Automated Medical Response/history
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March 19, 2024
- Automated Medical Response: This trait has been reworked. Grant regeneration to nearby allies when you use your healing skill's toolbelt skill.
Automated Medical Response
- Specialization
- Inventions
- Tier
- Adept
- Type
- Major
- Game link
“Automated Medical ResponseGrant regeneration to nearby allies when you use a healing skill's associated tool belt skill.
- Regen (5s): 650 Heal
- Number of Targets: 5
- Radius: 360
— In-game description
January 26, 2016
- Automated Medical Response: The cooldown of this trait has been increased from 90 seconds to 120 seconds.
Automated Medical Response
- Specialization
- Inventions
- Tier
- Adept
- Type
- Major
- Game link
“All heal skills recharge when struck while you are below the health threshold.
- Health threshold: 25%
— In-game description
July 07, 2015
- Automated Medical Response: Fixed an issue that caused this trait to have a 10-second cooldown instead of the intended 90-second cooldown.
June 24, 2015
- Automated Medical Response: This trait now correctly recharges Med Kit's Bandage Self.
June 23, 2015
- Automated Medical Response: Updated this trait to reflect the introduction of the specialization mechanic.
- This trait has been moved to the Adept major tier.
Automated Medical Response
- Specialization
- Inventions
- Tier
- Master
- Type
- Minor
“All heal skills recharge when struck while you are below the health threshold.
- Health threshold: 25%
— In-game description
November 26, 2013
- Automated Medical Response: This trait now recharges Antitoxin Spray, the human racial skill Prayer to Dwayna, and the sylvari racial skill Healing Seed.
Original version
Automated Medical Response
- Specialization
- Inventions
- Tier
- Master
- Type
- Minor
“All heal skills recharge when struck while you are below the health threshold.
- Health threshold: 25%
— In-game description