Automatic Fire (Harpoon Turret)/history
From Guild Wars 2 Wiki
Jump to navigationJump to search
May 16, 2017
- Turrets no longer need to be overcharged. Summoning a turret will automatically overcharge it once.
- Detonate Turret: This skill has been moved off of the Tool Belt skill. It is now the flip skill for the associated turret.
Automatic Fire
- Profession
- Engineer (skill list)
- Slot
- Utility
- Game link
“Automatic FireOvercharge your harpoon turret to fire a burst of automated shots.
- Damage: 1,270
- : 50%
Rate of Fire Increase- Attack Range: 1,000
- Bleeding (3s): 66 Damage
- Duration: 10 seconds
— In-game description
November 26, 2013
- Automatic Fire: This skill is now affected by Rifled Turret Barrels.
November 15, 2012
- Automatic Fire: Increased the duration of this skill's Overcharge by 100% on Harpoon Turret and 25% on Rifle Turret.
Automatic Fire
- Profession
- Engineer (skill list)
- Slot
- Utility
- Tool belt
- Detonate Harpoon Turret
- Sequence
- →
- Game link
“Overcharge your harpoon turret to fire a burst of automated shots.
- Damage: 1,270
- : 50%
Rate of Fire Increase- Attack Range: 1,000
- Bleeding (3s): 66 Damage
- Duration: 10 seconds
— In-game description
Original version
Automatic Fire
- Profession
- Engineer (skill list)
- Slot
- Utility
- Tool belt
- Detonate Harpoon Turret
- Sequence
- →
- Game link
“Overcharge your harpoon turret to fire a burst of automated shots.
- Damage: 1,270
- : 50%
Rate of Fire Increase- Attack Range: 1,000
- Bleeding (3s): 66 Damage
- Duration: 5 seconds
— In-game description