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Customized soundtrack

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Players can customize the music they want to hear in-game by adding playlists (and sound files) to the Guild Wars 2 documents folder.

Contents

[edit] Customizing

  1. Find the Music folder in the GW2 documents folder. The default location is Users\[Your Name]\Documents\Guild Wars 2, next to the Screens folder (i.e. where GW2 places your screenshots. Please note that this will vary depending on your operating system. For Windows XP for example, it is in Program Files\Guild Wars 2. In Win7 it is in Documents\Guild Wars 2.).
  2. Create a playlist with an appropriate name and type (see below).
  3. Add any media to the folder as needed. (Although your playlist can point to the default location of sound files on the hard drive.)
Example

If you create a playlist called Ambient.m3u, the game will play that while you travel around the world (instead of the default ambient music).

Testing

To test how this feature works, create a playlist called MainMenu. Then export that playlist to the Music folder mentioned above in Customizing step 1. Load the game and the selected music should now play on the character selection screen.

Order of Songs

You can open the playlist file with a basic text editor, such as Notepad, to see what order the files have been placed in. Guild Wars 2 will always play the file at the top first, and for MainMenu and BossBattle it will never randomize the order after that; for all other playlists, after the first song plays, the next is chosen at random. The same song can be chosen more than once before going through the entire playlist. Songs will continue to be chosen at random until a new playlist is accessed (say, Underwater), at which point the first song of that playlist will play.

[edit] Available playlists

The game currently recognizes nine playlists:

  • Ambient
  • Battle
  • BossBattle
  • City
  • Crafting
  • Defeated
  • MainMenu
  • NightTime
  • Underwater

Each playlist can designate a primary and secondary playlist to look for. Most playlists default to Ambient if they do not exist; this allows you to create just one custom playlist to override the in-game music.

[edit] Supported media

Playlist formats
  • .asx
  • .m3u
  • .pls
  • .wax
  • .wpl
Audio types

Anything covered by FMOD (by default) including:

  • .aiff
  • .flac
  • .mp3
  • .ogg
  • .wav

Many old-school formats are also supported including .mid or .it files. Native iTunes playlists are not supported. .m4a files are not supported.

[edit] Bug

  • If using an m3u playlist, files with a hash sign (#) in either the filename or the generated "extra info" (artist or display title) may cause that playlist to function improperly or not at all.
    • For example, "Mozart Piano Sonata #2.mp3" should be renamed to "Mozart Piano Sonato No 2.mp3" or such, for both the filename and display title.
  • Music files with the character ' (apostrophe) in their names do not work. (e.g. Tom's Awesome Song.mp3), to fix this: either remove the apostrophe from the file's name or replace the apostrophe with '
  • Music Files with special characters (Japanese, Chinese, Korean, etc.) in the file and metadata will not work. Remove these from the file, and it will work.
  • BossBattle playlist do not play the songs randomly like other playlists would. Adding the one second "silence" .mp3 to the beginning of the playlist does not resolve the issue.
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