Help Talaith liberate the Soundless prisoners

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Help Talaith liberate the Soundless prisoners

Interactive map

Interactive map

Help Talaith liberate the Soundless prisoners is a level 9 dynamic event that starts in Ventry Bay and leads to Trader's Green near Hemlock Coil.


  • Talaith
  • Event bar.jpg Event shield (tango icon).png
  • Free the prisoners.
  • Help Talaith escape.


Reward tier Experience Karma Coin
Gold 664 Experience.png 58 Karma 14 Copper coin
Silver 381 Experience.png 50 Karma 12 Copper coin
Bronze 336 Experience.png 44 Karma 10 Copper coin
These are the expected rewards for a level 9 player. Higher level players receive dynamically adjusted rewards.






Before the event
Talaith: I knew this would happen. Even on an island we're not safe from the Nightmare Court.
Apprentice Pedr: Why take prisoners? Why don't they just kill us here?
Talaith: They want to turn them, take them to the darkest parts of the Dream. Whether we join or die, the Nightmare Court wins.
Apprentice Pedr: We can't let that happen!
Talaith: I don't intend to. Not again. Watch over the others until I return.
Event start
Apprentice Pedr waves at <Character name>.
Talaith: The Nightmare Court is camped to the northwest. That's likely where they'll take the prisoners.
Near the camp, passing near dead animals
Talaith: The land here is twisted and dying. The Nightmare Court must be close.
Entering the camp
Talaith: Hold a moment. I see movement ahead.
Nightmare Court members bringing in new prisoners
Nightmare Jailer: Well, well. A successful raid, I see. Put them in the cells.
Rescuing the villagers
Talaith: Now's our chance.
Talaith: Hurry, break the gates before someone finds us!
Talaith: Head back to the island. Everyone, hurry!
Talaith: I hear guards. We have to buy time for the others!
Talaith: They're after the escapees. Hold them off!
Event completion
Talaith: It's over. Pay me a visit on the island. I have something special you may want to see.


  • Success of this event resets the event chain.
This event frequently stalls soon after a server restart with Talaith at the start point for the event in The Rootangles but using the dialogue relevant to The Weeping Isle. Typically this will stay stalled until the next server restart.