Talk:List of pet skills

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What? "no skills confirmed"? what about fearsome and icy roar? User:Huginn--Talk 11:19, 24 July 2010 (UTC)

Change it...--Icyyy Blue User IcyyyBlue Elementalist Blue.png 11:21, 24 July 2010 (UTC)
This better? ,,"Klumpeet",, 11:26, 24 July 2010 (UTC)
That better. -- Arduin talk 11:30, 24 July 2010 (UTC)
I forgot these existed when i made the article. sorry! --Zathoru 19:37, 25 July 2010 (UTC)

abilities vs skills[edit]

according to GW2 Ranger Release, pets have ability slots and use abilities. They aren't calls skills nor skill slots. "At certain evolution levels, pets will unlock ability slots (up to 4 total). Ability slots can be filled from a list of active pet abilities based on pet type." Should we move this article accordingly? Venom20 User Venom20-icon-0602-sm-black.png 15:03, 29 August 2010 (UTC)

This has actually been discussed once, on the other page. The thing is that although the ranger's page says "abilities", the follow-up questions say "skills" several times. I'd say that skills describes the game mechanics themselves, like with the player's skills, but ability describes it rather in a more stylized way, such as the ranger's question's page says "You had lots of questions about the ranger’s pets and abilities...". · loquayloquay · 15:18, 29 August 2010 (UTC)
I believe it should stay as Pet Skill. A note at the bottom of the page that mentions that they were also called abilities may be good. -~=Ϛρѧякγ User Sparky, the Tainted guided sig.png (τѧιк) 01:55, 30 August 2010 (UTC)

drake skills[edit]

Are we sure about fire breath being a salamander drake skill? I think that every drake can breath fire. AdVd.

That could be true, but we do not have confirmation, so that is speculation. We don't document speculation. - Giant Nuker 12:14, 16 February 2011 (UTC)
I have no idea why you think that; the Irontooth Drake couldn't breathe fire, either. - Infinite - talk 13:46, 16 February 2011 (UTC)

Missing thorn mastiff[edit]

This is missing from the table so if someone knows how add it. If we know it's speciality skill add that too. 19:13, 14 April 2012 (UTC)


Animal companion skills are currently mostly categorized as both ranger skills and animal companion skills. I believe we should remove the ranger skills category from all animal companion skills because they are not ranger skills. They are just animal companion skills which happen to be accessible as a ranger (and no profession other than ranger). But rangers can't slot them on their own skill bars, hence the animal companion skills shouldn't be categorized as such. - Infinite - talk 13:17, 22 April 2012 (UTC)

I agree. But it's fine if they are listed at 'Ranger' on pages like Poison. To immediately let the reader know, which class has access to which condition/effect/skill/whatever. Gnarf 13:25, 22 April 2012 (UTC)
I do agree they should remain listed at any articles where they are already listed. :) This is purely regarding the categories, which should be kept exact. - Infinite - talk 13:33, 22 April 2012 (UTC)

Feline or Canine should be underwater?[edit]

Hi guys, I dont know why Arenanet made Feline animal companions Amphibious? Since most of the cat families can't swim and hate water! However, they made Canine animal companions Terrestrial? All dogs and wolves can swim for sure! That just common knowledge if u watch animal planet :) I hope this is just a mistake and they will make Canine animal companions Amphibious instead of Feline. --The preceding unsigned comment was added by User:Romantic summer (talk).

Uh, no. Big cats swim. Tigers, jaguars, and leopards are all strong swimmers. —Dr Ishmael User Dr ishmael Diablo the chicken.png 03:53, 18 May 2012 (UTC)
And not only "can" they swim, but a lot of big cats actually love swimming, especially tigers for example. User Tytan Crow Crow.jpg Titan Crow 07:57, 18 May 2012 (UTC)
Being amphibious pet in GW2 is not simply a matter of swimming capability, but also diving. I'm pretty sure felines would perform better at this as they are often solitary predators. Other than that, we mustn't forget that this is Tyria and a computer game we're talking about. :p Mediggo 08:05, 18 May 2012 (UTC)
Sorry for offtop, but can anyone tell Arena that hyena is actually more Feline "" 10:26, 26 July 2012 (UTC)
"Although phylogenetically close to felines and viverrids, hyenas are behaviourally and morphologically similar to canines in several aspects" They may be closer to felines genetically, but in a world that probably doesn't know anything about microbiology, their appearance and behaviors would definitely make them seem related to canines. —Dr Ishmael User Dr ishmael Diablo the chicken.png 13:24, 26 July 2012 (UTC)
Canines are Canidae scientifically, Cats are Felidae, and Hyenas are Hyenadae, Bears are Ursidae, Wolverines/Badgers/Weasels etc.=Mustilids. and just to add it to the knowledge, Thylacine(Tasmanian Tiger)=Thylacinidae, its veterinary knowledge, also info at which supplies many university's/colleges around the world.-- 10:08, 28 September 2012 (UTC)

'to you' and 'your'[edit]

I think it can be misleading to type 'to you' and 'your' when desribing pet-skills. In other forums I also read a few post from players who asked who was meant with 'yourself' 'you' and 'yours', the player or the pet? Now it's like this: Brown Bear. Shake It Off. Remove a condition from yourself and all nearby allies. Would it be more logical to do it like this?: Brown Bear. Shake it off. Remove a condition from the pet and all nearby allies. Then it's instantly clear that the pet is meant, and there's no doubt if they player is meant or the pet. Sry for my english, but I think you all will understand what I mean.

The skill descriptions are quoted verbatim from the game. If you have an issue with them, you'll have to take it up with Anet. And to actually address your point, it's obvious (to me) that the descriptions are referring to the pet, since they are the pet's skills, not the character's skills. Ranger skills like Search and Rescue and Rampage As One refer to "[you and] your pet" because they are the character's skills. —Dr Ishmael User Dr ishmael Diablo the chicken.png 14:27, 6 June 2012 (UTC)

Terrestrial, Amphibious, & Aquatic[edit]

Should these skill tables be split by these categories instead of "On Ground" and "Underwater"?~Ao Allusir 16:35, 30 June 2012 (UTC)

No, because the Amphibious section would still have to distinguish between the terrestrial and aquatic skill sets for those pets that get different skills underwater (which is most of them). —Dr Ishmael User Dr ishmael Diablo the chicken.png 16:38, 30 June 2012 (UTC)
The way the page is set up is really not clear. For one, you have to remember a vague mention of this fact somewhere - could not find it on the pet or pet attributes pages. It's a one sentence line on the ranger page "Four pets in total can accompany the ranger (two for fighting on land, two for aquatic)". I don't think this is sufficient. We should have a more through explanation of this page or someway to compare the skills of those pets that are both terrestrial and aquatic side by side for comparison. --Iceblue 19:24, 2 January 2013 (UTC)
Why do you need to compare the terrestrial/aquatic skills of amphibious pets? Surely you're more interested in comparing the aquatic skills of all pets so you can pick which 2 pets you want underwater? And the same for terrestrial skills of all pets to pick your 2 land pets? —Dr Ishmael User Dr ishmael Diablo the chicken.png 19:49, 2 January 2013 (UTC)
Yeah, I meant the comparison how you said it. But the headings need more of an introduction/explanations. --Iceblue 12:11, 3 January 2013 (UTC)

Generic Description[edit]

I think it would be useful to have a couple of sentences in one brief section at the top describing the general use for each pet, similar to how each weapon is described as it relates to classes (ie - greatsword is used for general utility damage, while a mace is used to defend and heal allies in the case of a guardian). This will quickly give people a good idea of the best or general function of that type of a pet. I also say this because I would also find it very useful. 04:32, 25 February 2013 (UTC)

"Beast" skills[edit]

It appears that, as of the 08/08/2017 patch, all of the F2 pet skills (but not the others) gained the Beast skill type and several of the reworked traits refer to that skill type. Furthermore, the skills available to the new Soulbeast elite specialization while melded with their pets also seem to possess said type. What should be done in this situation? Leaving this page intact and just creating a new one listing only the F2 skills (for now)? --Cricket (talk) 15:43, 13 August 2017 (UTC)


The skill icons in the "Canine" section seem to be shifted to the left, I couldn't find an obvious reason. —Kvothe (talk) 10:07, 21 July 2019 (UTC)

Hmmm, seems fine to me? Warming Hearth (talk) 10:18, 21 July 2019 (UTC)
Yours look shifted up. Looks like this for me. (talk) 12:30, 21 July 2019 (UTC)
(I think i get this...) Those top 3 skills in each table are common to each animal within that family. I've added italic text in each row. -Chieftain AlexUser Chieftain Alex sig.png 13:05, 21 July 2019 (UTC)
That was a nice change too, but unrelated to what I thought was wrong. I think the initial problem was on my end. Compare the following 3 icons for example:
I still think the frames/borders of the icons of Warming Hearth and my picture are different, but are probably caused by the extra frame. —Kvothe (talk) 14:17, 21 July 2019 (UTC)
Ah ok I got the wrong end of the stick completely ;).
Twin Darts.png
(regular skill border just like File:True Strike.png)
Crippling Leap.png
(thicker pet border exclusive to pets)
(thicker pet border with transparency exclusive to pets)
The {{Skill table row}} template uses {{skill icon}} which calls {{borderless}}. This template "crops" icons using very basic pixel math.
At full resolution for a skill icon, i.e. 128px, it default to drawing the icon at 128x128 and then masking it with a 96px box and splits the remaining 32px either side using -16px margin.
The skill icon template calls for the skill icon to be scaled down to display at 25px (not a nice factor of 128). It draws the icon at 33px (again not a factor of 128), and does a margin of -4.1666px.
I wouldn't be surprised if different browsers render that slightly differently.
The above works fine for skill icons because they have a very crisp/square border around them. The pet skills have shonky hand-drawn arty borders which don't look so good when scaled down and cropped. We could crop it a bit harder for pet icons. -Chieftain AlexUser Chieftain Alex sig.png 14:54, 21 July 2019 (UTC)
Makes sense that it is a browser difference. —Kvothe (talk) 17:49, 21 July 2019 (UTC)