Help:Ask a wiki question

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Surprise emote[edit]

Good morning, I dont speak (write) well english so I excuse me if this is not the right place for my purpose.

I see in GW2 Wiki Emotes and use that. I see the emote SURPRISE dont work in game. I have done a little film posted on Youtube that I think maybe usefull in the page of the emotes ( But for many reasons - best for my bad english - I dont want to edit the page. So if you believe that this link maybe usefull for explain emotes, link to it. If not... well.

Thats all. Thanks for attemption and sorry again to have disturbed you.


Antonio Riccobon

Howdy, welcome to the wiki. We don't promote specific videos on articles, but we could add a generic youtube search link to the emote page. As to your question, the emote is "surprised" with the "d" at the end. Annoying, yes, but that's life. --JonTheMon (talk) 13:45, 2 February 2014 (UTC)

recipe: zealot's orichalcum inbued insciption[edit]

I picked this up during the Marionette. double clicked to learn but it did not go into my list so I'm trying to find the recipe sheet again... It is blank under Aquistion. can some-one enlighten me on this PLEASE!!!!

I can't help you with how to get it, I don't know how, but have you checked all your characters? Maybe you used it on a different character than you thought you did, and if you use it on one character, the recipe won't be avaliable on the other characters. Psycho Robot (talk) 01:17, 3 March 2014 (UTC)
Inscription recipes are only for artificer, huntsman, and weaponsmith disciplines. Make sure you're checking the recipes under the correct discipline. —Dr Ishmael User Dr ishmael Diablo the chicken.png 03:57, 3 March 2014 (UTC)
Something else I have noticed on my crafting characters, if you are not a high enough crafting level yet to know the range of recipes that specific one is yet, it will not show in your list at all, even though you know it. 17:52, 1 April 2014 (UTC)

Redirect on (future) release pages[edit]

Best way to explain what I mean is by linking things. Release has a link to the april feature pack. The block with the info contains two links. The first is to the non existing update page Game updates/2014-04-15 and the second is to the release page: April 2014 Feature Pack. What I want to do is making a redirect on Game updates/2014-04-15 that redirects this page to April 2014 Feature Pack. till the actual update notes are published. The issue is that I don't know how the update notes arte being published here and if I screw up things when I add the redirect template on it. So is it safe to do so?? 19:00, 21 March 2014 (UTC)

The link on the main page is generated automatically with DPL and will update appropriately if you create the redirect page. The result will very likely confuse people into thinking the release has already come out. They will be even more confused when they are redirected to the release page instead of the expected game update page.--Relyk ~ talk < 19:20, 21 March 2014 (UTC)
Creating a redirect just because something doesn't exist yet is a bad reason to create a redirect. If it doesn't exist yet but will in the future, then it needs to remain that way until it exists. —Dr Ishmael User Dr ishmael Diablo the chicken.png 19:37, 21 March 2014 (UTC)
I understand what you are saying but disagree with you. The current consensus is to have a dead link on the release page, this is causing a lot of mis clicks on the release page. the addition off the daily releasing of info will make this subject hot. This is not the place to discuss consensus bout this. I would appreciate advice on where to do that. My opinion, reading your comments, is that in that case the date on the release page shouldnt be a link till the page actually exist. Thanks Relyk for answering my question. so next question is: where to reach consensus?? 21:35, 21 March 2014 (UTC)
Hello, original {{Release table row}} editor here. I've just made a change such that it doesn't wiki-link releases that occur in the future. Does this solve your issue? -Chieftain AlexUser Chieftain Alex sig.png 21:47, 21 March 2014 (UTC)
I don't understand how you deduced that it is "causing a lot of mis clicks on the release page," do you have some way to access Anet's webserver logs to know where people are clicking? Red links on a wiki mean "this article doesn't exist yet," which is something most people either already know (from using other wikis) or will figure out after doing it once, so I doubt it's really inconveniencing very many people. —Dr Ishmael User Dr ishmael Diablo the chicken.png 22:14, 21 March 2014 (UTC)
He's referring more to the release page, where the link in the release table isn't red, Alex's change helps there. The design doesn't make it obvious that clicking the date will give you the game updates page. The release should be listed before date along with using the larger, colored font to indicate that's the primary content (which is done on the official releases page). In addition, the links are close together and you can't tell which one you are moused over as the blue doesn't contrast with a lot of the backgrounds. The fact image itself also links to the release makes it hard to tell what you're clicking as well.--Relyk ~ talk < 19:25, 1 April 2014 (UTC)

Why guild pages are needed[edit]

When was the decision made to not have GW2 guild pages, who made it, and why did they fail at having them? I think it would be a good idea to have specific guild pages, other than having them in someone's user space. Reasoning for this, what if the guild leader isn't the one that is making the page?, What if the current guild leader has the *guild* page in their user space, but leaves the guild?, and other issues like this.(copied from FAQ page) 17:49, 1 April 2014 (UTC)

The only discussion I could find was here, although I'm sure there was a larger one somewhere else. Simply put, the guild namespace on GWW was large and unwieldy, offered very little appreciable benefit, and was massively time-consuming to maintain. There are other websites (and even other wikis, I believe) for documenting that sort of information. --Santax (talk · contribs) 17:59, 1 April 2014 (UTC)
Please don't cross-post the same comment in different places. Let's continue this at Guild Wars 2 Wiki talk:FAQ since there are already 2 replies there to the 1 here. —Dr Ishmael User Dr ishmael Diablo the chicken.png 18:54, 1 April 2014 (UTC)

Run Query for Legendary base ingredients?[edit]

I've noticed that we can get the list of base ingredients for ascended armor and weapons. However, there's no such list for Legendaries. Is it a format issue? If so, how can I help? I'd love to be able to get a list of base ingredients for Legendaries. Zahra (talk) 13:19, 8 May 2014 (UTC)

Hello there. We disabled the {{Base ingredients}} query for anything that comes from the Mystic Forge (dicussion / example) because basically it'll find a material promotion recipe like Iron Ingot and get stuck and go around in loops >.>
If we edited the material promotion recipes to just say "Material Promotion" rather than "Ingot/Cloth/etc Promotion" then we would be able to tell the query to ignore those and it might work.
e.g. rather than finding both ({{#ask:[[Has item data object::Iron Ingot]]}}: Iron Ingot#recipe1/ Iron Ingot#recipe2)
it would only find only one ({{#ask:[[Has item data object::Iron Ingot]][[Has recipe type::!Ingot Promotion]]}}: Iron Ingot#recipe1)
we can do that fairly easily and have a shot at doing that. -Chieftain AlexUser Chieftain Alex sig.png 13:37, 8 May 2014 (UTC)
edit, I've just run a bot to simplify all of the promotion/demotion types. to either "Promotion" or "Demotion". There is still a problem however; Mystic Clovers. Working on that. -Chieftain AlexUser Chieftain Alex sig.png 14:17, 8 May 2014 (UTC)
SMW can't account for the random outputs. You'd have to have a method of halting the recursion when it encounters something like that. —Dr Ishmael User Dr ishmael Diablo the chicken.png 14:18, 8 May 2014 (UTC)
Think I hit that on the head before I read yours. With any luck it'll work when the properties filter through the job queue. -Chieftain AlexUser Chieftain Alex sig.png 14:33, 8 May 2014 (UTC)
Completed the required updates to templates. Link now displaying for mystic forge items such as legendary weapons. Items with random chance recipes won't be further examined.
Items where links to the template are deliberately not showing: {{#ask: [[Can be queried for base ingredients::N]] | limit = 250 }}. -Chieftain AlexUser Chieftain Alex sig.png 22:00, 8 May 2014 (UTC)
Great! I checked Quip and there were just a few things that I needed to check further (Gift of Battle, for example). Much better than before. Thank you all!Zahra (talk) 16:32, 16 May 2014 (UTC)

Update Formatting Guidelines.[edit]

I noticed that some of the formatting articles may be out of date as they do not take advantage of Guild_Wars_2_Wiki:Semantic_MediaWiki templates like Template:Vendor_list. I found the following articles may need to be updated. Normally I would just go ahead and edit however as it is a standards article I wanted to ask if I should to that first. Anzenketh (talk) 17:31, 14 May 2014 (UTC)

They are only guidelines, so feel free to change and update any formatting you feel is needed. The articles rarely get updated and it would be appreciated.--Relyk ~ talk < 19:43, 16 May 2014 (UTC)

Recently thieves rampant hacking[edit]

Recent hacking thieves take advantage of loopholes in Guild Wars 2 with a software-mail sent directly to our letters and does not require us to change the password of password protected me several friends have stolen the technology department hopes to reduce this vulnerability immediately repair the loss of our players The preceding unsigned comment was added by (talkcontribs).

This page is purely for wiki-related questions. Problems with hacking thieves should be directed to support, via software-mail. Sorry for the loss of your players - I hope they are repaired swiftly. — snogratUser Snograt signature.png 12:47, 31 May 2014 (UTC)
pretty sure thats spam snog. - 14:32, 31 May 2014 (UTC)
Pretty sure I was not being entirely serious ^____^ — snogratUser Snograt signature.png 15:02, 31 May 2014 (UTC)
Reading the official forum, and what wild theory's go around there, I', afraid the person means it pretty serious. As mentioned by others, this does not belong here. If your account got hacked, then pls contact support for help. If you (think) to know how hackers work and know a vulnerability, then sent it to 15:09, 31 May 2014 (UTC)

email problem[edit]

Hello.I want ask you,can I would like to change my email in guild wars 2 account?I can't log on my email(someone removed my emai), I cant play the game because I need do the authentication but I cant do this.Can you help me please?

Please read the title of this page: "Help:Ask a wiki question" Your question is a game account question, not a wiki question. Use the "SUPPORT" link at the top of the page to access ArenaNet's official support, who will help you recover your account. —Dr Ishmael User Dr ishmael Diablo the chicken.png 19:48, 4 August 2014 (UTC)

iron marches[edit]

is there a problem in Iron Marches? 2 of my characters are there, and I get an error message when I try to log in with them, the character in Lions Arch seems ok.

Would people please stop using this page to ask game questions? Just read the frakkin' giant notice box at the top of the page. —Dr Ishmael User Dr ishmael Diablo the chicken.png 23:30, 4 August 2014 (UTC)
bluntly, why didn't we create a Help:Ask a game question page. >.> -Chieftain AlexUser Chieftain Alex sig.png 07:09, 5 August 2014 (UTC)
Looks like that was addressed here. Though it wasn't a large discussion, it looks like the official forums are meant to override the need for a game-related page. --User Wandering Traveler Sig2.png Traveler (talk) 07:52, 5 August 2014 (UTC)
The main problem seems to be support questions, which always need to be answered with a link to support. In the absence of the appropriate help page, most of the other how-do-I questions could be moved to the appropriate page and answered there - the above one would be "moved to talk:Iron Marches" for example. Not ideal, but better than a terse "don't post here."
When it comes down to it, this is a wiki for information. If a question is asked and one of us knows the answer, why not just answer it? It always saddens me to see people turned away for asking questions in the wrong place, giant-sized blurbs notwithstanding. — snogratUser Snograt signature.png 14:38, 5 August 2014 (UTC)
This isn't a "how-do-I" question, it's a question we really can't answer. There isn't an appropriate wiki page for anon's question. This isn't a good place to discuss the issue; I don't want to confuse the anon with a tangential discussion.--Relyk ~ talk < 15:00, 5 August 2014 (UTC)
Right, that was a sort-of support question, or rather an is-it-only-me-getting-this-problem question. You're also right that this isn't the right place to discuss the proper place (if any) for this sort of question. Where is, Guild Wars 2 Wiki talk:Community portal? — snogratUser Snograt signature.png 15:54, 5 August 2014 (UTC)


This user Dr Ishmael wont stop harassing me about Luck.

User talk:Jade Prince Luck "destroy it without record" means exactly the same thing as "have no effect." A "record" (whatever you mean by that) is a form of effect, so "without record" equals "no effect." —Dr Ishmael 19:27, 2 September 2014 (UTC)

No, it does not. Comprehensively, it is an act of destroying the Essence without record. It is important to recognize the importance of consuming luck after maxed overflow. z Anet will not refund your essence. (without record) To continue to shorten and cheapen the description is to continue this narcissistic behavior. —The preceding unsigned comment was added by Jade Prince (talk • contribs) at 19:32, 2 September 2014‎ (UTC).

I don't understand why you're belaboring this point. There's nothing else you can do with essences after you've reached max Luck anyway, right? They're account bound and aren't used for anything else (outside of a few esoteric recipes), so why does it matter whether there's a record or not? —Dr Ishmael 19:47, 2 September 2014 (UTC)

Obviously you don't understand. Essence is used outside of consumption. Even if it was not. How is it you do not know the benefit of holding on to anything for possible use at a later time. Why do you continue to belabor over something you know not nothing about. Have you any experiences of your own. This is what you do. You Edit. Your the Edit person. Its always everyone else isn't it. Never you. You are always correct. Everyone else just gets in your way. You know. Your way is the best way to get the job done. You put the 'i' in Te-i-amwork don't you. I checked your history. This is what you do. This is your life. Have at it. Enjoy being so awesome, that no one else can ever compare. No one needs to contribute to Wiki ever again. you got this. Take it away "Dr Does It All" This is you. This is all you. Please, do change it and everything else that is not of your own works. —The preceding unsigned comment was added by Jade Prince (talk • contribs) at 21:56, 2 September 2014‎ (UTC).

There is no need to get defensive. Ishmael was doing what was in the best interest of the wiki - which is to deny any room for confusion or ambiguity. Please try to be civil and non-accusatory and you may discover a compromise that will satisfy both parties while still being correct. --Ventriloquist 21:06, 2 September 2014 (UTC)

Your right, Thank You —The preceding unsigned comment was added by Jade Prince (talk • contribs) at 21:12, 2 September 2014‎ (UTC). When I attempted to rewrite that as "consumed", I mean that the item is removed from your inventory. Is that not exactly the same as what you have now written? -Chieftain Alex 21:32, 2 September 2014 (UTC)

Irony. I am probably the only party in question, that has experienced this and maxed mf. I am washing my hands of you. No effect, means no change as a consequence. There is an obvious effect. The Essence of Luck, which has a purpose, is Destroyed. That is an effect, plan and simple. You will not get it back. So go ahead, lead people to believe there is 'no effect'. Enjoy yourselves. 21:39, 2 September 2014‎ Jade Prince Consuming the essence is the action, not the effect. You're saying that "consuming the essence will cause it to be consumed" which is redundant. —Dr Ishmael 21:52, 2 September 2014 (UTC)

That is not a quote from me. I said, "It is destroyed." Consuming is the action. I have not said otherwise. The effect is Destroy. This is an important message to convey. There is an effect. This effects players like me, that clicked passed this point, unaware of such effect. But, I can see that I have crossed into unknown territory. Take a moment to view this[1], and ask yourself this question. Does this person think there will be "no effect", or rather an imminent Destruction of Valuable Essence of Luck. If you guessed "no effect", you are correct. Either way, my hands are clean. I tried. Its on you now.

Consuming something always destroys it. That's what it means to be a consumable. And I think that's where this entire misunderstanding has its root. —Dr Ishmael 22:31, 2 September 2014 (UTC)

  • Consume:to destroy or expend by use; use up.
  • Use:to employ for some purpose; put into service; make use of.
  • Destroy: to reduce (an object) to useless fragments, a useless form, or remains, as by rending, burning, or dissolving; injure beyond repair or renewal; demolish; ruin; annihilate.

So in this case it is NOT "consumed" it is "Destroyed". NOT the same. Nothing is being used here at all. Not consumed at all. "And I think that's where this entire misunderstanding has its root." Jade Prince (talk) 22:40, 2 September 2014 (UTC) Like I said. It is on you now to project of this what you will. I give up. :: Take a moment to view this[2], and ask yourself this question. Does this person think there will be "no effect", or rather an imminent Destruction of Valuable Essence of Luck. If you guessed "no effect", you are correct. Either way, my hands are clean. I tried. Its on you now.Jade Prince (talk) 22:43, 2 September 2014 (UTC)

It seems you overlooked part of your definition of "by use" - I highlighted it for you. —Dr Ishmael 23:39, 2 September 2014 (UTC)

It seems you overlooked part of my definition of "by use" - I highlighted it for you. DESTROY BY USE Does not apply here. It is not USED. Jade Prince (talk) 23:53, 2 September 2014 (UTC)

Does your Guild Wars 2 Wiki:Helpers Peers know your harassing me about this?

• (cur | prev) 21:00, 2 September 2014‎ Jade Prince (Talk | contribs)‎ . . (11,811 bytes) (+18)‎ . . (undo) • (cur | prev) 20:58, 2 September 2014‎ Jade Prince (Talk | contribs)‎ . . (11,793 bytes) (+22)‎ . . (Undo revision 868792 by Chieftain Alex (Talk) No Effect = No Consequence. There is a consequence, which is what I hinted at.) (undo) • (cur | prev) 19:45, 2 September 2014‎ Chieftain Alex (Talk | contribs)‎ m . . (11,771 bytes) (-22)‎ . . (→‎Acquisition: rephrased to achieve the same. which is what ishmael was hinting at) (undo) • (cur | prev) 19:23, 2 September 2014‎ Jade Prince (Talk | contribs)‎ . . (11,793 bytes) (+27)‎ . . (Undo revision 868771 by Dr ishmael (Talk) No, it does not. Comprehensively, it is an act of destroying the Essence without record.) (undo) • (cur | prev) 18:58, 2 September 2014‎ Dr ishmael (Talk | contribs)‎ m . . (11,766 bytes) (-27)‎ . . (that's still a meaningless phrase ('will have no effect" covers the sentiment sufficiently)) (undo) • (cur | prev) 18:36, 2 September 2014‎ Jade Prince (Talk | contribs)‎ . . (11,793 bytes) (+5)‎ . . (undo) • (cur | prev) 18:36, 2 September 2014‎ Jade Prince (Talk | contribs)‎ . . (11,788 bytes) (+36)‎ . . (undo) • (cur | prev) 14:38, 2 September 2014‎ Dr ishmael (Talk | contribs)‎ m . . (11,752 bytes) (+7)‎ . . (undo) • (cur | prev) 14:21, 2 September 2014‎ Jade Prince (Talk | contribs)‎ . . (11,745 bytes) (+91)‎ . . (undo) • (cur | prev) 14:03, 2 September 2014‎ Ventriloquist (Talk | contribs)‎ . . (11,654 bytes) (+7)‎ . . (Fixed the positioning on the page, minor rewording.) (undo) • (cur | prev) 14:00, 2 September 2014‎ Jade Prince (Talk | contribs)‎ . . (11,647 bytes) (+215)‎ . . (undo)

You are not being harassed. If you actually look at the first post on your talk page, you'll notice that Ishmael left a civil note explaining his edits - and trying to reason with your revert; to which you replied with name calling. Usually, that would raise some flags for later behavior. After that, he once again tried to reason with you to which you started with personal attacks completely unrelated to the Luck note, even going as far as to mock him directly for his (recent) edits. Any person with an objective view on this situation would clearly see who's overreacting here. Like I mentioned before, civility and understanding will get you somewhere; personal attacks, name calling and overreacting will not. --Ventriloquist 00:23, 3 September 2014 (UTC)

You are not an Objective user in this case. As you are a participant. So give it time for Objective users to raise the flags. Jade Prince (talk) 00:32, 3 September 2014 (UTC)

As an objective user in this case, you mostly need to chill out. Your argument has literally devolved into debate over minutia - individual definitions of individual words simply to have something to bitch about. Everyone involved knows what you're trying to get across - using luck once you've maxed your green bar "wastes" the luck, by consuming it for no benefit. We understand that, and the line on the page was written to convey that. To break it down:
  • "After reaching 300% Magic Find from Luck, the Luck bar will turn green" -> this indicates the luck bar has turned into overflow counting
  • "Luck will continue to accumulate up to 472,510" -> details the absolute maximum amount of luck obtainable, the "cap" on the luck "stat"
  • "after which any Essences of Luck consumed will have no effect." -> any additional luck consumed (the wiki's definition of consumable is "an item that is removed upon use") will have no effect... because, as previously stated in the line, you've already reached the cap on luck. It cannot go higher, so consuming more luck is pointless. That's what the note already conveyed. Currently, the note is redundant;
  • "after which any Essences of Luck consumed will not increase Base Magic Find, and destroy the consumed essence." <- we already know it destroys the consumed essence, that's literally what "consumed" means in relation to this video game. Every consumable item is destroyed when it's double clicked, so it's redundant to write it like that. We also know magic find will not go higher, because as previously stated in the note, you've reached the cap, above which the stat cannot go. Which is why the other editors, including Ishmael and Ventriloquist, preferred the previous version, which said exactly the same thing just without redundancy. -Auron 00:52, 3 September 2014 (UTC)

You are not correct. Destroy does not use the item. Consume does use the item. Everyone is trying to simply short-hand a quick answer and not taking the time to understand it. Jade Prince (talk) 00:59, 3 September 2014 (UTC)
I wish I had never tried to share thru this channel. Researching the admin edits show that I am not the first to get discouraged by this complacent community of admin. Jade Prince (talk) 01:05, 3 September 2014 (UTC)
I'm out. Jade Prince (talk) 01:06, 3 September 2014 (UTC)

bye! -Auron 01:20, 3 September 2014 (UTC)
I added a note on essence still being consumable and therefore wasting it, which seemed to be what Jade Prince was trying to address. Any further discussion should take place on Talk:Luck.--Relyk ~ talk < 04:15, 3 September 2014 (UTC)

Applying WvW API to GW2W[edit]

As the tournament has started, I was wondering if it is possible to apply the WvW API to the tournament page, to see up-to-date scores? Soulreaping (talk) 05:41, 15 September 2014 (UTC)

Hi Soulreaping, the content of the wiki is (as you probably know) created by the players so the answer to your question would require a player (someone like you) to actually create an update to a page for this. Or maybe you meant to ask if someone was already working on this? One way or another, I'm not sure if this is the right page, maybe you should try discussing this (where should this be put since matches aer server-dependent?) on Talk:World_versus_World? --Stephane Lo Presti talk 17:09, 15 September 2014 (UTC)
Hi Stephane, What I was referring to is the ability to apply the WvW API into the wiki pages.Since WvW score updates every second, it will be unreasonable to actually manually update the score. I know there are a lot of sites that provide live WvW score using the API, and that this isn't really the most essential addition to the wiki, but I think it can be nice and I was also just wondering if this is applicable (implementing the WvW API into the wiki). Soulreaping (talk) 05:53, 16 September 2014 (UTC)
If someone wrote a wiki Widget, then yes we could do this. (big "if" here I suppose). I began cleaning up API:List of applications (was looking for something similar to what you want - if you want to highlight one in particular then we could work towards producing something along that line) as I was thinking about this + got distracted. -Chieftain AlexUser Chieftain Alex sig.png 07:19, 16 September 2014 (UTC)
I was thinking something like the infoboxes just for WvW. Possible? Soulreaping (talk) 16:32, 16 September 2014 (UTC)
Infoboxes, huh? Don't really follow you there... However, I think this is a case of "don't reinvent the wheel" - other fansites like MoS already do it better than we could ever hope to. —Dr Ishmael User Dr ishmael Diablo the chicken.png 16:36, 16 September 2014 (UTC)
I am familiar with the site. Still, it could be a nice addition to wiki in my opinion. Are these kind of changes in the wiki only doable by those who have access to the wiki files? Soulreaping (talk) 16:52, 16 September 2014 (UTC)
Hi Soulreaping, ArenaNet doesn't create content for the wiki (we just host them and help the community with requests they'd have). As I said, players are the ones creating the content. --Stephane Lo Presti talk 17:01, 16 September 2014 (UTC)

First, thank you all for taking time to answer my questions. Second, how do you get the permissions in order to create these widgets? Soulreaping (talk) 17:24, 16 September 2014 (UTC)
You can find some information on widgets on mw:Extension:Widgets, and some examples here. The users who can edit widgets on this wiki are Administrators or WidgetEditors (the latter hasn't been used yet), but if you want to write a working widget (could test on a usb-stick wiki) then we could see if it works... and if poke/tanetris trust you with the latter userright then that might work too. -Chieftain AlexUser Chieftain Alex sig.png 18:00, 16 September 2014 (UTC)
I agree with ishmael that fansites already do a better job than the wiki ever can. A wiki is fairly poor platform for tracking live results like score totals and I'd rather refer readers to sites that already do this.--Relyk ~ talk < 19:01, 16 September 2014 (UTC)
Agreed with above. The wiki is a great place to write an article summarizing the tournament and listing the final results, but not for tracking them as matches are going on. -Auron 20:08, 16 September 2014 (UTC)
I agree with you all, and I am not talking about extreme interfaces with interactive maps, like some fansites do absolutely perfect. I am talking about simply getting the score, and writing it down. Some people might not be familiar with those fansites, and are just readers of the wiki. Leave the well-made internet applications to the fansites, and let us just put simply the score.Soulreaping (talk) 20:14, 16 September 2014 (UTC)
It's still a lot of work just to do that. Much simpler to provide a link to MoS and introduce readers to the site. —Dr Ishmael User Dr ishmael Diablo the chicken.png 20:17, 16 September 2014 (UTC)

How to get TP price?[edit]

Some items have the current BLTC price listed in the infobox. Example: Superior Rune of Speed, see the line marked Trading Post between Game Link and External Links. I checked the numbers shown against current listings and it's exact for both high and low prices (mouseover the price listed to see the spread). When the price changes in the BLTC, you can refresh the wiki page and that price change is immediately reflected in the infobox. How is this done, and can the code be used outside an infobox? Teknomancer (talk) 16:02, 21 September 2014 (UTC)

{{Trading Post}} — Apple Pie Mora 16:18, 21 September 2014 (UTC)
Thanks, exactly what I wanted! :D Teknomancer (talk) 16:23, 21 September 2014 (UTC)

World boss list not working[edit]

How come i do not see the current world event for the next 1hours, the box dont appear anymore since update......

Did you not see the big red box at the top of the site? I've manually refreshed the data that powers that page, so it will work now. —Dr Ishmael User Dr ishmael Diablo the chicken.png 16:12, 3 October 2014 (UTC)

How do I create a page on the Gw2 Wiki?[edit]

The wiki keeps encouraging me to create a page if there isn't an article on a topic, but there's no "Create page" or "Create article" link that I can see. The preceding unsigned comment was added by Bruce. (talkcontribs) at 07:20, 5 October 2014‎ (UTC).

Hi. Type the name of the page you want to create in the search box (left hand side, about halfway down). The search will say whether it exists already or not, and if it doesn't then it will offer you a red link, e.g. example article. You can then click on that red link to be led to a new page to create. (the same thing works with any red links you may stumble upon). You may find some of the pages linked from Help:Contents to be useful; particularly Help:Formatting (all of the other pages are superfluous).
Perhaps we need to sort out the help section of the wiki into logical article names. -Chieftain AlexUser Chieftain Alex sig.png 10:07, 5 October 2014 (UTC)

How do I edit the title of a page?[edit]

It seems that, once created, I can't edit a page title--at least from what I can see. The preceding unsigned comment was added by Bruce. (talkcontribs) at 07:32, 5 October 2014 (UTC).

You can't edit the page title, but you can move the article to a new URL, which does the same thing. – Tennessee Ernie Ford (TEF) 08:38, 5 October 2014 (UTC)
You can "move" pages (this is also called "rename" on wikia wikis) after you become autoconfirmed - which takes a few days (4 I think?) after creating your account + about 10 edits.. So in a few days you'll see a button like in this screenshot:
Help editing move button.jpg
-Chieftain AlexUser Chieftain Alex sig.png 10:17, 5 October 2014 (UTC)

Help, I'm lost[edit]

how do I get to choose my team (color) in WVW? The preceding unsigned comment was added by Willmiam1 (talkcontribs).

This is not a wiki question. But the answer is: you don't. —Dr Ishmael User Dr ishmael Diablo the chicken.png 17:30, 10 October 2014 (UTC)

How do I ask for a clarification for an article?[edit]

If the information in an article is confusing is there a way to ask for clarification within the article, rather than the talk page where it might not be noticed? I'm not very familiar with editing wikis but I see a lot of the notification boxes at the top of articles that convey information like that. The preceding unsigned comment was added by (talkcontribs) at 07:33, 22 December 2014‎ (UTC).

First of all, please do not post in the archive of an article. Posting here is perfectly fine and the correct way of asking a question. Talk pages are exactly what you described - but, as you obviously noticed - they can be unintentionally missed. I see you posted on three different talk pages, where you've received an answer for each, sans the last one, I suppose. If the information on the actual page is confusing, simply ask on the talk page. If you receive no response, you are free to contact the page creator, although be aware that they might not know the information you're seeking. To see who created the page, go to the history tab (one of the buttons at the top of an article) and look for that last name on the list. Also, do be aware that the user may or may not be active; but like I said before, it's rare that we ignore talk pages. --Ventriloquist 09:42, 22 December 2014 (UTC)
In general, you should give it some time. As Ventriloquist pointed out, you did get replies to your talk page comments, except for the last one which was—to be honest—rather irrelevant and misplaced anyway (you are free to discuss the usefulness or prices of things on the official forum or on reddit).
Finally, please remember to sign your comments on talk pages. poke | talk 15:40, 22 December 2014 (UTC)
Specifically asking the page creator might work if they are the only ones on the page edit history. Speaking for myself, I have started pages because there was none, but just to get it started, so that others who know more information than me could flesh it out, fill in the missing data, and so on. Other than that, just asking the page creator wouldn't necessarily be the best solution. 20:33, 8 January 2015 (UTC)

Automatic category tags for recipes, gathering items, food items, etc[edit]

I would like to know if there is a way to have the wiki automatically tag a NPC merch to be listed within a specific category if they sell a specific item. Specific example, if an NPC sells a food item, have the item itself flag that NPC as being in the "Sells food items" category. I don't even know if this is possible, but it seems to me that doing that this way would make the most sense. Have the item carry the category tag/function so it is automatic when the NPC page has it. This would also be usable in similar fashion for the recipes, gathering tools, collectibles, maybe even as far as to go with the underwater helm upgrades/items. I have a degree in programming, but do not know that much about the wiki operations. 20:31, 8 January 2015 (UTC)

Super-specific categories like those are unnecessary because we use Semantic MediaWiki, which allows us to store information about pages in a database-like storage engine that can be queried. If you're interested, you can check out SMW's User Manual for more information on how to utilize it. As a quick example, this query returns the vendor and item name for all food sold by non-historical vendors (remove the nowiki tags and preview the page to see the results).
{{#ask:[[Sells item.Has item type::Food]][[Has vendor.Is historical::0]]|mainlabel=-|?Has vendor|?Sells item}}
Dr Ishmael User Dr ishmael Diablo the chicken.png 22:33, 8 January 2015 (UTC)
Hmmm, this got me thinking, could there be a way to automate the generation of lists such as Precision#Consumables that increase precision? (ie, have a query like your example Ish, but narrowed down to only foods that have an increasing effect on precision) --Wolfie User Wolfie sig.jpg (talk|contribs) 01:18, 9 January 2015 (UTC)
Possibly, although we'd have to design a way to annotate the individual attribute bonuses provided by items like that. —Dr Ishmael User Dr ishmael Diablo the chicken.png 02:07, 9 January 2015 (UTC)
Oh yeah, see what you mean, the Item infobox template simply uses a "variables = " parameter. Not familiar enough with SWM, is it possible to query on that variable parameter and return only items that contain, say the text string "precision" (case-insensitive)? Otherwise likely means having to rejig that variable parameter in some way, wouldn't be my preferred first option. --Wolfie User Wolfie sig.jpg (talk|contribs) 03:12, 9 January 2015 (UTC)
Unfortunately, no. SMW does have a "like" operator for querying text fields, but it's limited to the first 40 characters (or up to 72 if that's the whole string) due to how the fields are stored in the database. The full value is stored in a non-searchable BLOB, while the first 40 plus a hash (or up to 72 without a hash) are stored in a separate VARCHAR field that gets indexed. —Dr Ishmael User Dr ishmael Diablo the chicken.png 03:56, 9 January 2015 (UTC)
Ok yuck, not going down that path then. Will contemplate on this a bit and see if can come up with something more elegant. --Wolfie User Wolfie sig.jpg (talk|contribs) 06:00, 9 January 2015 (UTC)
IDK if this (what you guys are saying) is what I am actually asking about but in different format, but I am talking about like the stuff that pops up at the bottom of the wiki page type of thing, so that when the user clicks that, they can go to like a central page that says, for example, "sells recipes" or whatever like that, so that if they are trying for completing their collection, they can see on one page, every NPC that sells a collection item, not necessarily getting into such detail that it would be "sells item from collection X". 06:32, 9 January 2015 (UTC)
It should be possible to do this with a form. I've just modified Template:Vendor table to do this (via Special:RunQuery/Vendor query), but it is currently bugged, so I'll have a look at fixing that after work tonight. -Chieftain AlexUser Chieftain Alex sig.png 08:25, 9 January 2015 (UTC)
k I realised what the problem was. The query form should now be usable. Try using it by going to Special:RunQuery/Vendor_query, then selecting, for example, "Brewmaster" from the drop down collection list + hit "Search". This will produce a list of all vendors who sell an item matching that collection. Would that be an acceptable solution? -Chieftain AlexUser Chieftain Alex sig.png 08:33, 9 January 2015 (UTC)
That's similar, but not exactly what 32.212 was asking about. He wants a list of all vendors that sell a certain item type. You could probably do that too, though, because the template already supports an item type input, it's just not exposed on the form. —Dr Ishmael User Dr ishmael Diablo the chicken.png 21:05, 9 January 2015 (UTC)
I guess I'm not a morning person and didn't read the question fully. Implemented proposed changes. -Chieftain AlexUser Chieftain Alex sig.png 22:40, 9 January 2015 (UTC)

Sortable tables and currency[edit]

Sorting isn't working as expected. Is there anything I can do about it, or simply manually sort them? (no other tables that uses coins sort as expected, btw) – Valento msg 11:38, 23 January 2015 (UTC)

The field contains non-numeric data (images) so the sorting code treats it as a non-numeric field and sorts it as text. I don't think there's any way to avoid that - you'd have to reformat the cell contents to remove the images. —Dr Ishmael User Dr ishmael Diablo the chicken.png 15:48, 23 January 2015 (UTC)
But that would defeat the purpose of the table. I'm using TP widget to know precursor weapon prices in real time that's why I can't remove the template. :/ – Valento msg 17:09, 23 January 2015 (UTC)
Well look what I found. Already put it on your page. —Dr Ishmael User Dr ishmael Diablo the chicken.png 18:10, 23 January 2015 (UTC)
You're awesome! Thank you. If you could please delete my hack. :D – Valento msg 18:33, 23 January 2015 (UTC)

String comparison for #ask criterion?[edit]

I'm trying to pull skills with disambiguation (for me, these are skills whose page titles differ from their canonical names) here, is there any way to have a string comparison for #ask criterion? – Valento msg 11:43, 24 January 2015 (UTC)

See smw:Help:Selecting_pages#Like, not like. Unfortunately we can't compare the actual page titles (that isn't a semantic property), the closest we have is the filename of the icon used.
So for example if you want to match on filenames which a) begin with some text, b) have opening brackets, c) have some more text, and d) have closing brackets, I'd use [[Has game icon::~*(*)*]]
[[Has game context::Skill]]<!-- limit to skills only -->
[[Has game icon::~*(*)*]]  <!-- we can't access the pagename with smw, only the canonical name (which has had brackets removed), or other properties.
                                       This will target skill icons with brackets in them (skill icon naming usually identical to the page just with .png on the end of it.) -->
[[Is for profession::!Any]]<!-- remove random skills -->
| link = none | limit = 250 | format = ul | default = No results. }}
-Chieftain AlexUser Chieftain Alex sig.png 12:08, 24 January 2015 (UTC)
That's interesting. I'm going to keep all these small lists for reference, even if I don't need them anymore. Thank you! – Valento msg 15:00, 24 January 2015 (UTC)
This is a job for DPL rather than SMW for doing operations with page titles.
| namespace=
| titleregexp=.*\(
| uses = Template:Skill infobox
--Relyk ~ talk < 16:04, 24 January 2015 (UTC)

What timezone used for when game updates occur?[edit]

A game update occurred @ about 2:17am Feb 20th 2015 GMT/UTC time, so created a "Game update/2015-02-20" article, however have twice now had IPs change the article text to Feb 19th (am presuming they are based in a timezone where the update occurred for them on their Feb 19th). Had presumed the wiki bases everything on UTC/GMT, but before I go revert a 2nd time and potentially start a 'revert war', do we have a stated policy on this somewhere? --Wolfie User Wolfie sig.jpg (talk|contribs) 05:04, 20 February 2015 (UTC)

UTC for everything as far as I know, I doubt that we have that written down though. -Chieftain AlexUser Chieftain Alex sig.png 08:33, 20 February 2015 (UTC)
To note, ArenaNet switched to UTC time for everything awhile back and the wiki follows the same conventions. I suppose if people don't look at the clock at the time, we can indicate the current day for the wiki somewhere i.e. Apr 27, 2015 --Relyk ~ talk < 08:42, 20 February 2015 (UTC)
Did a quick search through the policies area and nothing turned up, was certain in my own mind we used UTC, but after two ppl made the same change, figured be handy if could point to wiki policy before changing back so they'd have more than just my say-so on it :D Well, we've got this talk-page section now if anyone still wants to squabble some more about it. --Wolfie User Wolfie sig.jpg (talk|contribs) 09:49, 20 February 2015 (UTC)
Odd. I was under the impression that game updates were the single thing where we don’t use UTC but PST. poke | talk 18:34, 20 February 2015 (UTC)
I think that was the practice, but I tended towards date conflicts and confusion whenever I posted updates in PST. We can rely on UTC time in regards to what day we consider an update released.--Relyk ~ talk < 19:42, 20 February 2015 (UTC)

Skill and Related Traits (follow-up)[edit]

This is a follow-up question to Template_talk:Skill_infobox#Skill_and_Related_Traits but not strictly related to skill infobox. This is more about documenting a game mechanics into wiki.

When I document a skill, should I include traits about secondary effects of a skill as related traits? An example is Mesmer's Magic Bullet. Currently 12 traits are listed as related but 7 of them applies only when interrupted. Interruption is not 100% granted by the skill, though it is certainly a mesmer's play style and an important key when considering a trait. Another example is phantasm-summoning skills like Phantasmal Warlock. 2 traits are about reducing the skill's recharge time, 6 phantasm specific traits, and 6 more illusion specific traits. The later 12 traits act on phantasms rather than the skill itself.

Pros: A complete, comprehensive list of all possibly related traits of every skills for player's reference.

Cons: Every skill has a very long list of traits which many of them are of secondary effects. These secondary effects usually have their own wiki pages and have related traits listed already.

What is your opinion on this? --Fanolian (talk) 16:11, 24 February 2015 (UTC)

Traits related directly to the skill itself will go on the skill page. If a skill is dependent on skill type or another property, those should be linked to the related game mechanic page. Phantasmal Warlock to either phantasm or illusion would link to "Traits related by phantasm" and "Traits related by illusion" with a {{main|Illusion#Related traits}} link to the related section. This prevents redundancy in the information on your list and identifies the related property. In the Magic Bullet example, you can't tell why the trait is related as it's not immediately obvious that stun triggers an interrupt. We would rather organize all the traits related to interrupt in a section and lead the reader to the related mesmer traits on the interrupt page. We also don't have to update the page every time a mesmer trait related to interrupt is modified (redundancy).--Relyk ~ talk < 16:49, 24 February 2015 (UTC)
I think this is what Relyk is saying, but I'll reiterate it anyway. Traits should be listed as related only on the things that they affect directly. Traits that affect interrupts, for example, should be listed on Interrupt only and not on the individual pages of every skill that interrupts.
Relyk mentioned using the {{main}} template to provide links to other pages that might list traits that are indirectly related to the skill. I don't really like this because it can get just as unwieldy - Magic Bullet would need "main" links to stun, daze, Blind, (effects that it applies), pistol (the weapon type), and bounce (its "area of effect" type). You can also get confused by chains of relations, e.g. you could also link to interrupt since daze and stun both cause that effect, you could link to condition because Blind is a condition, etc. We really just need to keep our documentation as simple and non-redundant as possible rather than coddling the lowest-common-demoninators out there who don't understand how to properly utilize a wiki. —Dr Ishmael User Dr ishmael Diablo the chicken.png 18:26, 24 February 2015 (UTC)


what is the cost to play? 03:40, 8 March 2015 (UTC)

Guild Wars 2#Purchasing. There is currently a sale where you can buy the game for 75% off, see here. —Dr Ishmael User Dr ishmael Diablo the chicken.png 03:56, 8 March 2015 (UTC)
Once you buy the game, there's no additional payments required. There is the gem store where you can buy cosmetic and convenience items, but this is entirely optional. There is an up-coming expansion called Heart of Thorns, which will also be an additional purchase, though it is optional, but highly recommended to get. Keep in mind, this is the first purchasable expansion in over 2 years, all the releases and Living World content etc these last two years has been free to all players, so it's a pretty good deal, no pressure to keep playing to get your money's worth etc, just login/off whenever you feel to need to come join the world of Tyria. :) --Wolfie User Wolfie sig.jpg (talk|contribs) 05:38, 9 March 2015 (UTC)
"Get your money's worth" is a matter of both subjective opinion and market analysis within Anet. It will largely be determined by the yet unannounced price of the expansion. The higher that price, the few people will be willing to pay and the more will complain. If that price is the same or more then the full cost of the original release then expect trouble. I expect something in the $20-40 range, but I may be way off. The recurring 75% off sales are most likely the result of of a need to address declining sales profits in a marketplace becoming saturated and competition from newer games. ~ 1Maven (talk) 12:37, 24 April 2015 (UTC)
Yup, that's the thing with not having a subscription based purchasing system, the purchaser need only consider "will I get enjoyment enough to justify the purchase price" (games being a leisure/ludic activity), none of that implied pressure. The 75% weekends are likely pulling in new players, for the ~USD$10, those sitting on the fence, or I hearing friends of players are jumping in , see what all the fuss is about etc, how many stay in-game long-term, unknown, but those that do, then they become potential gemstore / HoT purchasers, so over time, Anet likely win out. As for HoT price, time will tell. To the OP, curious to know if they ever did decide to try GW2? --Wolfie User Wolfie sig.jpg (talk|contribs) 03:11, 25 April 2015 (UTC)

Category: Inclusiveness and Usage[edit]

Is there a definition of what belongs in a category? What is the goal? Are entries to categories supposed to be comprehensive or not? If not, then what is the guideline to determine what is appropriate? For example, the entry for the Landmark Skrittsburgh is assigned to Category:Skritt culture and mentions 4 map areas that are part of Skrittsburgh (Skrittsburgh Center, Skrittsburgh East End, Skrittsburgh Hillstead and Skrittsburgh Tunnels). Should each of those 4 map areas be assigned to Category:Skritt culture or would that be considered redundant?

There are related questions. When should a sub-category be created? What is the guideline to determine what belongs in the main category or a sub-category? In the above example, would it be appropriate to create a Sub-category:Skritt Areas for the 4 areas within Skrittsburgh? ~ 1Maven (talk) 12:20, 24 April 2015 (UTC)

The "X culture" categories are generally used for lore articles that don't belong anywhere else. Landmarks are lore-based locations, not mechanics-based, so it makes sense for landmarks to be categorized there, but it would not make sense for map sectors. —Dr Ishmael User Dr ishmael Diablo the chicken.png 03:22, 25 April 2015 (UTC)

Ascended armor crafting[edit]

It's been a while since I crafted my heavy set, but I remember the frustration with certain items being time-gated. I can't remember what they were, but I suspect it was Empyreal Stars and/or Vision Crystals themselves. There's no note of this on the relevant pages and there should be - it's a nasty trick to play on perfection seekers. Alternatively, please tell me time-gated crafting has gone away: that would be awesome. — snogratUser Snograt signature.png 22:18, 26 April 2015 (UTC)

example Ahamid's Greaves, ingredients: Deldrimor Steel Pauldron Casing (1) → Deldrimor Steel Ingot (2 total) → Lump of Mithrillium (2 total). Yeah at least one of the ingredients - the Lump in this case is time gated. Being time gated is mentioned on the ingredient page, but you're quite right that it isn't mentioned on the parent pages. Would adding it to the section on Ascended armor#Crafting be enough? -Chieftain AlexUser Chieftain Alex sig.png 22:55, 26 April 2015 (UTC)
Ah, there we go. Lump of Mithrillium for the heavy, Spool of Thick Elonian Cord and Spool of Silk Weaving Thread for the rest. Yes indeed, Ascended armor#Crafting is the ideal place. — snogratUser Snograt signature.png 23:58, 26 April 2015 (UTC)