Charge (Become the Bear)/history
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February 28, 2022
- (Undocumented) Added tooltip fact Defiance Break.
Charge
- Profession
- Common
- Race
- Norn (skill list)
- Parent skill
- Become the Bear
- Slot
- Transform
- Activ. type
- Charge
- Movement
- Leap
- Game link
“Hold down to charge at foes.
- Damage: 1,160 (3.9)?
- Condition Effect Ignored
- Condition Effect Ignored
- Launch: 600
- Number of Targets: 5
- Defiance Break: 232[sic]
- Range: 1,600
— In-game description
September 09, 2014
- Become the Bear no longer increases power levels exponentially.
- The damage of skills in this transform has been adjusted to compensate.
- Charge: Reduced dash speed by approximately 40%.
- This skill will no longer deal damage if the character's position does not change significantly (for example, running against a wall).
- Reduced damage to nearby foes while charging by 80%.
- Increased damage of final strike by 100%.
- This skill now ignores the movement penalties from chilled and crippled conditions.
Charge
- Profession
- Common
- Race
- Norn (skill list)
- Parent skill
- Become the Bear
- Activ. type
- Charge
- Game link
“Hold down to charge at foes.
- Damage: 1,160 (3.9)?
- Condition Effect Ignored
- Condition Effect Ignored
- Launch: 600
- Number of Targets: 5
- Range: 1,600
— In-game description
Original version
Charge
- Profession
- Common
- Race
- Norn (skill list)
- Parent skill
- Become the Bear
- Activ. type
- Charge
- Game link
“— In-game description