Mass Momentum/history

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November 28, 2023

  • Mass Momentum: Increased stability stacks from 1 to 2. Increased the number of targets from 3 to 5.
Mass Momentum.png

Mass Momentum

Specialization
Scrapper icon small.png Scrapper
Tier
Adept
Type
Major
Game link
Mass Momentum

Gain might while you have stability. Your Function Gyro applies stability to allies when cast.

Might.png Might (5s): 30 Condition Damage, 30 Power
Interval.png Boon Application Interval: 1 second
Number of targets.png Number of Allied Targets: 5

— In-game description

February 25, 2020

  • Mass Momentum: (Competitive split) Reduced stability duration from 5 seconds to 3 seconds.
Mass Momentum.png

Mass Momentum

Specialization
Scrapper icon small.png Scrapper
Tier
Adept
Type
Major
Game link
Mass Momentum

Gain might while you have stability. Your Function Gyro applies stability to allies when cast.

Might.png Might (5s): 30 Condition Damage, 30 Power
Interval.png Boon Application Interval: 1 second

— In-game description

October 01, 2019

  • Mass Momentum: Increased stability duration from 3 seconds to 5 seconds.
Mass Momentum.png

Mass Momentum

Specialization
Scrapper icon small.png Scrapper
Tier
Adept
Type
Major
Game link
Mass Momentum

Gain might while you have stability. Your Function Gyro applies stability to allies when cast.

Might.png Might (5s): 30 Condition Damage, 30 Power
Stability.png Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Interval.png Boon Application Interval: 1 second

— In-game description

July 16, 2019

  • Mass Momentum: This trait has been moved to the adept tier. It no longer grants power based on toughness. Instead it causes your function gyro to grant stability in an area when cast in addition to causing stability to pulse might.
Mass Momentum.png

Mass Momentum

Specialization
Scrapper icon small.png Scrapper
Tier
Adept
Type
Major
Game link
Mass Momentum

Gain might while you have stability. Your Function Gyro applies stability to allies when cast.

Might.png Might (5s): 30 Condition Damage, 30 Power
Stability.png Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Interval.png Boon Application Interval: 1 second

— In-game description

Original version

Mass Momentum.png

Mass Momentum

Specialization
Scrapper icon small.png Scrapper
Tier
Master
Type
Major
Game link
Mass Momentum

Gain power based upon your toughness. Gain might while you have stability.

Might.png Might (5s): 30 Condition Damage, 30 Power
Power attribute.png Gain Power Based on a Percentage of Toughness: 10%
Interval.png Boon Application Interval: 1 second

— In-game description