User talk:Sanna

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Template:En dash[edit]

I deleted that template because it's not necessary. Just use the HTML entity – instead. —Dr Ishmael User Dr ishmael Diablo the chicken.png 22:00, 1 January 2013 (UTC)

I had added it because some people might not know the HTML entity name, or will simple use a hypen because that's easier to type. ~ Sanna 22:01, 1 January 2013 (UTC)
If people don't know the HTML entity, why would you expect them to know about the template? —Dr Ishmael User Dr ishmael Diablo the chicken.png 02:54, 2 January 2013 (UTC)
People remember the name of the character, which is exactly the name of the template, not the code. But I'll give it to you, let people remember this. ~ Sanna 03:50, 2 January 2013 (UTC)

Template:Crafted set infobox[edit]

Weapon sets don't have any properties themselves. You don't need an infobox. Furthermore, it wouldn't be an infobox for a subcategory of weapon sets. Categories can be added either manually (Category:Destroyer weapons), in the weapon infobox ({{Weapon infobox}}), or in the template ({{Destroyer weapons nav}}). It would've been a good idea to propose the new template in Weapon formatting as its a pretty drastic change in formatting weapon sets. You've also added the crafted weapon sets category, which I'm not sure is useful since these items already get categorized into the Recipes category. That's something you'd want to discuss with other users as well instead of changing about 40 pages.--Relyk ~ talk > 03:30, 2 January 2013 (UTC)

Categories should be added through infoboxes (not my rule) so I used one. Also handy to group wanted information like crafting levels. I furthermore tried to mimic the style of the Armor sets category, which was much better sorted. Plus, there were already good comments made about more detailed sorting. ~ Sanna 03:39, 2 January 2013 (UTC)
Not all categories have to be added by infoboxes. I don't know where you got that rule from. —Dr Ishmael User Dr ishmael Diablo the chicken.png 03:48, 2 January 2013 (UTC)
Someone who once deleted a template I made almost instantly with exactly that reason. ~ Sanna 03:51, 2 January 2013 (UTC)
Using an infobox to automatically categorize articles is a good practice, but you don't create an infobox if it isn't there. Armor sets don't get categorized with an infobox either.--Relyk ~ talk > 04:03, 2 January 2013 (UTC)
OOOOOOhhh... In that case, an infobox already existed that the categorization should have been part of - there was no reason to have a second template that only did the categorization. In this case, there is no existing infobox, and categorization is probably the least important reason for creating one. —Dr Ishmael User Dr ishmael Diablo the chicken.png 04:07, 2 January 2013 (UTC)
I was hoping to use that particular deleted template for an infobox. Anyway, a good deletion reason was never given (except for "categorization should be done with infoboxes") so I do not know whether his intentions were like you described. To get back to this infobox: a (crafted) set is a whole different entity from a single item, with different properties. I've been thinking of this particular infobox for weeks, considering the messy the way these sets were currently sorted and categorized. I would love to see the template I built being part of a full Armor set template even. I do think it would be a good idea to put categories like Destroyer weapons in a template like {{Destroyer weapons nav}}, but navigation is missing for most of these sets. (I'd gladly build a couple, just not right now). I still stick by the thought that these general categories (like Crafted armor/weapon sets) are best added using an infobox. Manually added categories can quickly give a mess, or people forget a category. Hence I hope to see how my infobox and changes are received, because I think people generally will appreciate them. ~ Sanna 10:46, 2 January 2013 (UTC)
A weapon set doesn't have any properties, it's only a construct of the wiki. That's why you can't make a weapon set infobox. The discipline and crafting level is already set in the recipes template on individual weapons. On the weapon set article, you'd simply state the common crafting level and discipline for the weapons, as that information is already stated on the individual weapon pages.
To handle weapon and armor sets, you can simply put a parameter on the {{weapon infobox}} and {{armor infobox}} to associate that piece of equipment with a weapon set. For crafted weapons and armor, we already know which weapons and armor are crafted, hence we know which weapon and armor sets are crafted. What you should do instead is propose a Weapon set formatting page and comment on Projects/Category reorganization to get discussion going about fixing how weapon sets are categorized and formatted.--Relyk ~ talk > 13:45, 2 January 2013 (UTC)

Note(s) to self[edit]

Valiant Sanna ~ Sanna 20:06, 20 July 2014 (UTC)

stub npc[edit]

Is there a reason those pages should be stubs? If you keep going as you are, we'll have hundreds of NPC stubs. —Dr Ishmael User Dr ishmael Diablo the chicken.png 13:55, 24 August 2014 (UTC)

They already were stubs, I just moved them to NPC Stubs so the NPC team can more easily identify them. But it's more effort than it's worth, so I won't do it again. ~ Sanna 14:15, 24 August 2014 (UTC)

Skins[edit]

When adding skins to the infobox, use <weapon name> (skin), rather than just the weapon's name as it links to the weapon, not the skin. Good luck! --Ventriloquist 10:43, 31 August 2014 (UTC)

Ok thanks, I will. That does give some red links though. ~ Sanna 10:44, 31 August 2014 (UTC)
As it should; I'll snatch them down and create the pages. Red links are good in this case, as it shows which skin needs to be created, so don't be afraid to leave some red blood in! --Ventriloquist 10:46, 31 August 2014 (UTC)
In that case, prepare to keep yourself busy ;-) ~ Sanna 10:48, 31 August 2014 (UTC)
Alrighty! I went through all your recent weapon edits, and created the skin pages. I believe that's all of them, for now. If I missed some, by any chance, send them my way! --Ventriloquist 11:30, 31 August 2014 (UTC)
You might run into some red links later! I got the ones I wanted for now (unique skins for User:Sanna/Notes/Unique_skins). I'll make sure to edit those with missing skins. ~ Sanna 11:34, 31 August 2014 (UTC)
Sounds great. Thanks for having the courage to tackle the many, MANY, messed up pages for PS weapons. I'll check back later to see if any more red links need creatin'. Good job! --Ventriloquist 11:36, 31 August 2014 (UTC)

Dialogue[edit]

Are you trying to phase out the repair template? It is very handy, since many NPCs all have the same dialogue. Tyndel (talk) 19:21, 10 September 2014 (UTC)

I'm not trying to phase it out. I used {{subst:dialogue/repair}} to substitute the text of the template into the page. ~ Sanna 19:24, 10 September 2014 (UTC)
just use the template as is imo, no need to subst - if it changes, they'll probably all change. -Chieftain AlexUser Chieftain Alex sig.png 19:26, 10 September 2014 (UTC)
Seems the opinions are divided about this one (just discussed this on IRC too). I'll stick to using the template for now. ~ Sanna 19:30, 10 September 2014 (UTC)