Spectral Walk

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Spectral Walk.png

Spectral Walk

60 Recharge time  4 Hero point  

Necromancer tango icon 20px.png Necromancer (skill list)
Spectral Walk.png
Spectral Recall.png
Game link

Create a shadowy tether and become spectral, gaining life force when struck. You may return to your initial position by using Spectral Recall.

 Necrotic Traversal.png Spectral Walk(8s): Gain life force when taking damage.
 Movement speed increased by 33%; stacks duration. Swiftness (30s): 33% Movement Speed
 Miscellaneous effect.png Gain life force when taking damage: 2%
 Breaks stun 40px.png Breaks Stun

— In-game description [?]


  • Spectral Walk lasts for 8 seconds, after which you can no longer use Spectral Recall.
  • If not on both utility sets, moving from land to water (or vice versa) while under the effects of Spectral Walk will cause all swiftness to be removed.
  • Switching Spectral Walk for another utility while Spectral Recall is up will also cause all swiftness to be removed, regardless of source.
  • Can be used in combination with Spectral Armor
  • There is a one second cooldown on gaining life force.
  • Spectral Walk ends if the necromancer teleports to a waypoint.


  • The effect used to be implemented in Death Shroud in early development.
  • The effect used to automatically return you to where you casted it after 8 seconds, unless you prevented it with Sever Spectral Bond. It was changed on September 25, 2012 "to be more active."