Talk:Virtue of Justice

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Bugged ?[edit]

I spend the whole day figuring this out and came to the conclusion that %increasing burn duration does NOT work on this virtue for some reason?. Also, Supreme Justice does not increase the regular burn, instead it increases the active burn effect by a small ammount. Did anyone else notice these "bugs" ??--DIVA 10:08, 5 September 2012 (UTC)

I just realized, Supreme Justice is not supposed to increase the passive trigger druation, the other bug still remains.--DIVA 10:19, 5 September 2012 (UTC)
Burning, Poison, and Bleed only trigger damage once per full second of duration. Therefore, increasing their duration by a fraction of a second provides no benefit unless they stack duration with another fractional second and the fractions add up to a whole second. For example, if you burn an enemy for 1.5 seconds, he'll only be damaged once, but if you and I both burn the same enemy for 1.5 seconds at the same time, the durations stack to 3 seconds and he'll be damaged three times. (See Condition Duration and Damage#Condition Damage.)
So if the passive from Virtue of Justice is your only source of burning, increased Condition Duration isn't going to help you (unless you can get it up to +100% or more). However, if you stack other sources of burning (e.g. Zealot's Flame) so that you can trigger Virtue of Courage multiple times without the burn ever ending, the fractions can add up. --Felbryn 00:44, 1 November 2012 (UTC)

Damage[edit]

If I use the active effect Virtue of Justice, then my ally attacks a foe and they start burning as a result of my virtue, is the burning damage based on my Condition Damage or my ally's Condition Damage? --Felbryn 21:54, 13 March 2013 (UTC)

they did the burn so thier stats are worked on that, you gave them a "buff" of justice so anything relating to that still applies for them however (like traits). or if in down, just go check yourself and edit the wiki =p. 67.233.98.18 00:49, 15 March 2013 (UTC)

Update on AOE functionality[edit]

Justice no longer counts hits against multiple foes as one hit, tested Jul 28 2015. Using a Rabid/Balthazar set with Virtues (X/top/top) and all other traits unassigned, Whirling Wrath used in the middle of the mob of target golems in Heart of the Mists generates ~14 stacks of burning on a single golem, even though there are no sources of Burning besides Justice and Whirling Wrath should (under the previous behavior) only generate 14/3 = 4-5 stacks of burning. As well, Symbol of Wrath manages to apply 1-2 stacks of Burning per tick on a single target within that mob, for which Symbolic Power is not sufficient to explain. Normal Justice also works this way: in the same test with Virtues traits unassigned, the greatsword autoattack advances Justice by more than one strike, causing Burning on one target on ~one out of three strikes. I will update the main page to reflect this. 23.91.149.147 03:12, 29 July 2015 (UTC)