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The Undead article should be about undead as a general type of creature, which is to say, this article shouldn't be deleted but kept GW2 relevant. There will be undead in GW2, so an undead article is more than suitable for this wiki. --Cjad the Nord 10:33, 24 December 2007 (UTC)

It needs to be deleted because of a copyright violation by copying it from GuildWiki. And it should contain a link to GWW for Undead in GW1, then have info here about Undead in GW2, what small role they play. Calor (t) 18:12, 24 December 2007 (UTC)
We already know there will be undead, and actually we know who will be a King of Undeads. Coran Ironclaw 06:46, 26 December 2007 (UTC)
Ok, then somebody who's familiar with that information word that GW2-only info and put it on the temp page, with only GW2 info, and a mention of what they look like, assuming they're same as GW1. Calor (t) 14:45, 26 December 2007 (UTC)

I'm really hoping for smiting in GW2, if only for the dragon. :P Lord Belar 00:24, 6 January 2008 (UTC)

In all likelyhood there'll be *some* sort of holy damage... -- Armond WarbladeUser Armond sig image.png 08:44, 18 February 2008 (UTC)

Shouldn't this be split?[edit]

Shouldn't this article be split into Joko's undead and dragon's undead?Arthurperson 02:11, 18 February 2008 (UTC)

No real point, methinks. This can cover both just fine for now. -- Armond WarbladeUser Armond sig image.png 08:44, 18 February 2008 (UTC)

Summoning undead[edit]

Methinks...That this will be a profession in the first or so GW2 expansion. Eive Talk Windgrace 20:30, 29 May 2010 (UTC)
But how is "undead" a profession? D: I mean, honestly, wouldn't you have to kill yourself and let a necromancer control you, going by how GW1 works? I could understand it being some sort of "race", but prooobably not a profession. o.o --AmannelleUser Amannelle Me.jpg 20:59, 29 May 2010 (UTC)
Ha, I did say profession didn't I? Sorry I used the wrong word, I meant race..... but yeah. Eive Talk Windgrace 21:19, 29 May 2010 (UTC)
Yeah,... Race neither. --Naoroji User Naoroji Golem - Green.jpg 21:42, 29 May 2010 (UTC)
I'm rather doubting that we'll be able to play as an undead in GW2. Too common among RPGs. :P -- Konig/talk 01:22, 30 May 2010 (UTC)
So are levels, dungeons, raids, pets, swords, axes, hammers, bows, guns, torches, health, mana/energy, dragons, and centaurs. But thats alright if you don't agree. Eive Talk Windgrace 03:32, 30 May 2010 (UTC)
I am unfamiliar with "raids" - the pets are generic as are the weapons and health and energy. Levels is a game thing and dungeons are just "underground things" - there's not really a better term for it. For dragons and centaurs - they aren't playable. :P The last two are the closest thing you have to a valid example, and they aren't playable thus that actually supports me. -- Konig/talk 03:52, 30 May 2010 (UTC)

Slash, BURN!, Delete... 08:09, 30 May 2010 (UTC) I have to say from all the concept art and the fact that there are skills for ele so far that summon creatures GW2 should offer some new range of minions for Necromancers or zombie foes like a necromorph. Thats only if the Necromancer is brought back in GW2, we won't know till more professions are revealed.

Ele skills that summon creatures? o_O Since when are rocks, swords and bows considered "creatures?" Also, if there is no dark mage (i.e. Necro) in GW2, Earth will implode before we even get to see what happens in December 2012. Also, sign at the end of your posts, not at the start. User Rose Of Kali SIG.jpgRose Of Kali 22:49, 30 May 2010 (UTC)
I think they mentioned Elementalist skills that summon "elementals" of sorts, which act sort of like minions. I can't remember what article stated it, though, or if it's still going to be in the game. --AmannelleUser Amannelle Me.jpg 23:19, 30 May 2010 (UTC)
I remember Conjure Flame and Conjure Frost, and I think they mentioned a sword somewhere (I would guess Conjure Lightning, if I may speculate). No creatures as far as I remember. User Rose Of Kali SIG.jpgRose Of Kali 23:39, 30 May 2010 (UTC)
there was a Elite skill mentioned on the GW2 site saying that a skill for ele's called "Hounds of Balthazar" where it summons two dogs made of flame or something along those lines. -- Slash, BURN!, Delete... 23:46, 30 May 2010 (UTC)
Well, I don't know about that skill, but a while ago (before ANet officially released the elementalist page, I think) they mentioned something about elementalists summoning allies, and someone even posted a list of summoned creatures that were made out of rock, electricity, ice, and fire, though if I remember right that list was found to be fabricated. --AmannelleUser Amannelle Me.jpg 23:50, 30 May 2010 (UTC)
I do remember the Hounds of Balthazar skill Slash is referring to, and the elementalist skills you're talking about Amannelle were some sort of bad joke about some Korean MMO if I remember correctly, back to the topic of minions however, a necromancer summoning an undead would complicate fights against them during the game wouldn't it? Eive Talk Windgrace 23:58, 30 May 2010 (UTC)
Hounds of Balthazar is a Human racial skill, not elementalist. Necros have been summoning undead since their inception, fighting other undead with their own, how would that complicate things now? User Rose Of Kali SIG.jpgRose Of Kali 00:34, 31 May 2010 (UTC)
Well thanks for clearing up the part about Hounds of Balthazar, I was too lazy to look. About the minions however, just because it happened in GW1 doesn't mean that it made perfect sense. I still don't get why Necros can't just take control of most of the undead the party runs into, and not be restricted to minions. Eive Talk Windgrace 00:42, 31 May 2010 (UTC)
Because other undead are controlled by a different "master." There's a chance that GW2's Verata's Gaze/Aura might be powerful enough to convert them. After all, Verata was just learning in GW1, and then we killed him, but you never know who might continue the "research." ;) User Rose Of Kali SIG.jpgRose Of Kali 00:48, 31 May 2010 (UTC)
Old convo, but Verata being a Necro suggests he could continue the research User A F K When Needed Signature Icon.jpg A F K When Needed 13:04, 14 July 2010 (UTC)
Not even Necromancers can escape their own death - unless they turn themselves into undead. Then again, we don't know if Verata (and others, like Rotscale) are killed in canon lore, since we can kill them time and time again. -- Konig/talk 21:16, 14 July 2010 (UTC)
tbh I don't see why any Necro would not turn themselves into /invinicible mode, particularly the evil ones trying to set up their own army, etc., which he was trying to do
I'd say that he is killed in canon lore because it's probably presumed that our characters kill anything that they can kill - bugs aside - but that's just a guess. User A F K When Needed Signature Icon.jpg A F K When Needed 11:32, 15 July 2010 (UTC)


do we really need that link? Getefix 20:41, 29 March 2011 (UTC)

Lich can't be killed by normal means?[edit]

We killed Vizier Khilbron with our normal skills, twice. Which brings up an interesting point. He was already undead the first time we killed him, so what was he when we met him in Nightfall? We never got the chance to try to kill Palawa Joko. I think its suspicious that the Order of Whispers couldn't find a way to kill Palawa Joko and now 250 years later claim can't kill Elder Dragons either. Is there some reason they want to keep powerful evil creatures around? Anyway, Vizier Khilbron is hopefully permanently dead this time (Shiro too). Ramei Arashi 04:19, 7 August 2012 (UTC)

When you have an afterlife that people can come back from, then you have a big problem keeping anything powerful dead. The Order of Whispers is being remarkably Genre-savvy in my opinion. Or would you rather have Elder Dragon *Envoys* intent on destroying the world? Illiander 08:39, 7 August 2012 (UTC)
We had to kill Khilbron atop the bloodstone which was connected to soul batteries. It was those batteries which prevented Khilbron from "coming back" (or rather, allowed him to be killed). The second time he was a soul, not a lich (same with Shiro - in NF we fight his soul). The Hunter is a similar case to liches, as it is a Shiro'ken created by Shiro and imbued with the powers of a lich - in that it cannot die - by Khilbron. Konig/talk 20:00, 7 August 2012 (UTC)
Yup, but the implication in Nightfall is that any of Abbadon's army can come through those portals and wreak havok. And we only killed Shiro after he became mortal again. So we have one confirmed example of someone coming back from the afterlife, and a confirmed invasion from another part of the afterlife (with major generals being dead souls, but possibly not the soldiers). Both of which the Order of Whispers knows about. From that I'd be quite confortable with the idea that they know that killing big nasty evil overlords doesn't actually stop them causing trouble.Illiander 06:07, 8 August 2012 (UTC)