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— In-game description
- Throwing a turret into a wall will cause it to stay in the wall. Most of the time it will be obstructed by the wall it is in.
- Sometimes a location will show the ground targeting symbol, but the target will have no collision. The turret will continue on its arc until it hits something with collision.
- Throwing a turret at the corner of a ledge will cause the turret to default to standing on the ledge.
- Thrown turrets are unaffected by reflection.
For a detailed trait history, see here.
|June 23, 2015||Specialization update:
|April 15, 2014||
|February 26, 2013||
|August 28, 2012||Game release: