From Guild Wars 2 Wiki
— In-game description
Activated skills by kit
|Device / Weapon kit||Recharge||Skill||Effect|
|Bomb Kit||20||Magnetic Bomb||Set a timed charge that pulls nearby foes.|
|Grenade Kit||20||Drop Mine||Drop a mine that deals damage to enemies that trigger it.|
|Med Kit||20||Magnetic Aura||Become surrounded in a magnetic shield that reflects projectiles.|
|Elixir Gun||20||Glue Trail||Leave a trail of glue behind you that hampers enemy movement.|
|Flamethrower||20||Fire Shield||Activate a fire shield that burns enemies who strike you, granting might for each burn applied.|
|Tool Kit||20||Super Speed||Run at double speed.|
- Creating these effects does not trigger the cooldowns of the associated skills.
- Drop Mine disappears after 20 seconds if not triggered.
- Magnetic Bomb has a range of 240 while untraited.
- All kit skills are on a static global recharge (20 seconds).
For a detailed trait history, see here.
|June 23, 2015|| Specialization update:
|July 15, 2014||
|October 15, 2013||
|May 14, 2013||
|April 30, 2013||
|March 28, 2013||
|February 26, 2013||
|August 28, 2012|| Game release: