your health is above the threshold. Blocking or evading an attack heals you.

Damage.png Damage Increase: 10%
Healing.png Healing: 714 (0.3)?
Radius.png Health Threshold: 75%

— In-game description