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Resting

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Resting.png

Resting

Effect type
Effect
Stacking
No
Game link


You are resting in the Arborstone Inn. If you rest for 4 hours, you will become Well Rested and earn bonus experience. The Amount of bonus experience depends on your Arborstone mastery level.

If you are already Well Rested, any elapsed time will be returned to you when you leave the inn unless you log out.

— In-game description

In the Wizard's Tower:

You are resting in the Wizard's Tower. If you rest for 4 hours, you will become Well Rested and earn bonus experience.

If you are already Well Rested, any elapsed time will be returned to you when you leave the tower unless you log out.

— In-game description

In the player's Homestead:

You are resting in the homestead. If you rest for 4 hours, you will become Well Rested and earn bonus experience. The amount of bonus experience depends on your Homesteading Mastery level.

If you are already Well Rested, any elapsed time will be returned to you when you leave the homestead unless you log out.

— In-game description

Resting is automatically applied to characters in Arborstone after Base of Operations has been unlocked and in The Wizard's Tower after Astral Amenities has been unlocked. Resting begins with a 4-hour timer, at the end of which a 4-hour "Well Rested" type of effect is awarded, increasing earned experience in the open world, up to 25%. If the character is resting inside Arborstone, the level of the Arborstone Revitalization mastery will determine the level of the boost. If the character is resting inside the Wizard's Tower, with the Arborstone Revitalization mastery they will gain Incredibly Well Rested.

  1. Well Rested.png A Little Well Rested — +5% experience with Base of Operations
  2. Well Rested.png Well Rested — +10% experience with Crafting Center
  3. Well Rested.png Very Well Rested — +15% experience with Entertaining Amenities
  4. Well Rested.png Highly Well Rested — +20% experience with Commercial Hub
  5. Well Rested.png Incredibly Well Rested — +25% experience with Globalization or Astral Amenities

For Homesteads:

  1. Well Rested.png A Little Well Rested in a Comfy Home — +5% experience and +2% PvP and WvW reward track progress with Novice Handiworker Crafting and Homestead Expansion
  2. Well Rested.png Well Rested in a Comfy Home — +10% experience and +4% PvP and WvW reward track progress with Initiate Handiworker Crafting and Homestead Expansion
  3. Well Rested.png Very Well Rested in a Comfy Home — +15% experience and +6% PvP and WvW reward track progress with Apprentice Handiworker Crafting and Homestead Expansion
  4. Well Rested.png Highly Well Rested in a Comfy Home — +20% experience and +8% PvP and WvW reward track progress with Journeyman Handiworker Crafting and Collection Boxes

If the character is logged out while in Arborstone or The Wizard's Tower, the Resting timer will continue to run down in real time. The character must be physically present in Arborstone or The Wizard's Tower with Resting applied at the time of logout for this to occur; it is not sufficient to have the login position saved there (e.g. while visiting a guild hall). If the character physically leaves the map before Resting is completed, the timer will be lost and reset.

The maximum duration of any "Well Rested" effect is 4 hours.

Notes[edit]

  • Sitting in a novelty chair in any map extends the timer of a "Well Rested" effect by 1 minute 20 seconds every 10 seconds.
  • Any effect gained from Resting will override Well Rested.png A Little Well Rested gained from Resting in Chair.png Resting in Chair. They do not stack.
  • Resting used to be applied only while in the Arborstone Inn. It was changed to work anywhere in Arborstone with the March 29, 2022 update.
  • The Homestead resting effect cannot replace the other version. A character left in the homestead will not get the Homestead's resting effect until the other one has run out.
Time spent resting while already rested does not get returned. Since resting was made mapwide, characters can no longer leave the area of effect (formerly limited to the inn) without leaving the map, which causes the timer to be lost.