Talk:Glyph of Alchemy

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Conversion Cap[edit]

Conversion Cap is 150, seems to be seperate for each but right now its still giving me wood from mithril so i cannot confirm that. - Ix

Can confirm that the conversion cap for Elder Wood and Mithril Ore are each 150 per day per account. - Ojimaru (talk) 15:44, 12 June 2019 (UTC)
Anybody know when the reset is for "per day" limit? Wizler (talk) 04:00, 8 October 2020 (UTC)
Reset for the conversion cap is at server reset (when your dailies reset). Wizler (talk) 00:21, 9 October 2020 (UTC)

Material Conversion Profit/Loss[edit]

Thought of adding a column for the material conversion to show the value gained/lost as the result of the Glyph's effect, e.g. converting Copper Ore () to Silver Ore () is a loss in value, whereas converting Gold Ore () to Platinum Ore () is a profit. However, my attempts at integrating the Template:TP with #expr has resulted in the following error:

Expression error: Unexpected < operator.

I'm trying to bring #expr into this because I'm planning to use the average value of the possible drops from Plant nodes to determine the value gained/lost.

Is there a better method? Or a workaround I could use?

Cheers - Ojimaru (talk) 05:36, 13 June 2019 (UTC)

The template {{tp}} is purely a cosmetical template. It does not return the trading post price value, it loads the tp price from the api and just displays it. Hence the error occurs, because there is no value passed from the tp template to the #expr parser function.
What you are looking for is the template {{Tp total placeholder}}, where you can sum up the tp price of different items. For example:
{{tp total placeholder|
1; Bay Leaf
1; Sage Leaf
}}

<!-- This line is needed to call the widget which does the computation. It needs to be called only once on the page -->{{tp total calculate}}
gives the following result: .
Note again that the result of {{Tp total placeholder}} is purely cosmetical, you can't compute with it.
However, you can call it also with non-integer values, i.e.
{{tp total placeholder|
.5; Bay Leaf
.5; Sage Leaf
}}
gives the following result: . --Tolkyria (talk) 08:49, 13 June 2019 (UTC)
Edit: I was curious if the following works, and indeed it does:
{{tp total placeholder|info = buys|
1; Silver Ore 
-1; Copper Ore
}}
gives a negative value: . This might be relevant for you. --Tolkyria (talk) 08:56, 13 June 2019 (UTC)
A—Mazing! Thanks! It works great for the mining and logging nodes. I don't suppose there's any way to calculate averages? Thanks to how foraging works, this template won't work with the plant nodes, sadly. - Ojimaru (talk) 14:07, 13 June 2019 (UTC)
Unfortunately it's not working properly. For example iron to gold ore should be around 1 silver, however it is: .
It somehow kills the 1 silver from the iron ore. This needs some further investigation.
You would have to know the distribution of the new and old gained plants, assuming equally distributed drop rates would be something like:
{{tp total placeholder|info = buys|
-.33; Black Peppercorn
-.33; Parsley Leaf
-.33; Thyme Leaf
.16; Leaf
.16; Beet
.16; Clam
.16; Oregano Leaf
.16; Spinach Leaf
.16; Turnip}}
But that would be more guessing than presenting acutal data. --Tolkyria (talk) 14:31, 13 June 2019 (UTC)
Something is going wrong with the calculations. It's showing only a Copper coin loss from the conversion of Iron Ore () to Gold Ore ( - Ojimaru (talk) 15:31, 13 June 2019 (UTC)
Now that I look at it, it seems to not be factoring the silver values. Unfortunately, I don't understand the template enough to offer any help. - Ojimaru (talk) 15:32, 13 June 2019 (UTC)

(Reset indent) User:Chieftain Alex solved the problem, see here, the values are now displayed correctly. By the way, I have changed it to buy prices, if you don't like it, please just change it back or maybe add both, tp sell and buy. --Tolkyria (talk) 18:30, 13 June 2019 (UTC)

Thanks to Tolkyria identifying that the problem was only with getCoin(), fixing the issue with the display didn't take too long. -Chieftain AlexUser Chieftain Alex sig.png 18:46, 13 June 2019 (UTC)
WOOT! Thanks you two! Buy price works just as well. - Ojimaru (talk) 19:30, 13 June 2019 (UTC)

Feedback 2019/09/07[edit]

glyph does harvest varietal seeds from synthesizers in wvw and guildhall. --162.200.65.80 18:30, 7 September 2019 (UTC)

Synthesizers?[edit]

Does it improve chances of getting higher mats from synthesizers e.g. leather ?

Feedback 2022/06/30[edit]

Material conversion cool downs are shared amongst all alchemy runes that you may have.