Blood Moon/history

From Guild Wars 2 Wiki
Jump to navigationJump to search

February 27, 2024

  • Fixed an issue that could cause this trait to affect the player when being dismounted.

September 26, 2023

  • (Undocumented) Bleeding duration reduced from 8 seconds to 5 seconds in PvE only.
Blood Moon.png

Blood Moon

Specialization
Druid icon small.png Druid
Tier
Adept
Type
Major
Game link
8 Recharge time
Blood Moon

Daze enemies when you become a celestial avatar. Inflict bleeding on enemies you immobilize or disable.

Daze.png Daze: 1 second
Bleeding.png2 Bleeding (5s): 220 Damage
Bleeding.png Bleeding (8s): 176 Damage
Number of targets.png Number of Targets: 5
Radius.png Radius: 300

— In-game description

June 27, 2023

  • Blood Moon: This trait replaces Primal Echoes. Daze nearby foes when you become a celestial avatar. Bleed foes you immobilize or disable.
Blood Moon.png

Blood Moon

Specialization
Druid icon small.png Druid
Tier
Adept
Type
Major
Game link
8 Recharge time
Blood Moon

Daze enemies when you become a celestial avatar. Inflict bleeding on enemies you immobilize or disable.

Daze.png Daze: 1 second
Bleeding.png2 Bleeding (8s): 352 Damage
Bleeding.png Bleeding (8s): 176 Damage
Number of targets.png Number of Targets: 5
Radius.png Radius: 300

— In-game description