Guild Wars 2 Wiki talk:Projects/Dynamic Events

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As of currently we can consider Defending Shaemoor as one of the most informative quest, tutorial or perhaps in a way similar to a Dynamic Event. I started that page myself, having a mission page of GW in the back of my head. Cause why would you fix something that is broken? Now the challenge lies for us to make it its own.

  • 1. One thing that immediately catches our eye is the name of the event. While Defending Shaemoor is what it is, we can see in the category events that every single one of them is long. The name says pretty much what the event is. Minor problem perhaps when we try to make a table for easy event browsing.
  • 2. There are a total of 6 rewards you can obtain. 3 for succeeding at gold, silver and bronze participation level, 3 for failing at gold, silver and bronze participation level. Now it might be a headache to gather this information and will probably take the longest to fully gather. We currently have a nice table, yet we don't know if those rewards are for succeeding or failing. I have no idea who made it, but perhaps we can make a template out of it?
  • 3. The next part of concern is how we categorize the events. I personally don't see a reason to even consider using a category for this system. And the current category that we have for Dynamic Events will clutter up in no time. It'll become useless. (see point one link)
  • 4. How can we swiftly browse between events is a question that might be easily answered. I see three vital options that need to be done.
    • Search will have an important role. We need to be sure that the names of our Dynamic Events are right and correct. We can expect some acronyms in the future, but for now we wont create any.
    • On every event page there should be a table (template?) at the top right page showing the basic information of the event. Name, level, location, previous and next event. In the future, we will review if this is enough. There might be some other things that need to be added like; solo/group, difficulty or type of event.
    • Another table at the very bottom of the page showing the whole event chain. We'll need some creative minds to make something pretty out of this. As we know, the event names are long, longer or very longer. We might need to consider to just make it so that we can see up to 2-3 previous events and 2-3 events that come after.

And these points are the basics for a good discussion on where to start. Aquadrizzt, Karasu and Lucian Shadowborn, what are your thoughts? I hope you're still considering to do this project! Ge4ce-Talk-Contribs 14:38, 31 January 2011 (UTC)

How could I avoid such a potentially fascinating project. (Note: Not sarcasm.) In order:
  1. I completely agree. Collect artifacts from Serenity Temple for Cerin is, in my opinion, not a very good title for an article. On GWW, the longest article name was "SUGSSFMDIA," which was acceptable because the length of the name was the joke/point. However, for GW2, we needt come up with a system of shortened names for articles.
  2. Do we know for a fact that each event only has 2 sets of outcomes (pass or fail)? I feel that for a branching system, there could be complete success, partial success, different partial success and failure (and possibly/probably more.)
  3. For categories, we need to somehow figure out how to do appropriate quest grouping. Perhaps dynamic events by region?
  4. I am leaning towards a "event->event->event" kind of listing. Almost like the WiK flowchart; every part of the event would have a link to it. Perhaps it could also contain which resulting events occur after the current event has been completed in <way x>.
Aqua (T|C) 23:30, 3 February 2011 (UTC)
A WiK flowchart ....hmmm... if a person creates a simple easy to read the flowchart then it'll be all good. For a system of long names, is there a function for text to do what images can do when one hovers over (ie: [[File:ODIAMAFCPAFG|One Day In Ascalan Minus A Few Charr Plus A Few Ghosts]] But instead of an image, its text that works like this? ) Just a thought.. - Lucian User Lucian.png 23:44, 3 February 2011 (UTC)
Lucian... you mean this: [[Requests for Comment|RfC]] ? Aqua (T|C) 01:07, 4 February 2011 (UTC)
Not really... This is what I had in mind... I was leaning towards a mouse-over hover.. but now that you you say that... surrrreee... Went blank for a moment.. - Lucian User Lucian.png 5:11, 4 February 2011 (UTC)
The thing I'm worried about is, is that those event names are the official/original names so we'll have to use them in some way. What about the 'google search way'. As in shortening the names with the mayor words, like instead of; 'collect artefacts from serenity temple for cerin', we could make a page named 'collect artefacts for cerin'. Instead of 'protect the hay bales from bandits', 'protect (the) hay bales'. 'escort the sentinel squad to the vigil camp in Lowland Burns', 'escort the sentinel squad'. Either way, we'll be dealing with redirects, we'll be dealing with (a lot of) them anyway. There will be some common mistakes made by people when trying to search particular events.
Acronyms are made over time. The more popular the event is, the lazier people get in writing the full name. (UW, FoW, DoA, ATFH, SoS, UA, HB, etc...) I think it might be wise to not think too deep with that. I like/love the hover-over-image idea, this will be splendid to use in our tables. There is always room for a flow chart gw1:War_in_Kryta_flow_chart.png, and we could even use the idea of the list of prophecies missions. And with the hover-over-image thing, we could even make the two tables/templates for mission detail on the upper-right and the one at the bottom.
Making a category per area would still be messy, unless you can number your events for that area. Cause I rather see them in order, making it easier for someone to recognize the events, then having to search through the names. As seen here: Timberline_Falls#Events. Which ones are the first? There could be up to 60 events in an area (as seen here: [1]), wiki'ing those 60 can either become a headache or a breeze depending on what we can decide how to organize them. Consistency will become very important. Ge4ce-Talk-Contribs 05:48, 4 February 2011 (UTC)
Making a category per area would still be messy, yeh, not to mention that it has to fit in the revamped category.. aka: another project... - Lucian User Lucian.png 23:54, 4 February 2011 (UTC)
*Points out exist of the {{quote|template}} to Lucian...* And about the way of abbreviating article names, I like the idea. Aqua (T|C) 02:56, 5 February 2011 (UTC)
In the end, we don't have to worry really. Searching for 'bandits hay bales protect' or 'hay bandits protect', will make your first result get to the actual article. Ge4ce-Talk-Contribs 05:29, 5 February 2011 (UTC)

On an other note. How do you guys feel about the Defending Shaemoor article? If only I had the courage/energy to learn how to code on the wiki. There would have definitely been some templates. We should also be aware that there are perhaps 5(?) different types of 'questing'. First being the main story, then the events in the areas, the loose quests(?), we'll probably have some PvP/World vs World quests/events and perhaps an other type related to dungeons? Ge4ce-Talk-Contribs 05:29, 5 February 2011 (UTC)

I think that would be a tough one.. Don't worry Aqua, its' not meant to replace quote.. just highlight certain things.. ;) - Lucian User Lucian.png 16:53, 5 February 2011 (UTC)

So, this is something that I was looking forward to seeing in use. »» [[User:Ge4ce/construction]] «« Now I cannot say for certain that we should split up the backgrounds, like I have done with the 'template/table' that would go on the bottom. It will be decided the moment we will get the vital information about it. Cause I can imagine why to split them up, but also to keep them together. We might also have the problem of overlapping storyline... who knows! Ge4ce-Talk-Contribs 19:19, 5 February 2011 (UTC)

(Reset indent) Why is the event name as it appears in-game not a good title for an article? And do we know for sure that dynamic events always chain? Is the idea redirecting the long event names to collective articles then? - Infinite - talk 00:07, 11 February 2011 (UTC)

Despite the fact I haven't been invited to comment, I'll do it anyway. I like it, its not too cluttered, and I like how you hide the Noble, Commoner and Street Rat. It works well. Kaon Frostblade User Kaon Frostblade Frost Sword.png 14:35, 11 February 2011 (UTC)
I do like this page and as Infi brought out, there are certain things that could do with change. - Lucian User Lucian.png 14:41, 11 February 2011 (UTC)
I guess there's no real harm in keeping the lengthened article name as the actual article name and just have a horde of redirects? The obvious issue would be that such lengthy titles haven't existed that frequently. The idea is to make it so that people don't have to type in the entire event name to get to the article that they are looking for. We could easily set up an events 'quick reference' so that players can see at a glance what the event is, and which events are affected by that one. (Xu Davella 12:55, 12 February 2011 (UTC))
There'll be some nice ways we can actually make that work. As easy as setting up the first page with all the areas where events happen. Then there'll be a simple table with all the events in order. Depending really on the events, we might even be able to squeeze in some info here and there. Ge4ce-Talk-Contribs 23:12, 12 February 2011 (UTC)
Hey, I know it has passed a month since the last comment on this, but I wanted to share the way I think events should be organised. Event pages should look like this: User:Bitter/Sandbox and then we should have pages titled "list of events in the (Gendarran Fields)" Obviously changing gendarran fields for the name of each zone in the game, with all the events in that zone listed by chains. I highly doubt event chains go out of a zone, because of the portals, so hopefully it won't be an issue. Btw, I did most of the pages for the events so in answer to Ge4ce the rewards listed are for succeeding unless it says the contrary, at least on the pages I edited. So please, take a look and tell me what do you guys think about it. Bitter 11:14, 21 March 2011 (UTC)
It looks fine. Only things that I can think of is that the "tips and advice on how to do this event." should have its own part on the page (i.e. under; walkthrough or guide). That the level recommendation should (probably) be minimal level. And the event info should be a short summary of what the event is about. The actual information we would like to see in the infobox is yet to be determined. And the actual tree (category tree) for the whole DES has yet to be decided. Only a few people seem to be actually interested in doing the preparations, so we can't really decide anything yet. I tried, failed. ;< (also a bit due to real life, but still!) Ge4ce-Talk-Contribs 05:41, 22 March 2011 (UTC)

Page titles[edit]

'Lo all; we're really starting to get into a rhythm of documenting events now and before everything starts getting in too too deep... right now it's settling into a de facto practice of titles seems to be using the title and capitalization of the in-game event name but sans Elite Event demarcations (which are noted and categorized in page) and also stripping end punctuation. The current iteration of Sparkfly Fen gives an idea of how that's starting to look in that process. Just wanted to update. Redshift 11:38, 26 August 2011 (UTC)


"There's fifteen hundred events in the world"... There are ~1000 quests in all currently released GW content, and the initial release of Guild Wars 2 will have over 50% more events than all installations of Guild Wars combined. This'll be fun. Aqua (T|C) 02:18, 12 January 2012 (UTC)

It's a good thing there's this community here that'll help out. Ge4ce-Talk-Contribs 19:30, 25 February 2012 (UTC)

Formatting Guideline[edit]

I think that we should have some Guild Wars 2 Wiki:Event formatting guidelines created. Anzenketh 12:39, 12 September 2012 (UTC)

I really agree, and I'll try to work on one later today. Manifold User Manifold Neptune.jpg 16:34, 12 September 2012 (UTC)
First shot at it, feel free to comment and edit. Manifold User Manifold Neptune.jpg 23:20, 12 September 2012 (UTC)
I think it looks like a good format, but I would DEFINITELY add 1 more thing. I feel the most important thing that should be listed that keeps getting ignored is how the events start or how they are triggered. We really can't have a good event page without such crucial information. --MushaUser Musha Sigc.png 02:25, 28 September 2012 (UTC)
We also need to indicate preceding and following events for events involved in an event chain. --MushaUser Musha Sigc.png 06:26, 28 September 2012 (UTC)
I believe that "event_success", "event_failure" and "event_prev" are the chain fields for the infobox and there's not much point in having information repeated in the infobox and on the page. "start_npc" can be used to show whether an NPC starts it and if something else triggers it (that's not an NPC or a previous event) then it can always go under "Notes" — Andrealinia 07:02, 28 September 2012 (UTC)
As Andrealina noted, the infobox indicates preceding and following events, as well as start NPCs. The circumstances of an event starting that I am aware of are picking up an environmental weapon (Slay the enraged champion cave troll is the only such one I'm aware of), talking to an NPC, following another event, having people attack something your team owns in WvW, being near something owned by the enemy team in WvW, getting to certain spot of a jumping puzzle, and an event that's just on a timer. The timered ones are in the majority, and there hasn't been much research into how long these timers are, or how random they can be. It would be nice to get that kind of information and add a "resets every x-y minutes from last completion" parameter in the infobox, but that's going to be a pain to get data for, and I'm not aware of anyone recording such information. Manifold User Manifold Neptune.jpg 16:46, 28 September 2012 (UTC)
Hi, just looking around to see where I can help out; spotted that you link to Guild Wars 2 Wiki:Formatting/Dynamic Event on the Project page, but the only one in the Formatting guidelines category is Guild_Wars_2_Wiki:Event_formatting (which is the one you mention above) - as someone new to this Wiki, the overview on the Dynamic Events one is very useful, but it appears that the other one is the 'official' version. Unless there's a difference between Events & Dynamic Events that I'm unaware of ;) Perhaps it would be possible for some merging if they should be the same or clarification (and category tagging) if they're equally valid? Rillaith 12:38, 12 November 2012 (UTC)
This project is defunct (like most projects, people put their name on something, and then participate for a month while the page stays around for years) and should probably be moved to an "inactive projects" section or something. The other formatting guideline is even more out of date, and I don't think there's any reason to keep it. Manifold User Manifold Neptune.jpg 17:19, 12 November 2012 (UTC)

Underwater tag/category?[edit]

Haven't seen it discussed anywhere. Wouldn't it be nice to tag events that take place underwater? The underwater page could link to a list of such events (and maybe zones) for people curious about that content. Event pages could mention it, so people clearly know it's underwater and not on land. Some times it's obvious, other times it probably isn't. Would that be something for the infobox? Quickfix 05:41, 22 January 2013 (UTC)