FTT Turret Site
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The correct title of this article is [FTT] Turret Site. The substitution or omission of the [ ] is because of technical restrictions.
[FTT] Turret Site
- Location
- Domain of Kourna
(Crystal Desert) - Interact
- Yes
- Destructible
- No
FTT Turret Sites are placed using the [FTT] Deployment Kit, obtained from Krewe Leader Drazz after assembling at least one turret schematic as part of the [FTT 101-107] Core Turret Dynamics achievement. Unlike the [FTT] Inactive Turrets, these can be reconfigured in up to seven different ways and upgraded up to level 4 using Spare Parts; see Field Tech Turret for more info.
Dialogue[edit]
- See also: Field Tech Turret#Dialogue
- If owned by you
- ==[ FIELD TECH TURRET SYSTEMS INITIALIZING ]==
- --
- -- SETTING FIELD TECH OWNER PERMISSIONS: <Character name>
- -- SCANNING USER SCHEMATIC IDS . . .
- --
- -- CHOOSE A TURRET CONFIGURATION
- FTT Type 1—Direct Damage (If unlocked)
- FTT Type 2—Area Damage (If unlocked)
- FTT Type 3—Healing Aura (If unlocked)
- FTT Type 4—Shield Bubble (If unlocked)
- FTT Type 5—Boon Wave (If unlocked)
- FTT Type 6—Speed Wall (If unlocked)
- FTT Type 7—Gravimetric Tunneling Field Oscillator (If unlocked)
- Exit without changing anything.
- If not owned by you
Notes[edit]
- A player may only place one turret at a time. Attempting to place more than one will destroy the previous one.
- Players may interact with each others' turrets, but can only use spare parts to repair and upgrade them. The original owner of the turret is the only one that can change its type.
Related achievements[edit]
- Long Live the Lich: [FTT 201–407] Practicum in Advanced Dynamics — Tinker with turrets by building and upgrading them to discover new upgrades. (5)