Template:Skin infobox
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Usage[edit]
{{Skin infobox | name = | icon = | type = | class = | race = | set = | rarity = | id = }}
Parameters[edit]
- name
- Optional. Defaults to the name of the base article (
{{BASEPAGENAME}}
). - icon
- Optional. Filename of the inventory icon. Defaults to
{{BASEPAGENAME}}
. - type
- Optional. Required. The skin type, i.e.:
- Axe, Dagger, Mace, Pistol, Scepter, Sword, Focus, Warhorn, Torch, Shield, Greatsword, Hammer, Longbow, Rifle, Short bow, Staff, Spear, Harpoon gun, Trident
- Aquatic headgear, Headgear, Shoulders, Chest, Gloves, Leggings, Boots
- Back item
- Foraging, Logging, Mining
- Fishing rod
- class
- Optional. Armor skin classification, capitalized : Heavy, Medium, Light.
- set
- Optional. Page name of the set that the skin belongs to.
- damage type
- Optional. Weapon skin's cosmetic damage type. Defaults to Physical.
- race
- Optional. Cultural armor only Required race to use the skin.
- dye channels
- Optional. A comma delimited list indicating the number of dye channels. Each number may optionally be prefixed by a Race and gender combination with a colon after it.
- Example:
3; Sylvari male: 4
for a default value of 3 dye channels, with Sylvari male receiving an extra dye channel for a total of four.
- Example:
- rarity
- Optional. Rarity of the skin.
- id
- Optional. The decoded internal game id of the skin. This will then be rendered as a chat link. Do not mistakenly add the chat link as the parameter.
- description
- Optional. In-game description.
- hint
- Optional. Used only for collection items that display hint text.
- acquisition
- Optional. Used for non-description text stating the acquisition method as it appears in the ingame tooltip.
- collection
- Optional. If the skin is part of any collections.
- categorize
- Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
- status
- Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "discontinued", "future", "unimplemented", "current" (default).
- status notes
- Optional. Allows provision of additional reason for the given status.
- status date
- Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
- requires
- Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.
- gallery1, gallery2, gallery3, gallery4, gallery5
- Optional. Armor pages do not show galleries by default, but specifying a filename of the form "
gallery1 = <item name>.jpg
" will show the gallery. For weapons and back items, the gallery will default to "<page name>.jpg", with any bracketed text removed from the end. - gallery1-text, gallery2-text, gallery3-text, gallery4-text, gallery5-text
- Optional. Sets the associated text with the corresponding images above.
Variables[edit]
Exports the following variables.
{{#var:skin supertype}}
- The skin's primary type (armor, back item, weapon, gathering).{{#var:skin type}}
- The skin's subtype (axe, headgear, etc.); appears as "back item" for back skins.{{#var:skin class}}
- The skin's armor class (light, medium, heavy); null for non-armor skins.
Example[edit]
{{Skin infobox | name = Flame Legion Helm | icon = Flame Legion Helm (heavy).png | type = Headgear | class = Heavy | set = Flame Legion armor (heavy) | collection = Citadel of Flame Collector | dye channels = 3 | id = 724 }}
Flame Legion Helm
- Skin type
- Headgear
- Weight
- Heavy
- Set
- Flame Legion armor
- Collection
- Citadel of Flame Collector
- Dye channels
- 3
- Rarity
- Basic
- Chat link
- API
- 724
Gallery |
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