Template talk:Effect infobox
It should be implementable in it's current state; opinions? Aqua (T|C) 19:32, 28 December 2011 (UTC)
- Colour switch for boons and conditions, and I'd say it's fine. Would need to update the common, though. Is there really not any other information we can list? - Infinite - talk 19:34, 28 December 2011 (UTC)
?Has game icon[edit]
Thats kind of an inaccurate property name to include the {{{icon}}} parameter, since its really only used to link to Alfa-R's tangos... -Chieftain Alex 17:55, 3 May 2013 (UTC)
- Those are icons for boons and conditions. There are like 500 other effects.--Relyk ~ talk > 19:45, 3 May 2013 (UTC)
IDs?[edit]
Shall we add ID property? Effects can be linked and they have the same link type as skills, so... E.g. Belcher's Bluff (effect) is . MalGalad 22:21, 10 July 2013 (UTC)
- Seems like a good idea! -Chieftain Alex
22:25, 10 July 2013 (UTC)
New parameter[edit]
Should we add a new 'parent' (or 'parent-skill', or 'skill') parameter? Some skills like Tornado trigger their own effects, actually a lot of skills trigger their own effects, we could reuse this parameter do resolve effect's icon and name if both passed values are 'parent'. Thoughts? – Valento msg 03:32, 12 January 2014 (UTC)
- A lot of effects can come from multiple sources, e.g. Fire Shield (effect). —Dr Ishmael
06:12, 12 January 2014 (UTC)
New parameter redux[edit]
What about a parameter for profession, similar to the skill infobox template? It would allow us to categorize unique profession effect pages without having to clutter up other effects like auras. Examples:
- Necromancer:
- Death Shroud (effect)
- Lich Form (effect)
- Plague (effect)
- Spectral Armor (effect)
- Spectral Walk (effects) - two different effects
- Signets (passive effects) - more precise descriptions
- Dark Binding - different name than parent skill (Tainted Shackles)
- Guardian:
- Virtue of Justice (effect)
- Resolve (effect) - different name than parent skill (Virtue of Resolve)
- Virtue of Courage (effect)
- Signets (passive effects) - more precise descriptions
- Binding Blade (effect)
- Hallowed Ground (effect)
- Purging Flames (effect)
- Renewed Focus (effect)
- Tome of Wrath (effect)
- Tome of Courage (effect)
- Strength in Numbers (effect)
- Mesmer:
- Portal Uses - different name than parent skill (Portal Entre/Exeunt)
- Illusion of Life (effect)
- Mantra of Distraction Ready - different name than parent skill
- Mantra of Pain Ready - different name than parent skill
- Mantra of Concentration Ready - different name than parent skill
- Power Return - different name than parent skill (Mantra of Recovery)
- Mirror (effect)
- Illusion of Defense - different name than parent skill (Phantasmal Defender)
- Blur
- Distortion (effect)
- Phantasm Distortion
- Illusionary Counter (effect)
- Illusionary Leap (effect)
- Riposte (effect) - different name than parent skill (Illusionary Riposte)
- Morphed - different name than parent skill (Moa Morph)
- Hide in Shadows (effect)
- Signets (passive effects) - more precise descriptions
-Somohexual (talk) 18:30, 5 December 2014 (UTC)
Depreciating the need to have the 40px versions[edit]
It looks like Anet has updated effects to be 32x32. Could we drop the need for using the 40x40 tango icons? So, I hadn't realized the tangos were used for such a cleaner look. I have uploaded over the lower quality versions to match what Anet uses. A few icons I could not gather 32x32 versions:
* [[:File:Agony 40px.png]] * [[:File:Defiance 40px.png]] * [[:File:Unshakable 40px.png]]
All this said, not sure now if replacing the 40x40 tangos is wanted/needed. G R E E N E R 07:01, 6 August 2017 (UTC)
- So nearly a month later I come back to this, sorry.
- It appears that most decisions on using tango icons were made either before the game was released, or a few months after. The use of tangos was based on a few reasons:
- Most images we had of the icons were from screen caps.
- Tangos were cleaner than many of the original icons that we could grab.
- We could create scaled versions of our tangos to use in many contexts.
- Anet has since done a few passes on their icons to clean them up and unify the style. I still believe that tango usage for professions and elites is necessary for many of the above reasons, but for effect, I no longer see the need to have separate icons for the wiki. The Anet icons are simple enough and unified. G R E E N E R 18:55, 1 September 2017 (UTC)
Certain effect icons are not showing up[edit]
Examples: Champion's Sun (effect), Xera's Fury, or Warmth (Koda's Flame). It's only when the name has an apostrophe. Tyndel (talk) 20:26, 3 September 2017 (UTC)
- Sorry about that, #titleparts to the rescue. -Chieftain Alex
22:40, 3 September 2017 (UTC)