Talk:Lornar's Pass
Ogden's Quarters[edit]
Is this point of interest the same ogden stonehealer from guild wars? AboveAverageJoe 00:59, 3 September 2012 (UTC)
- Yes they are, he is part of the Durmand Priory --Dr.Mobius 01:29, 3 September 2012 (UTC)
Old GW1 Landmarks[edit]
To be confimed findings;
Reapers Gate PoI is the old Grenth Temple, but not the same entrance and layout.
Maw's Rise PoI is the corpse of Maw the Mountain Heart.
Dwarves' Gloaming seems to be on the approx. area of old Camp Rankor.
- Can someone confirm this? 77.166.207.18 12:35, 9 September 2012 (UTC)
- Camp Rankor is actually much further south from Dwarves' Gloaming. As we know, Sorrow's Embrace is the exact location of Sorrow's Furnace which is just northwest of Deldrimor War Camp. Using that as a place marker I'm putting Dwarve's Gloaming somewhere in the southern portion of Dreadnought's drivft. I'm having a really hard time short of logging in to GW1 to find any Dwarven attachment to this actual location. I'm also pretty curious about the climate change in the area. Htims 14:48, 8 January 2013 (UTC)
- Camp Rankor is actually much further south from Dwarves' Gloaming. As we know, Sorrow's Embrace is the exact location of Sorrow's Furnace which is just northwest of Deldrimor War Camp. Using that as a place marker I'm putting Dwarve's Gloaming somewhere in the southern portion of Dreadnought's drivft. I'm having a really hard time short of logging in to GW1 to find any Dwarven attachment to this actual location. I'm also pretty curious about the climate change in the area. Htims 14:48, 8 January 2013 (UTC)
- Climate change is due to rising sea levels, resulting from Zhaitan raising Orr. —Dr Ishmael 15:09, 8 January 2013 (UTC)
- Not quite. We were told outright in an interview that it was due to the volcano defrosting the snow, as shown on Steamspur Mountains (I suspect that the areas also take place in Spring/Winter, given Wayfarer Foothills' defrostiness). Konig/talk 17:05, 8 January 2013 (UTC)
- Climate change is due to rising sea levels, resulting from Zhaitan raising Orr. —Dr Ishmael 15:09, 8 January 2013 (UTC)
Windy Cave[edit]
The Windy Cave point of interest also contains a jumping puzzle; however, it's short and most of the challenge comes from fighting the veteran and normal shadow imps and translucent oozes. It does contain a chest at the end of it.173.88.250.197 06:49, 12 September 2012 (UTC)
- I didn't see any. Konig/talk 06:51, 12 September 2012 (UTC)
- Any what? Enemies or chests? :) - Zerebruin 08:47, 12 September 2012 (UTC)
- Yeah, I don't know how to call this. It is a little bit of a jumping puzzle and a little bit of a very mini mini-dungeon/tomb thing (with that veteran as a kind of end boss). It has a Splendid Chest on its end, but no exporer achievement. So it's a little bit of everything and nothing. Balwin 08:58, 12 September 2012 (UTC)
- @Zerebruin: I didn't see a chest. I misread the IP's comment as a question if there's a chest at the end. Odd others see such. Anyways, I'd call this a mini-dungeon (no one said they all had to be the size of Flame Temple Tombs), as all jumping puzzles are mini-dungeons (well, most - some are just puzzles requiring jumping to get to skill challenges or vistas) and jumping puzzle is usually synonymous with "has an achievement" in GW2. Konig/talk 17:47, 12 September 2012 (UTC)
- Yeah, I don't know how to call this. It is a little bit of a jumping puzzle and a little bit of a very mini mini-dungeon/tomb thing (with that veteran as a kind of end boss). It has a Splendid Chest on its end, but no exporer achievement. So it's a little bit of everything and nothing. Balwin 08:58, 12 September 2012 (UTC)
- Any what? Enemies or chests? :) - Zerebruin 08:47, 12 September 2012 (UTC)
English Map?[edit]
Could someone please do a map in English? Thanks! 69.76.190.234 22:34, 18 September 2012 (UTC)
- Done --Zerebruin 13:38, 19 September 2012 (UTC)
Runes in Ironhammer's Crypt[edit]
I don't think we can read this, but this is interesting. This is on a broken wall inside a cave with some spiders. It's looks like it might be dwarven runes, or maybe it's some other ancient language. Minara 09:21, 21 September 2012 (UTC)
- The signpost you linked to is norn runes. But interesting find. Without a wider sample though, I doubt we'll be able to translate - if it can be. We were told that there's a "mystery" language left that's translatable in GW2 (out of 4 - Ascalonian, New Krytan, and Asuran being the other three). Konig/talk 08:56, 21 September 2012 (UTC)
Inconsistency[edit]
The map shows 2 skill points in Durmand Priory and none in Nentor Valley. The list of areas shows 1 skill point in Durmand Priory and 1 in Nentor Valley. Which is right? --CasanovaFrankenstein (Oct. 14, 2013)
Missing Waypoint[edit]
There should be 17 Waypoints, wiki states only 16... — DeoX 22:59, 22 January 2014 (UTC)
- A new one was added in the last update, the waypoint is already in the article but someone forget to update the number. It's updated now--W.Wolf (talk) 23:03, 22 January 2014 (UTC)
- Can someone put a note about it? Spent a lot of time trying to find that "new" waypoint 76.73.235.168 21:33, 9 February 2014 (UTC)
- Think the new WP is at "False River Valley". The map/image for that region is no longer correct...
- Can someone put a note about it? Spent a lot of time trying to find that "new" waypoint 76.73.235.168 21:33, 9 February 2014 (UTC)
Connects To Error[edit]
I'm not confident enough to say it's wrong but the Lornar's Pass and Straits of Devastation pages say they connect to each other. Neither explains how in their "Getting There" sections, however, and it's not clear from the map how they could be connected. Is this a mistake?
- It is because after reaching a certain personal story step, you can use the gate at the Durmand Priory to quickly travel to Fort Trinity inside Straits of Devastation. I agree that it should be explained in the Getting there section and will add it. ~Sime 01:43, 21 January 2023 (UTC)