Defend the Ash Legion's camp
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Defend the Ash Legion's camp
- Location
- Decimus Stones
(Plains of Ashford) - Event type
- Dynamic event
- Level
- 6
- Preceded by
- Protect Hauntsmash as he plants charges
- Upon success
- Defend the Ash Legion's camp
- Upon failure
- Escort Vhes Hauntslayer and her warband
- API
- API
Interactive map |
Interactive map |
Defend the Ash Legion's camp is a level 8 dynamic event that occurs in Decimus Stones.
Objectives[edit]
- Time Remaining: x:xx
- Ash Legion Tent 1
- Ash Legion Tent 2
Rewards[edit]
Reward tier | Experience | Karma | Coin |
---|---|---|---|
Gold | 601 | 45 | 10 |
Silver | 511 | 39 | 9 |
Bronze | 451 | 34 | 8 |
These are the expected rewards for a level 6 player. Higher level players receive dynamically adjusted rewards.
NPCs[edit]
Allies[edit]
Foes[edit]
Dialogue[edit]
- Event start
- Cinder Sharptail: Ghosts inbound. Defensive positions. Now!
- Cinder Sharptail: Let's remind these Ascalonians that the war is over, and they lost.
- Event success
- Ash Legion Soldier: That should keep them out of our fur for a while.
- Ash Legionnaire: I have to give the ghosts credit. They're tenacious—like me. But not tenacious enough. Sound the all-clear.
- Ash Legion Soldier: Come back in, Ashes. (whistle)
Notes[edit]
- This event will repeat until it fails.
- Failure of this event resets the event chain.
- Enemies stop spawning when roughly 2 minutes and 30 seconds is left on the timer.