Guild Wars 2 Wiki:Bots

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A bot account is a special user account which has been flagged so that its edits are hidden by default on Special:RecentChanges and Special:Watchlist (visibility can be toggled with the "Show bots" option). These accounts are used to run bot scripts, programs that automate the process of performing repetitive edits across multiple pages.

While it is possible for normal users to run automated editing scripts/programs without a bot account, this is generally discouraged due to the potential for disruption, since the edits cannot be hidden from RC; this disruption is compounded if a script malfunctions.

If a bot account is observed to be malfunctioning, it is usually possible to halt the bot by posting on its talk page.

Currently active bots[edit]

for a system-generated list of all bots, see Special:Listusers/bot

Bot tasks[edit]

Requests that have been declined and accepted tasks that have been successfully completed are eventually archived at /Resolved tasks, however they should first be posted on this page for visibility.

Requests and discussion[edit]

List requests for bot tasks below. Be as specific as possible about the actions necessary to perform the task.
  • Few category changes:
Move exotic elite specialization weapons from Category:Specialization weapons to [[:Category:Exotic elite specialization weapons]].
Move ascended elite specialization weapons from Category:Specialization weapons to [[:Category:Ascended elite specialization weapons]].
Move every armor piece inside Category:Specialization armor to [[:Category:Elite specialization armor]].
Articles and categories are already updated and ready for the bot's actions.--Lon-ami (talk) 17:14, 10 October 2018 (UTC)
0No Disagree with categorization. Not done. -Chieftain AlexUser Chieftain Alex sig.png 19:36, 25 October 2018 (UTC)
We have different categories for Experimental, Perfected, Precursor, and Legendary weapons. I don't see why elite specialization equipment can't be the same.--Lon-ami (talk) 20:52, 25 October 2018 (UTC)
This text should be in a template similar to Template:Exotic weapon text imo. -Chieftain AlexUser Chieftain Alex sig.png 19:36, 25 October 2018 (UTC)
Do we want one sentence to have its own template though? ❄The F. Prince❄ (talk) 19:47, 25 October 2018 (UTC)
Yes, then we can track it later plus modification would be easier. -Chieftain AlexUser Chieftain Alex sig.png 19:50, 25 October 2018 (UTC)
Done: [[Template:Exotic runes text]]. ❄The F. Prince❄ (talk) 19:55, 25 October 2018 (UTC)
Thanks. Moved to Template:Mystic forge runes text‎‎ and created Template:Mystic forge sigils text‎‎ too. Turned out there was too much inconsistent formatting to bot it easily, did most by hand for the Superior Sigils. Still need to do the Superior Runes, then consider if we want to cover the Major ones too. -Chieftain AlexUser Chieftain Alex sig.png 22:07, 25 October 2018 (UTC)
  • Add a references section and this sentence: * As of September, 2018, players in Belgium are no longer able to buy this item due to the introduction of an anti-gambling law in games.<ref> Guild Wars 2 FAQ</ref> to all gem store dye packages and bundles containing black lion chest keys. Thanks! User Incarnazeus Signature.pngtalk 11:07, 21 October 2018 (UTC)
Seems excessive to me, Belgians should know what they can/cannot buy legally. -Chieftain AlexUser Chieftain Alex sig.png 19:36, 25 October 2018 (UTC)
If you really insist, it'd be in a template in case we need to add more countries/regions later (exactly like the above request). -Chieftain AlexUser Chieftain Alex sig.png 19:49, 25 October 2018 (UTC)
Fair enough. How about: Template:Gambling law notice? Not sure what happens if there's already a references section though. :( User Incarnazeus Signature.pngtalk 09:33, 26 October 2018 (UTC)
  • Update infobox prefix field for all raid equipment, from "selectable" to "assaulter/defender/healer/malicious".--Lon-ami (talk) 15:20, 25 October 2018 (UTC)
0No This isn't how the prefix parameter works on infoboxes. Prefixes have so far been documented pretty much exactly as they appear ingame (givers excluded), or set to selectable. Specific selectable stats are specified on pages via {{Prefix selection}}. Setting the prefix to "assaulter"/"defender"/"healer"/"malicious" opens up a whole can of worms for the user-made prefix groups.
Plus setting it to anything other than "selectable" will break a bunch of templates which check if the "prefix" parameter is equal to selectable or not. -Chieftain AlexUser Chieftain Alex sig.png 19:36, 25 October 2018 (UTC)
But they're actual prefixes, used across pretty much all the equipment dropped at raids. There's no other selectable groups out there, and user-made groups shouldn't be accepted anyway. The templates can always be adjusted from an if to a switch, I doubt there's many using that property anyway. This change would let us know which raid weapons are which selectable group through its properties, and classify them accordingly.--Lon-ami (talk) 20:52, 25 October 2018 (UTC)
Aren't they just part of the weapon naming scheme, indepedent of the prefix attributes? -Chieftain AlexUser Chieftain Alex sig.png 06:22, 26 October 2018 (UTC)
They're fixed selectable groups, Assaulter's weapons always have "assaulter attribute combinations". Most selectables are pretty inconsistent across the board, but raid equipment has the same prefix pool for every assaulter/defender/healer/malicious equipment.
Where could this be useful? Well, right now, when generating tables, you can't really tell which of the four variations has each prefix. Substrings won't work, since sometimes the prefix is in the middle, like Qadim's Assaulter Pistol. It's kinda pointless to put the four variations together (and a waste of space), so using something like  Qadim's Flamebelcher.png Qadim's Pistol Assaulter / Defender / Healer / Malicious would be the ideal solution. You can retrieve the four easily by using has skin, but you can't rename them correctly, even if they're sorted, since you can't give the output template any kind of custom index, and you can't control who's first, second, and so.
Maybe there's a way to do that, in which case the property wouldn't be necessary in this case. I would like to create a special item icon template for both the raid weapons (with the structure above) as well as items with attuned/infused versions, and combinations of both, like  Xera Backpiece.png Xera's Mask Assaulter Inf / Defender Inf / Healer Inf / Malicious Inf. Doing it manually is a pain, and can't automate it without a property to identify each properly; unless there's another way to do it, of course.--Lon-ami (talk) 10:25, 26 October 2018 (UTC)
1Yes Done. -Chieftain AlexUser Chieftain Alex sig.png 22:36, 25 October 2018 (UTC)
  • Anet has updated the names of all items from Poly-luminescent to Polyluminescent. All item pages, files, and disambig pages will need to be moved. All links found on pages and templates will need to be updated.
  • 1Yes Done. 26 pages/files moved. 33 pages edited. Special:Whatlinkshere should slowly filter through when the material page cache expires in 24h. -Chieftain AlexUser Chieftain Alex sig.png 19:51, 30 November 2018 (UTC)
  • Change every infobox using "release" and switch it to "requires" as per consensus on Community portal.
  • 1Yes Done. 16042 pages where changed. I think some of the skill history pages are still using release upon a wiki search, but otherwise everything else should be switched now. - Doodleplex 23:19, 23 November 2018 (UTC)
  • Added coordinates to all adventures.
1Yes 32 pages edited. Manually reviewed map_floor data afterwards -Chieftain AlexUser Chieftain Alex sig.png 19:29, 30 November 2018 (UTC)
  • Normalise armor "type" parameter for {{armor infobox}} for the following:
    • leg / legs → leggings
    • hand / hands → gloves
    • foot / feet → boots
    • shoulder → shoulders
1Yes 724 edits. However do note that I haven't touched Chest / Coat, nor Helm / Head, nor apparatus/breathing apparatus, basically because I'm not 100% happy with the outcome on Property:Has armor type / Property talk:Has armor type.
type Page count
gloves 711
boots 665
Shoulders 660
leggings 640
helm 456
head 267
chest 386
coat 292
apparatus 114
breathing apparatus 53
Grand Total 4244
-Chieftain AlexUser Chieftain Alex sig.png 15:37, 7 December 2018 (UTC)
Currently the armor nav templates say:    Head Shoulders Chest Hands Legs Feet
Should we changed this to: Helm Shoulders Coat Gloves Leggings Boots
similar to Perfected Envoy armor#Components, etc... --Tolkyria (talk) 17:29, 7 December 2018 (UTC)

Recurring tasks[edit]

This section lists tasks that, for various reasons, need to be repeated at a future time.
Creating this since I will most likely be repeating this task multiple times.
Ran 29 edits using AWB -Darqam 23:31, 5 December 2016 (UTC)
That's barely a bot task surely, sounds tricky. -Chieftain AlexUser Chieftain Alex sig.png 19:49, 25 October 2018 (UTC)