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- Release fungal spores to lure out the gerent and control lesser chaks' minds (80) [Group Event]
- Destroy the chak gerent before it reaches the cannon (80) [Group Event]
- Stop the chak from reaching the cannon (80) [Group Event]
- Before the Chak Gerent
- I'm pretty sure these spores will do the trick. I hear the Nuhoch use them in some pretty powerful alchemy.
Can you start from the beginning? What are we doing?
- We're going to defend our cannon from the chak! These spores should calm them and turn them into temporary allies if we can get enough of them in the area.
How do you even know this?
- Tizlak and I go way back. I met him at the beginning of this ordeal. He told me all I need to know...except how to gather them. This is going to take forever...
Any ideas besides just picking them up?
- Well, I'm guessing jostling them really hard will dislodge them faster. But that requires more climbing than I want to do right now. If it comes to it, that's not a bad plan, though.
- Nothing can go wrong!
- Well, it's a plan.
- All right, then.
- All right!