Talk:Summon/Archive 1

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I wonder what qualifies as a "Pet"? I mean... depending on the definition, Necromancers could have "pets", right? o_O --AmannelleUser Amannelle Me.jpg 19:55, 5 May 2010 (UTC)

I would assume that's not what it means, but it's vague at this point, so it's hard to say. --Kyoshi (Talk) User Kyoshi sig.png 20:29, 5 May 2010 (UTC)
I've always thought that Mesmers should have pets via "mind control" and all...--Spigs 01:39, 17 May 2010 (UTC)
Then pretty much anything would be free game for a Mesmer right? Pet Zhaitan ftw. Eive Talk Windgrace 20:18, 29 May 2010 (UTC)

At IGN, this screenshot, shows two females (rangers?) with bows, wearing the same outfits, and both have a Great Dane sitting near them. I submit that, IMHO, Great Danes are a new pet in GW2.--Warzog Watch your six! 00:55, 3 July 2010 (UTC)
Actually, there are five Great Danes, but only two are near figures that appear to be rangers, IMHO.--Warzog Watch your six! 00:57, 3 July 2010 (UTC)

Most definitely Rangers judging be the armor and Scooby Doo-like pets . :P --Super Igor User- Super Igor logo.png 01:15, 3 July 2010 (UTC)
I'd like to see an 800 pound dune lizard be seen as a tameable beast! :P --174.126.1.133 20:07, 9 July 2010 (UTC)
It could be humans using Hounds of Balthazar. Just a suggestion. 198.150.95.67 02:15, 14 July 2010 (UTC)
I imagine Hounds of Balthazar to be on fire, and three-headed. But you could be right, although I'd be greatly disappointed by Anet if you were. EiveTalk 02:23, 14 July 2010 (UTC)
To be honest, the pet mechanic for rangers sounds a lot like Pokemon. XD Three pets in party, four skills each, only one out at a time? --Kyoshi User Kyoshi sig.png (Talk) 20:06, 14 July 2010 (UTC)
They confirmed the presence of 800 pound dune lizards! (Or at least, man-sized reptiles.) :3 --174.126.1.133 21:32, 14 July 2010 (UTC)
Tbh I'm still freaking out over sharks....And I did some link cleaning up on some of the individual pet pages. EiveTalk 21:36, 14 July 2010 (UTC)
Most of whats on this page is based on ranger pets, we don't know yet what the other unnamed profession(s) pets will be like. One article did say only the ranger pets could be so customized. Ramei Arashi 21:40, 14 July 2010 (UTC)

Charmable pet

I wanted to start this here in case my choice of words on the individual pet pages turned into an edit war. As it stands now, I prefer the term "terrestrial pet charmable for the ranger profession" as used on the moa article. This is because if I were to say "charmable pet" that would describe the pet as being charmable, which is redundant because there isn't another type of pet. But being "charmable for" describes it as being charmable for the ranger profession, because as we know, there is a second pet-using profession, who might not share pets with the ranger. That is why I phrase it "pet charmable for the ranger profession", as it may not be charmable for the other profession. So I am using our current information to the best of it's abilities. EiveTalk 22:37, 14 July 2010 (UTC)

GameKult article

The GameKult article (in French) states more or less that each pet has 8 different skills and that each pet has 4 possible skills slots, giving rangers acess to 1680 combinations. Did anyone understand the math there? Erasculio 10:54, 17 July 2010 (UTC)

Not really - but then maths is not a forte. :) 8 skills into 4 slots is 70 unique skill combinations for a particular pet. That much is simple, but putting that into the total combinations given by anet gives 24 pets (species level) in game. Which is too low I think, because from the most recent game reactor interview we know there are brown, black and polar bears. Perhaps the skills shared between types or all pets aren't counted in the combinations or I've read the interviews wrong and not all pet types have species? Hmm... -- Aspectacle User Aspectacle.png 11:25, 17 July 2010 (UTC)
That article doesn't make that much sense if it says total combinations...Math Nerd Time :) - If you have 8 options (1-8) and 4 slots (a - d) then the number of possible combinations is:
Slot a - 8 (all have not been used)
Slot b - 7 (all but the previously used one)
Slot c - 6 (all but the previously used two)
Slot d - 5 (the remaining 5)
8*7*6*5 = 1680...
So each pet has 1680 possible set ups...Thereby allowing for there to be as many pets as ANet desires. Aquadrizzt (talk)(contribs) 12:03, 17 July 2010 (UTC)
I thought about a bit more, there are only that many combinations for a single pet if order matters - for example if slot 1 is used with higher priority or it buffs the skill a bit to be in that slot. If s1, s2, s3, s4 is the same as s2, s4, s3, s1 (etc...) then there are only 70 combinations. We don't quite have enough information to know for sure what's going on. -- Aspectacle User Aspectacle.png 22:06, 17 July 2010 (UTC)

Evolutions

So how does this work? A pet can gain up to 20 evolutions, it gains evolutions while it is active and its owner gains xp. If I have a bear, a moa, and a shark all at a certain evolution, and then I sacrifice the shark for a lizard, if I ever want to get the shark again, does it start over at base evolution? --MushaUser Musha Sigc.png 16:50, 20 July 2010 (UTC)

I think so yes unless they make some sort of menagerie as in GW1 ( I hope there will be ;) ) The Holy Dragons 17:24, 20 July 2010 (UTC)

Pet Size

Im thinking that the size of the pet will increase with the evolution of it since the pets level will match the rangers. If they can get bigger at all. 69.171.172.212 17:05, 23 July 2010 (UTC)

I assume they will since the article stated they're charmed as juveniles. Clobimon Craiggy 17:40, 23 July 2010 (UTC)

Ranger and...?

Source says that at least two professions will have pets. We all pretty much knew Ranger would be one of the professions, but what about the other? I can't imagine another profession that can charm pets like Rangers have. I've thought *Mesmer could kind of 'control' a pet (but is unlikely), *Necromancers could possibly animate a pet (but those are technically minions), a Summoner-type could summon a ghost-like pet(but not exactly pets). I just don't see how another profession could have the ability to 'charm' a pet. Most likely, it's going to be an adventurer class though it's possibly the other soldier to help 'tank' or maybe provide damage while the player buffs? I have no clue, but I'm excited to see what Arenanet comes up with. --Spigs 07:30, 29 July 2010 (UTC)

Yeah, since there are still 3 professions we don't know about, it's got to be one of them. --MushaUser Musha Sigc.png 14:28, 29 July 2010 (UTC)
No one ever said 'pets' (in their MMO definition) have to be animals. Neither has anyone ever said that the second profession will have to 'charm' their 'pets', like the ranger does. --Naoroji User Naoroji Golem - Green.jpg 14:48, 29 July 2010 (UTC)
For all we know Necromancers will be like WoW's Warlocks, Of which will put me off that prof. forever. --NeilUser Neil2250 sig icon5 Anti.png 14:57, 29 July 2010 (UTC)
I know this, Musha. Please note the little quotes around 'control' and 'charm'. --Spigs 22:01, 29 July 2010 (UTC)
I think that was directed at me? Be that as it may, that you used apostrophes, that doesn't negate the fact that you seem to think pets are always animals. --Naoroji User Naoroji Golem - Green.jpg 22:15, 29 July 2010 (UTC)
"Im using charm animal on Naoroji!" --NeilUser Neil2250 sig icon5 Anti.png 22:19, 29 July 2010 (UTC)
"Naoroji is using Break Charm!". "Naoroji is using Decapitate!". --Naoroji User Naoroji Golem - Green.jpg 22:33, 29 July 2010 (UTC)

menagerie

i'm really hoping there will be one in GW2 (was a great idea for GW1) and plz A-net add more pets :D The Holy Dragons 19:51, 6 August 2010 (UTC)

I couldn't help but notice that in the release article for the ranger, it specifically said that the ranger could switch between three active pets. They should clarify that to mean whether the ranger can have a total of three pets or if they can have a number of inactive pets stored somewhere. 72.1.105.49 23:53, 16 August 2010 (UTC)

Starter Pets

Ok, here's what we (or I) know so far:

Human Rangers can start out with:

-Dog

-Moa

-Bear

Charr Rangers can start out with:

-Drake

-Leopard

-Devourer

For sources, please see this and this. Thank you! :) --AmannelleUser Amannelle Me.jpg 14:20, 21 August 2010 (UTC)

I do believe that starter pets are only for the demo... But thats just a guess... --Naut User Naut Dark Blue Monk.png 14:22, 21 August 2010 (UTC)
Nah, rangers choose a starter pet via a question at character creation.-- Shew 14:24, 21 August 2010 (UTC)
What Shew said. :) We already know that the starter pets vary with each race, and now we've seen that in character creation, one of the questions will vary based on your profession (What pet you start out with for Rangers, what element you are most connected with for elementalist, what mask specialty you use with Necro, and I forget what Warriors have..... But, for the necro masks, see here, here and here.) --AmannelleUser Amannelle Me.jpg 16:05, 21 August 2010 (UTC)

Can i outgrow my pet?

I've noticed that pets only go up to level 20 so will that mewan that my pet will be alot worse than me when im level 80 than it was when i was level 20--Crazy guy 06:02, 19 September 2010 (UTC)

The 20 evolution levels are different to the way that characters level up, and they essentially have two levels of progression. The first one is where the pet's health, armor and damage is determined on the character's level, and then there are the evolution stages that run alongside that. The idea is that if you're a level 80 ranger and you get a pet, that pet is effectively at level 80 as well, but it will start at its basic evolution (correct me if I'm wrong) (Xu Davella 06:46, 19 September 2010 (UTC))
Thank god--Crazy guy 08:38, 19 September 2010 (UTC)
I really hope there will be a menagerie or such..... otherwise that 3-pets skill bar would look too much like a ranger-nerf. CaiusTheBig User talk:Caiusthebig 14:25, 19 September 2010 (UTC)
It has been stated there will be a 'feature' to handle owning more than just the three pets on your bar. Leina 15:50, 19 September 2010 (UTC)

Dog vs Canine

I was wondering on which is correct. I have seen sources indicating that the family of pets is dog, but then there is the trait canine affinity. Is anet interchanging the two? Venom20 User Venom20-icon-0602-sm-black.png 04:38, 22 September 2010 (UTC)

The canine affinity trait is compelling evidence for canine being the right name but there isn't enough information yet to confirm it completely. It more comfortably wraps wolves up into the group leaving space for a truly different type of pet. My preference is for canine. We should consider feline vs cat as well even though there isn't the evidence to support it yet. -- Aspectacle User Aspectacle.png 05:07, 22 September 2010 (UTC)
The "aquatic pets" section also needs similar evaluation. Currently, "Armorfish" is listed as a pet type, when it is much more likely to be a specific instance of a "fish" pet type. --Drub 22:35, 27 September 2010 (UTC)
No, we've heard that the archtype was specifically armorfish. There has not been even one mention of a fish type, or any fish but armorfishes, and thus it should stand until we have confirmation otherwise. Shadowed Ritualist 01:03, 28 September 2010 (UTC)
I just re-watched the original source video for the armorfish, and you're correct. In fact, it sounds fairly definitive that they are the "fish" type, and serve the defensive role alongside the jellyfish's support and the shark's offense. Given the nature of the pet skill system, lumping the armorfish into a more generic "fish" category would not appear to make sense. --Drub 02:50, 28 September 2010 (UTC)

Raven

What category should contain this pet? --Majere User Majere II sig.jpg 01:29, 9 October 2010 (UTC)

Probably flying pets are terrestrial pets (as a common rule, they cannot swim), and if they really "fly" rather than hovering and attacking the enemy, ravens will be the support oriented terrestrial pet (picture it in your mind, a tiny animal able to dodge nearly any enemy attack cant have too much dps power... same for jellyfish: seriously, try to slash a sword towards a jellyfish while underwater, you will simply move the water portion the jellyfish is floating into, not being able to hit it at all) CaiusTheBig User talk:Caiusthebig 23:04, 10 October 2010 (UTC)

I haz returned!

So i was stalking through links and found this...

[[File:User Neil2250 HippoReturnedo?.png|100px]]

Think its a hippo? :O (Source video: Here , its around 38:58/54:09 of the video its seen, a rabbit short after.)

--NeilUser Neil2250 sig icon5 Anti.png 14:47, 30 November 2010 (UTC)

'Tis a warthog (seaturtle?) mate. 68.144.77.185 15:44, 30 November 2010 (UTC)
Yeah, unless it's a baby hippoz, it's a bit too small. I do hope there are hippos this time, though, tame-able ones, I mean. :3 Balthazad 15:52, 30 November 2010 (UTC)
Strikes extreme silhouette similarities, but not completely convinced yet. Hippopopopopo. - Infinite - talk 16:11, 30 November 2010 (UTC)
Hippos have broad snouts, this looks too pointed. Manifold User Manifold Neptune.jpg 16:32, 30 November 2010 (UTC)
Just a normal warthog? -- Cyan User Cyan Light sig.jpg 18:05, 30 November 2010 (UTC)
Warthog shmorthog.--NeilUser Neil2250 sig icon5 Anti.png 19:04, 30 November 2010 (UTC)
If you've watched the video, then you know it's a warthog. If not, then consider the location (Middle of Ascalon, by a rocky/forested area, and hippos were typically located in Elona and the Tarnished Coast). 68.144.77.185 19:15, 30 November 2010 (UTC)
Then that creature might not be a hippo? 72.148.31.114 20:38, 30 November 2010 (UTC)

Strangely...

This seems like on of em' :File:Smalfut.jpg|Bigfoot photos. They're there but always mysterious and can never be documented by a frustrated wikian until it reveals itself. Hmmm.... - Lucian Shadowborn User Aios sig.png 03:44, 1 December 2010 (UTC)

Broken? --User The Holy Dragons sig.pngThe Holy Dragons 15:12, 1 December 2010 (UTC)
I think so... just wiki bigfoot. It has the photo. - Lucian Shadowborn User Aios sig.png 00:16, 2 December 2010 (UTC)