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Help the archaeologists extract relics from their magical wards

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Help the archaeologists extract relics from their magical wards

Help the archaeologists extract relics from their magical wards is a level 80 event in the Echovald Wilds.

Objectives[edit]

Speak with the steward to initiate the ward detection spell.

  • House zu Heltzer Relics
    Event bar empty2.jpg House zu Heltzer Relic.png
  • Your contribution: x
  • Time remaining until ward detection spell expires: 12:00
  • Boxing relics: 1:00

Walkthrough[edit]

  • Sift through the rubble to find a Zu Heltzer Rune Key, a monster may also appear.
  • Locate a ward field surrounding a relic.
  • Use the ward key on the field.
  • Use the Disable Ward Lock skill 5 times in succession without using Fumble Lock to disable the field.
  • Collect the relic. (if you see a mob with swords above it, it has stolen the relic, kill the mob to get it back)
  • Turn the relic in.

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670 Experience.png 378 Karma 88 Copper coin
Silver 20,003 Experience.png 284 Karma 66 Copper coin
Bronze 13,335 Experience.png 189 Karma 44 Copper coin
These are the expected rewards for a level 80 player.

NPCs[edit]

Allies[edit]

Foes[edit]

Objects[edit]

Dialogue[edit]

Speaking to Historical Society Steward
Oh, hello. Did they send you to help?
Talk more option tango.pngHelp with what?
I've been working out how to remove and replace the wards on the relics here. Some magical force is weakening them, and we're worried they'll be vulnerable to looters. I believe I've figured it out!
Talk more option tango.pngHow's that?
Each ward is bound to a key, you see. The keys were scattered in the area when the zu Heltzers fell, but we've found some in the rubble. Would you be willing to help me collect the relics for study?
Talk ready option.pngI'm ready when you are. (starts the event)
Talk more option tango.pngWhat do I need to do?
I'm going to cast a spell to reveal the wards. While I maintain the spell, you can use the keys to bring down the wards around the relics. Bring them to me when you're done.
Talk ready option.pngI'm ready when you are. (starts the event)
Talk end option tango.png I can't right now.
Talk end option tango.png I can't right now.
Talk ready option.pngI'm ready when you are. (starts the event)
Talk end option tango.pngThey'll need to wait a little longer- I can't help right now.
Talk ready option.pngI'm ready when you are. (starts the event)
Talk end option tango.pngI can't right now.
Event start
Historical Society Steward: Okay, this spell should reveal the wards protecting the artifacts. Assuming I've got it all right...
Historical Society Steward: Reveal!
Historical Society Steward: There! The shimmering fields! They're the wards. Check around the rubble nearby for the keys.
Interacting with Protective Ward
A magical ward shields the priceless zu Heltzer historical relic within, but the passage of time has deteriorated it, leaving it dangerously unstable.
(If you have a key)
Talk ready option.png Use a rune key to attempt to disable its magical locks.
Talk end option tango.png Back away slowly.
(If you do not have a key)
Talk more option tango.png Attempt to bypass the ward's magic defenses without a rune key. (Knocks you back)
Talk end option tango.png Back away slowly.
Speaking to Historical Society Steward during the event
I'm rather busy keeping this spell going... Did you need something?
Talk more option tango.png Can you remind me what we're doing?
We're gathering relics left behind by the Kurzicks. These ruins have become a target for looters, and we want to move them somewhere safer.
Talk more option tango.png What should I do, then?
Look for ward keys in the surrounding rubble, and use those keys to bring down the wards.
Talk end option tango.png Hmm, okay...
Talk end option tango.png I see.
Talk end option tango.png I'll return with relics as soon as I can.
Bringing in an artifact
Historical Society Steward: Oh, that's a nice one!
Historical Society Steward: Another!
Historical Society Steward: I can't wait to study this!
Encountering a thief
Relic Thief: Oh, I'm sorry, did you want that?
At around 50% progress
Historical Society Steward: Hmm, yes, this is about half what we hope to collect! Keep it up!
Ward detection spell expires in 3 minutes
Historical Society Steward: Do you think you could do this faster? I can't hold the spell much longer!
Event success
Historical Society Steward: Okay, I do believe that's all we can get for now! But this is quite the collection. Thank you.
Historical Society Steward: Just a few more minutes... Almost finished with my notes. Don't want to forget any details about where they were found!
Event failure
Historical Society Steward: (sighs) Sorry, that's as long as I can hold it.
Historical Society Steward: Well, I suppose we can always try again another time.

Notes[edit]

  • If you get downed, your count towards The Echovald Wilds.png The Echovald Wilds: Ward NemesisSuccessfully disabled 10 wards in a row during the House zu Heltzer archaeology event. (3Achievement pointsEnd of Dragons mastery point) resets to none.

Related achievements[edit]