Template:Skin infobox

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Usage[edit]

{{Skin infobox
| name = 
| icon = 
| type = 
| class = 
| race = 
| set = 
| rarity = 
| id = 
}}

Parameters[edit]

name
Optional. Defaults to the name of the base article ({{BASEPAGENAME}}).
icon
Optional. Filename of the inventory icon. Defaults to {{BASEPAGENAME}}.
type
Optional. Required. The skin type, i.e.:
Axe, Dagger, Mace, Pistol, Scepter, Sword, Focus, Warhorn, Torch, Shield, Greatsword, Hammer, Longbow, Rifle, Short bow, Staff, Spear, Harpoon gun, Trident
Aquatic headgear, Headgear, Shoulders, Chest, Gloves, Leggings, Boots
Back item
Foraging, Logging, Mining
Fishing rod
class
Optional. Armor skin classification, capitalized : Heavy, Medium, Light.
set
Optional. Page name of the set that the skin belongs to.
damage type
Optional. Weapon skin's cosmetic damage type. Defaults to Physical.
race
Optional. Cultural armor only Required race to use the skin.
dye channels
Optional. A comma delimited list indicating the number of dye channels. Each number may optionally be prefixed by a Race and gender combination with a colon after it.
Example: 3; Sylvari male: 4 for a default value of 3 dye channels, with Sylvari male receiving an extra dye channel for a total of four.
rarity
Optional. Rarity of the skin.
id
Optional. The decoded internal game id of the skin. This will then be rendered as a chat link. Do not mistakenly add the chat link as the parameter.
description
Optional. In-game description.
hint
Optional. Used only for collection items that display hint text.
acquisition
Optional. Used for non-description text stating the acquisition method as it appears in the ingame tooltip.
collection
Optional. If the skin is part of any collections.
categorize
Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
status
Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "discontinued", "future", "unimplemented", "current" (default).
status notes
Optional. Allows provision of additional reason for the given status.
status date
Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
requires
Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.
gallery1, gallery2, gallery3, gallery4, gallery5
Optional. Armor pages do not show galleries by default, but specifying a filename of the form "gallery1 = <item name>.jpg" will show the gallery. For weapons and back items, the gallery will default to "<page name>.jpg", with any bracketed text removed from the end.
gallery1-text, gallery2-text, gallery3-text, gallery4-text, gallery5-text
Optional. Sets the associated text with the corresponding images above.

Variables[edit]

Exports the following variables.

  • {{#var:skin supertype}} - The skin's primary type (armor, back item, weapon, gathering).
  • {{#var:skin type}} - The skin's subtype (axe, headgear, etc.); appears as "back item" for back skins.
  • {{#var:skin class}} - The skin's armor class (light, medium, heavy); null for non-armor skins.

Example[edit]

{{Skin infobox
| name = Flame Legion Helm
| icon = Flame Legion Helm (heavy).png
| type = Headgear
| class = Heavy
| set = Flame Legion armor (heavy)
| collection = Citadel of Flame Collector
| dye channels = 3
| id = 724
}}
.
Flame Legion Helm (heavy).png

Flame Legion Helm

Skin type
Headgear
Weight
Heavy
Set
Flame Legion armor
Collection
Basic Collections.png Citadel of Flame Collector
Dye channels
3
Rarity
Basic
Chat link
API
724
Gallery
Flame Legion armor (heavy) human female front.jpg

Set appearance