Talk:April 2014 Feature Pack

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Pre-release article updates[edit]

Primary article: User:Dr ishmael/Feature pack

I've started a project in my userspace where I'm updating articles based on the information Anet is/will be giving us in the blog posts - it looks like we'll be getting a Metrica ton of additional info over the next few weeks, so I thought it would be useful to have a single location where we can organize and collaborate on all of the wiki updates.

This also presents us with a great opportunity to review our core articles and give them some much-needed renewal. For instance, in my rough draft of the update to Trait, I completely reorganized the article in order to present the information in a way that readers could understand and synthesize more readily.

So if anyone wants to contribute to what will probably be the most significant update to the wiki in over a year, feel free to git yer collaboratin' on! —Dr Ishmael User Dr ishmael Diablo the chicken.png 17:49, 20 March 2014 (UTC)

Agreed, I would add that we should also use this page to document the news pages that they are going to put out (ie just list and then link when they show up on the blog). also related maybe make a post on reddit/gw2?-User Zesbeer sig.png Zesbeer 20:54, 20 March 2014 (UTC)
jeez. two sigil slots for 2handers. sounds like we will end up updating half of our weapon pages... -Chieftain AlexUser Chieftain Alex sig.png 17:08, 21 March 2014 (UTC)
Or just make it multi-valued, which is only required if the weapon comes with two sigils anyways...--Relyk ~ talk < 17:21, 21 March 2014 (UTC)
aye, comma separator, but surely most of the named weapons will come with both filled out already. -Chieftain AlexUser Chieftain Alex sig.png 17:28, 21 March 2014 (UTC)
That would require them updating those weapons, which is named weapons and weapons from vendors. I bet they will simply leave the second slot empty.--Relyk ~ talk < 17:53, 21 March 2014 (UTC)

Trait manual refund?[edit]

So do we get our gold back from buying manuals? OutlawJoe (talk) 22:00, 20 March 2014 (UTC)

I don't think so, neither should we, since the grandmaster traits that need to be earned/bought will be available for characters that already have them, making you do absolutely nothing while still keeping your traits, which newly-made characters have to work for. I'd say that's a pretty fair trade off. --Ventriloquist (talk) 22:02, 20 March 2014 (UTC)


Does this include swapping weapons? "On kill stacking effects disappear upon unequipping the weapon with the sigil." The preceding unsigned comment was added by (talk) at 06:59, 24 March 2014 (UTC).

This is something I would like to know too, if I for example had a 2-handed weapon with Sigil X and Superior Sigil of Blood-lust equipped at all times, but I stacked up blood-lust with an off-hand weapon on my other set what would happen if I swapped my off-hand weapon out for one with a Sigil of Force? I'm hoping I would keep the stacks because of my 2-handed weapon. 09:39, 24 March 2014 (UTC)

Achievement points from dailies/monthlies limited?[edit]

"Total achievement points from dailies is limited to 10,000 and from monthlies to 5,000." Where is this from, and what exactly does it mean? Is it saying that once my account has gotten 10,000 achievement points from dailies, I will never again get any achievement points from dailies, for as long as I play this account? What's the point of that? - Brian Kendig (talk) 14:31, 14 April 2014 (UTC)

[1] Yes, that is exactly what it means. The point is to reduce the perceived "need to grind" on Dailies - I know some hardcore Daily farmers who won't rest until they've completed every possible Daily achievement every single day in order to farm the achievement rewards as fast as possible. —Dr Ishmael User Dr ishmael Diablo the chicken.png 14:45, 14 April 2014 (UTC)
Okay, I can see that ... but with a maximum of 12 points of dailies per day, it would take 834 days or 2 1/4 year of getting all dailies every day to reach the 10,000-point maximum. Just get five dailies every day, and that's five and a half years solid work. Do it only five days a week and it'll take you almost eight years. Even monthlies, if you get all of them every month, will take you six years to max out. How is this meant to deter anyone? If someone has that level of determination and dedication, why stop 'em? - Brian Kendig (talk) 02:29, 15 April 2014 (UTC)
Up until now it's been 12 + 8 possible daily points, and 70? + 30? monthly, so if the cap includes those already earned it can be gotten in 500 days for dailies and over ... 50 months for monthlies is still a lot. Still, that's one of them feasibly maxed by now, and without having seen how it'll change.

PVP Reward Track[edit]

Shouldn't PVP Reward Tracks have their own page or subsection? -- 13:53, 16 April 2014 (UTC)

They probably should. Unfortunately, we don't really have any PvP contributors here, which is why our PvP pages are pretty weak. If you would like to help, please do so! Anything you can do would be appreciated. (Also if you want a username, you should register one for free.) —Dr Ishmael User Dr ishmael Diablo the chicken.png 14:03, 16 April 2014 (UTC)


Harathi Hinterlands had it turned on as well. I had been in the area with people from 6 different servers. 11:32, 17 April 2014 (UTC)

Dear Arenanet, thanks for removing repair cost & making things more usable[edit]

Dear Arenanet, this patch has brought me back after over a year of inactivity (roughly when Ascended stuff launched). Why?

1. "Repairs will now be free. You will still have to visit a repair NPC or use an Instant Repair Canister to perform a repair." Repairs made WvW (not EOTM which is basically PVE 90% of the time) unpalatable if you were roaming on a losing team with the Out-manned buff 24/7 and used decent equipment. It was cheaper for me to swap out masterworks than to pay to repair rares/exotics.

2. Traits refund and removal of the 1 gold trait books. If you had alts it got expensive if you didn't PvE most of the time. Trait refund means you can actually have more than one or two builds without much hassle.

3. Daily achievements that don't only revolve around PvE.

4. Wardrobe

5. Account-wide dyes & WxP, making alts more favorable than before.

6. Megaservers are great for dead PvE zones.

The update is not perfect (you need either shell out gold or PVE for the new traits), but after about a month after its release I'd say it made GW2 much better for WvW. Ascended armor ought to only be better than Exotics in terms of PvE , with the bonuses minimized over Exotics in WvW since it penalizes people that don't grind the materials and the crafting levels. I'd much rather have an option to attain Ascended armor via WvW very much like the Diviner Armor exotic set can be had for badges of honor , but perhaps instead of badges you can use the ascended crafting materials in a larger quantity (which drop via the champions rather reliably) + the same number of badges of honor as for the exotics. Currently you can hope to obtain ascended equipment via WvW rank chests or champion loot bags if extremely lucky , but to get a full set would be borderline impossible in a reasonable timeframe. - Infusion --Life Infusion «T» 01:08, 16 May 2014 (UTC)

just fyi arenanet dose not read the wiki for feedback and thus your ideas are going to waste here I would suggest visiting the official forums and reposing what you wrote here there. a link can be found at the top of the page where it says 'FORUMS' -User Zesbeer sig.png Zesbeer 01:32, 16 May 2014 (UTC)