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Removal/rewording of note[edit]

I was going to remove the note, but I can't because of rules. My thoughts behind it was that the number listed there (370) is inconsistent with every other number I've seen on this talk page (391, 400...), and was even inconsistent with the number that was previously written in the article until I reworded it just now (390). I was going to be bold and just clear out the inconsistency even if, or perhaps because, it's a minor thing. I think the note should either be removed, and the number left in the text above, or the note should be reworded akin to the sentence in the text and the part in the text removed. Stating it twice, and/or stating the available number in a "this is how it is"-style are both bad ways of doing it, in my opinion. I vote for removal of the note, but I think having the note reworded is also a fine idea. -- 23:32, 19 August 2012 (UTC)


We need an additional section for sorting by rarity, i bet there's tons of people out there who want only rare dyes for their armor. --Rapid Sausage 22:53, 20 August 2012 (UTC)

Glad it got added! Also I got a dye that is not listed on the wiki, not really sure where to mention it or how to get the images like other dye's have but it's called chocolate and it's a brown, natural leather, and rare RedJar 00:19, 4 September 2012 (UTC)

Duplicate dyes?[edit]

What happens if I use a dye color that I already have unlocked? Does the game stop me, or do I need to remember all the dye colors I've already unlocked (or search through my collection every time I get a new dye) to avoid wasting the dye? - Brian Kendig 02:52, 30 August 2012 (UTC)

It will tell you that it's already unlocked, and it won't let you use it. Manifold User Manifold Neptune.jpg 03:48, 30 August 2012 (UTC)
I came here looking for this answer. I believe it should be noted in the article. Is there a reason it isn't? 04:15, 14 October 2012 (UTC)

"Real life" examples[edit]

Can we start uploading "real life" (ie in game) pictures of the dyes for each dye color? I think this is important because the swatches provided don't really say much. Lets the dye Humiliation - it looks like a dark dirty pink in the three swatches provided, yet is classified under Red, however in game looks like a super saturated version of Bubble Gum. If you were to go by the wiki alone there is now way you would expect this, why is why I think we need in game screenshots documenting the dyes in actual use. Previously Unsigned 06:55, 31 August 2012 (UTC)

Screenshots of the dye on cloth, leather and plate would definitely help the page out. Could probs put them on subpages of individual dye articles? -Auron 08:36, 31 August 2012 (UTC)
That's what I was thinking. It might help to put in the image description or actual image if it's cloth/leather/metal too. Guess I'll just take it upon myself to do that as I play, but I haven't unlocked any dyes yet. Previously Unsigned 11:19, 31 August 2012 (UTC)

UPDATE: Well, I just took some images that I'll be uploading soon. I'm going to use this space right here explain some of the settings I used incase anybody else wants to try for consistency or such:

  • -bmp enabled
  • 1152x864 resolution (I tried higher but it didn't affect the size of the hero panel at all)
  • all graphical effects on, including subsample, ultra shadows, and ultra LOD distance. Turned off depth blur - even on my over 3 years old low end card I was able to do this. You have no excuse if you are not doing everything
  • Interface size: normal (I tried large and larger like what I used for GW1 but in GW2 it merely magnfies, gives a zoomed in, blurry appearance)
  • Screenshot taken in the hero panel, at the DEFAULT window and character position. No rotating my char or touchng the window - it snaps to the same spot every time so nothing to line up after.
  • I took my images right after my character looked to the right, and then straight. I think when you wait for them to do this, it makes their face look the most straight on, not an at an angle. plus it easy to get nearly pixel perfect lined up images
  • I used Apprentice Armor for my dye images. I used this armor since it's visually the same as starting armor casters get. Frayed armor, Apprentice armor, and Acolyte all seem to have the same appearnce. I think it is mainly cloth? with a couple leather spots. Previously Unsigned 04:05, 9 September 2012 (UTC)
Other notes - anti alising doesn't affect hero panel as does a ton of other graphic effects. Hope they fix that. I used Apprentice Armor for my images, but I noticed that might not be the best. Several of the pieces look like a combination of cloth and leather? metal? There's two colors going on, it's extremely suble though - you can't see the effect really on the dyed armor so well, but you can clearly see it during the dye preview window, how the swatches are slightly different color. Weird. Are there no pure cloth/metal/leather armor? The rest of my setup is the same as myGW1 screenshot notes since it still applies. Previously Unsigned 03:30, 9 September 2012 (UTC)

UPDATE 2: You can easily tell how Apprentice armor is both cloth and leather/metal (can't tell which one? probably leather) in the image for Lime Breeze. It looks like 2 different colors. Previously Unsigned 05:16, 11 September 2012 (UTC)

I would like to contribute to this since I have lots of dyes unlocked, but have never uploaded a picture before. Is there a dye page that has the format already I can look at? Can I just toss the picture into the Talk page for a given dye, or via the feedback form? ~Poisonfrog 23:10, 12 September 2016 (UTC)

Missing RGB swatches + icons on main page[edit]

Rose Tint, Tulip Previously Unsigned 05:10, 11 September 2012 (UTC) ~Also, Wrath Dye appears to be missing

Dye Remover[edit]

Sometimes, on PvP armor, I see some "Dye Remover" on dye location, with other standard dye. How to obtain this "Dye Remover" ? (You'll see this "Dye Remover" the first time you wear a new piece of armor, with no armor on you previously) --The preceding unsigned comment was added by (talk).

That's what the X in a circle is for. Previously Unsigned 14:32, 14 September 2012 (UTC)

This is INCREDIBLY USEFUL - thoughts?[edit]

moved to Talk:Chat link format

Same Dye[edit]

Just wondering if anyone has found out yet if you try to use a dye which your char already has does it tell you/not work, or will it just waste the dye. I haven't come across 2 exact dyes to try this out yet and wondered if anyone had. If so maybe a note should be added to the page to tell people the outcome of such a thing being tried. 00:53, 19 September 2012 (UTC)

It will say in red beneath the description You have already unlocked this dye! and won't let you use it. 05:13, 19 September 2012 (UTC)
Yes, you can't unlock a dye twice. Once you've unlocked a dye, you can use it as many times as you want. --Teisei Page Talk 17:00, 2 October 2012 (UTC)

A couple of words on dyes[edit]

First off, this is my first attempt to help out a wiki in any ways, so I'm sorry if i screw up anything when it comes to editing etc. I've read here that the total number of dyes is said to be 407. What is the source of this? I've scoured the Trading Post and bought every single dye - adding up to 403, not 407. Sure, there might be some dyes I'm missing, but I've checked the TP regurarly the last couple of days - with no new dyes. On a different note, I notice that the lists of dyes here are incomplete. As for grays, said to be 24, I can verify that the number is (at least) 30. I'll help out uploading the different names and colors, but I'll leave the actual editing and implementation into the wiki to somebody else. Should I get the info on the missing dyes and write it here? Or is there some other place I can place raw data?

So far, I count:

  • 30 Gray (vs 24)
  • 49 Brown (vs 49)
  • 51 Red (vs 51)
  • 40 Orange (vs 39)
  • 39 Yellow (vs 35)
  • 73 Green (vs 71)
  • 63 Blues (vs 63)
  • 58 Purple (vs 57)

So a total of 14 missing dyes. I'll work out which ones they are in a moment.

Fev4ng 16:27, 2 October 2012 (UTC)

I also think the 407 is wrong. From what I see, there are 382 unlockable ones + 21 starters. Unless of course different races get different starters. --Tofukanone 20:30, 6 October 2012 (UTC)
I was checking my dyes agaisnt the list and found one not on the list -- Green: Uncommon: Midnight Teal I took a screen but no clue how to show it here216.63.174.224 02:43, 2 February 2013 (UTC)Ed Stargazer
under yellow dyes lemonade is missing so there is 39 yellows not 38

After transmutation[edit]

I have actually two transmuted armorpieces, which wont change their dye (i dye them with effect in the hero-window, i close the window like usual, but the dye won't change... --Naruuu 06:23, 21 January 2013 (UTC)

I have the same problem, but with 5 pieces. Can't seem to get the dye to stay.... Kormon Balser User Kormon Balser Tango-dervish-icon-small.png 05:20, 10 February 2013 (UTC)
Ok, I figured it out. If you apply dye remover to the whole set, then it will revert to an alternate dye preset, and will lock. If you apply new dye to the whole set, then you can change any of the dyes. So I basically just took a dye I had (Night Shade), and applied it to my whole set. Now it works fine. I'm guessing the problem came from leaving some of the dye presents on there (hey, I wanted a midnight purple). Kormon Balser User Kormon Balser Tango-dervish-icon-small.png 05:46, 10 February 2013 (UTC)

Totally Sorted List[edit]

Click my username (I've been using my user page as a sandbox) -> Quiznos 06:23, 6 February 2013 (UTC) I did it as a little side project but thought others might like it too. Not sure where it'd go out on the wiki. Any suggestions let me know. Palette version more than possible! The lists are better though imo. Quiznos 06:23, 6 February 2013 (UTC)

Hues of "Exclusive" Dyes[edit]

Toxic Dye Kit Name Code Hue Deathly Dye Pack Name Code Hue
Limonite [&AgEfvwAA] Green Acrid [&AgEiuwAA] Green
Violite [&AgEhvwAA] Purple Algae [&AgEguwAA] Green
Cobolt [&AgEdvwAA] Purple Acid [&AgEhuwAA] Green
Cyanide [&AgEevwAA] Purple Toxin [&AgEfuwAA] Green
Blacklight [&AgEcvwAA] Purple Caustic [&AgEeuwAA] Green
Vincent [&AgEgvwAA] Purple Swampblack [&AgEduwAA] Green
Flame Dye Kit Name Code Hue Frost Dye Kit Code Hue
Flare [&AgEbowAA] Yellow Deep Glacial Teal [&AgESowAA] Green
Pyre [&AgEaowAA] Orange Glacial Teal [&AgETowAA] Green
Molten [&AgEZowAA] Orange Shiver Sea [&AgEUowAA] Green
Cinders [&AgEcowAA] Red Deep Glacial Sky [&AgEVowAA] Blue
Charred [&AgEdowAA] Red Glacial Sky [&AgEWowAA] Blue
Flame [&AgEYowAA] Red Shiver Sky [&AgEXowAA] Blue

The above list is courtesy of Dulfy's Dye Gallery and is included to document the source of data about hues. I haven't consumed any of these colors, so I can't personally verify it. But I trust Dulfy as much as any veteran wiki editor, in terms of verification. – Tennessee Ernie Ford (TEF) 01:03, 9 January 2014 (UTC)

I don't trust their number for total number of dyes...but I don't trust the wiki's sum either. And I'm 99% sure it's these exclusive dyes (any that can only be gotten during special events or times) that are throwing everyone's count off, one way or another. Vili 点 User talk:Vili 20:36, 9 January 2014 (UTC)
Trust the API, it lists 434. Which means we're missing one somewhere. includes Dye Remover, so we're good with 433. —Dr Ishmael User Dr ishmael Diablo the chicken.png 20:44, 9 January 2014 (UTC)
Even nil has a value, so I'd be willing to go with either 433 or 434. But thanks. The truthiness of websites changes, but APIs never lie. Usually. Vili 点 User talk:Vili 20:54, 9 January 2014 (UTC)

Dye Kit Naming Conventions[edit]

I'd like to propose standardizing dye categories for limited-availability dyes by the name of the kit that contains them. Thus, all colors exclusive to Flame Dye Kit would be in category:flame dyes instead of [[:category:Flame and Frost dyes]].

  • This naming is more intuitive, since it matches the kit with the category.
  • It makes it easier to sort and find colors, for those who were not around (or do not remember) the exact timing.
  • It makes it simpler to standardize tables.
  • It still allows for connecting the kits (and colors) to a release.
  • The dye kits can — and have been — re-released independent of a Living Story update and, with the new gem store UI, they can be released at any time after the item codes are in the game, i.e. they aren't mechanically connected to a release.

The most glaring problem now is that the Metallurgic Dye Kit produces colors in the [[:category:A Very Merry Wintersday dyes]] category, which is very confusing, especially since the Wintersday Dye Kit has the name most similar to the category, but contains no exclusive colors.

Assuming there are no objections, I propose changing this in December. – Tennessee Ernie Ford (TEF) 22:48, 22 November 2014 (UTC)

The subcategories under Category:Dyes by set are defined by the sets that the dyes are sorted into in the Dye interface. It's not directly related to the container, although I think most of these "special" dye sets are exclusive to a single container. There's no reason that they must be exclusive, however; for example, it's possible that Anet could one day release a special dye kit that might contain dyes from any of these sets. Thus categorizing them by the container doesn't make sense to me. —Dr Ishmael User Dr ishmael Diablo the chicken.png 23:12, 22 November 2014 (UTC)
All limited-availability dyes are exclusive to a single kit. Several are no longer exclusive to the release after which they are named. I don't understand the reason for associating "metallurgic dyes" with "a very merry wintersday," when there isn't a mechanical connection. I'm happy to find some other solution, as long as the categories are intuitive. Enameled dye set 1 and enameled dye set 2 would work, going by the prefix. – Tennessee Ernie Ford (TEF) 01:03, 23 November 2014 (UTC)
It IS mechanical per the dye interface. The dye interface doesn't care what container the consumable came from, it only knows that Pastel Purple Dye is part of the set named Common, Amenity Dye is part of the set named [[:Category:A Very Merry Wintersday dyes|''A Very Merry Wintersday'']], Glint's Sanctuary Dye is part of the set named Glint's Winter, etc.
Having categories aligned with the containers would seem to be redundant with the container pages. Flame Dye Kit lists all the dyes it can contain, so what additional benefit would a category have? —Dr Ishmael User Dr ishmael Diablo the chicken.png 01:10, 23 November 2014 (UTC)

List of dyes?[edit]

Is there a list of dyes anywhere? Not the drop-down that only shows the colors, a list with the text names.

I want to collect all the dyes, but am having a really hard time getting a list.


Daddicus (talk)

{{#dpl: category = Dye by grayscale }} Preview that on a page somewhere, or paste that on a userpage. Otherwise your only option is to delve about in Category:Dyes.. -Chieftain AlexUser Chieftain Alex sig.png 18:58, 19 December 2014 (UTC)
Each of those drop-down boxes is based on a subcategory of Category:Dyes that Alex already linked; these categories are themselves based on the three grouping methods available in-game: material, set, and hue. That should be everything you need.
Of course, if you want an actual checklist that's built off of the official GW2 API, try this: Ishmael User Dr ishmael Diablo the chicken.png 19:42, 19 December 2014 (UTC)
Thanks, guys! Found it! Daddicus (talk)

Dye Matcher[edit]

I have created an dye matcher tool using the API.

I think most people will find this useful. Thief.Jolu (talk) 01:00, 24 May 2015 (UTC)

Feedback 2015/10/20[edit]

The Dye Application part of the page is outdated, it still shows the process from before the wardrobe update. -- 23:43, 19 October 2015 (UTC)


I think favourites is limited to 8... ~Lya

Salvaging Dyes[edit]

Is there a salvage research page for dyes? If not, should there be? Daddicus (talk) 23:06, 31 May 2016 (UTC)

I'm still looking for an answer to this question. Daddicus (talk) 01:52, 16 March 2017 (UTC)
Can someone who knows how please create a salvage research page? I would like to know whether salvaging masterwork (MW) or rare dyes gives more pigment or not. Daddicus (talk) 21:00, 26 July 2017 (UTC)
Early data: salvaged two MW dyes and got 5 pouches each from them. Daddicus (talk) 21:06, 26 July 2017 (UTC)

"Each salvaged dye yields one to four pigments, averaging at three." This data isn't sourced and doesn't appear to be true except for fine dyes. According to this forum post: it's 2-4 for fine, 5-8 for masterwork, and 9-12 for rare. According to GW2 Profits, the kit doesn't matter (within 2% the same numbers for 200 samples) and the average is 3 per fine, but 6.5 for masterwork, and 10.4 for rare. The dev for that site offers more details in the initial post on reddit. 03:06, 7 September 2017 (UTC)

I forgot to say thanks for passing on that info. The page has been updated. G R E E N E R 18:22, 18 September 2017 (UTC)

adding the api[edit]

I noticed that some dye pages have the ability to use the api, I do not know enough about how that wiki magic works to add it my self, but I think its something that should be added to this page.for Reference I am talking about this Template:Account_dyes_widget -User Zesbeer sig.png Zesbeer 20:21, 7 October 2017 (UTC)

the new tables[edit]

i like to add that i think the have each set was great, is harder to tell now at a glance which dye is from which set. - jasmine 23/03/18 12 04am utc

Feedback 2018/05/07[edit]

Which update added the Exclusive Dyes category, and is there a list of them? -- 23:34, 6 May 2018 (UTC)

The April 24th update. You can find a list of exclusive dyes on Category:Exclusive dyes. --Idris (talk) 00:00, 7 May 2018 (UTC)