Superior Rune of the Sunless/history
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August 22, 2023
- 6th bonus adjusted with introduction of Relic system.
“Double-click to apply to a piece of armor.
- (1): +25 Condition Damage
- (2): -5% Incoming Condition Duration
- (3): +50 Condition Damage
- (4): -10% Incoming Condition Duration
- (5): +100 Condition Damage
- (6): +125 Condition Damage
— In-game description
November 13, 2018
- Rune update:
- Superior Rune of the Sunless: 6. Add -10% Incoming Condition Duration
“Double-click to apply to a piece of armor.
- (1): +25 Condition Damage
- (2): -5% Incoming Condition Duration
- (3): +50 Condition Damage
- (4): -10% Incoming Condition Duration
- (5): +100 Condition Damage
- (6): -10% Incoming Condition Duration; inflict nearby foes with 1 second of fear and 5 seconds of poisoned after using an elite skill. (Cooldown: 45s)
— In-game description
October 18, 2016
- Superior Rune of the Sunless: Fixed a bug that prevented the sixth effect of this rune from working properly with certain elite skills.
April 15, 2014
- All rune sets have been reworked and rebalanced. The bonuses have been updated to be much more consistent for each bonus slot. A lot of the power on each rune set has been shifted toward the later bonus slots to promote wearing a full set of runes. Below is the list of the superior version of every rune set, as they were all changed. Please note the following about major and minor runes:
- All major runes have 60% of the stats and proc chances of the superior version of the rune.
- All minor runes have 40% of the stats and proc chances of the superior version of the rune.
- Superior Rune of the Sunless:
- Reduced condition damage bonus from 28 to 25.
- Reduced incoming condition duration reduction from 10 to 5%.
- Reduced condition damage bonus from 55 to 50.
- Replaced by the fifth effect.
- Moved to the fourth effect. Replaced with a condition damage bonus of 100.
- Added application of poison.
“Double-click to apply to a piece of Armor.
- (1): +25 Condition Damage
- (2): -5% Incoming Condition Duration
- (3): +50 Condition Damage
- (4): -10% Incoming Condition Duration
- (5): +100 Condition Damage
- (6): When you use your elite skill you inflict 1 second of fear and 5 seconds of poisoned to nearby foes. (Cooldown: 45s)
— In-game description
Original version
“Double-click to apply to a piece of Armor.
- (1): +28 Condition Damage
- (2): -10% Condition Duration
- (3): +55 Condition Damage
- (4): +4% Critical Damage
- (5): -10% Condition Duration
- (6): When you use an elite skill, you inflict Fear on nearby foes for 1 second.
— In-game description