Superior Rune of the Engineer/history
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August 22, 2023
- 6th bonus adjusted with introduction of Relic system.
“Double-click to apply to a piece of armor.
- (1): +25 Toughness
- (2): +35 Condition Damage
- (3): +50 Toughness
- (4): +65 Condition Damage
- (5): +100 Toughness
- (6): +125 Condition Damage
— In-game description
May 11, 2021
- Text on many damage-increasing profession traits, runes, and sigils has been clarified to indicate whether they increase outgoing strike damage, condition damage, or all damage, as appropriate.
“Double-click to apply to a piece of armor.
- (1): +25 Toughness
- (2): +35 Condition Damage
- (3): +50 Toughness
- (4): +65 Condition Damage
- (5): +100 Toughness
- (6): +125 Condition Damage; increase strike damage dealt by 7% while wielding conjured weapons, environmental weapons, kits, and banners.
— In-game description
November 13, 2018
- Superior Rune of the Engineer: 6: +125 condition damage added
“Double-click to apply to a piece of armor.
- (1): +25 Toughness
- (2): +35 Condition Damage
- (3): +50 Toughness
- (4): +65 Condition Damage
- (5): +100 Toughness
- (6): +125 Condition Damage; increase damage by 7% while wielding conjured weapons, environmental weapons, kits, and banners.
— In-game description
April 15, 2014
- All rune sets have been reworked and rebalanced. The bonuses have been updated to be much more consistent for each bonus slot. A lot of the power on each rune set has been shifted toward the later bonus slots to promote wearing a full set of runes. Below is the list of the superior version of every rune set, as they were all changed. Please note the following about major and minor runes:
- All major runes have 60% of the stats and proc chances of the superior version of the rune.
- All minor runes have 40% of the stats and proc chances of the superior version of the rune.
- Superior Rune of the Engineer:
- Unchanged.
- Increased condition damage bonus from 17 to 35.
- Unchanged.
- Increased condition damage bonus from 40 to 65.
- Increased toughness bonus from 90 to 100.
- Increased damage bonus from 5 to 7%.
“Double-click to apply to a piece of Armor.
- (1): +25 Toughness
- (2): +35 Condition Damage
- (3): +50 Toughness
- (4): +65 Condition Damage
- (5): +100 Toughness
- (6): While wielding a conjured weapon, environmental weapons, kits, banners, and stolen items gain +7% damage.
— In-game description
Original version
“Double-click to apply to a piece of Armor.
- (1): +25 Toughness
- (2): +17 Condition Damage
- (3): +50 Toughness
- (4): +40 Condition Damage
- (5): +90 Toughness
- (6): +5% damage while holding a bundle.
— In-game description
Notes
- The regeneration from the tier 6 effect is 30 health per second. This is a separate effect from regeneration.